mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-04 03:55:12 +00:00
- General fix for PostFX render targets to properly support the GFX viewport setting. This is an opt-in change through the use of the new mTargetViewport property as most PostFX run fine with their assumption of the viewport being the whole rendering target. - The SSAO PostFX has been modified to use the new mTargetViewport property. This allows correct rendering in a side-by-side view such as with the Oculus Rift, or any other constrained viewport rendering. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| source | ||