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gfxD3D11CardProfiler.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11CardProfiler.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11Cubemap.cpp
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Correctly copy mipmap sub resources for DX11 cubemap.
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2016-09-08 10:30:47 +10:00 |
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gfxD3D11Cubemap.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11Device.cpp
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Added getShaderModel string to D3D11 for use with shader version macros.
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2016-12-30 11:40:00 +10:00 |
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gfxD3D11Device.h
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Added getShaderModel string to D3D11 for use with shader version macros.
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2016-12-30 11:40:00 +10:00 |
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gfxD3D11EnumTranslate.cpp
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Improvements to openvr code
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2016-09-11 22:42:42 +01:00 |
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gfxD3D11EnumTranslate.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11OcclusionQuery.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11OcclusionQuery.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11PrimitiveBuffer.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11PrimitiveBuffer.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11QueryFence.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11QueryFence.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11Shader.cpp
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Added getShaderModel string to D3D11 for use with shader version macros.
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2016-12-30 11:40:00 +10:00 |
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gfxD3D11Shader.h
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D3D11 Feature level 10 support and D3D11 device cleanup.
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2016-12-23 15:00:07 +10:00 |
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gfxD3D11StateBlock.cpp
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GFXD3D11StateBlock improvements
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2016-12-23 15:08:23 +10:00 |
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gfxD3D11StateBlock.h
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GFXD3D11StateBlock improvements
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2016-12-23 15:08:23 +10:00 |
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gfxD3D11Target.cpp
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DX11 multiple canvas support
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2016-12-14 21:24:44 +10:00 |
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gfxD3D11Target.h
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DX11 multiple canvas support
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2016-12-14 21:24:44 +10:00 |
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gfxD3D11TextureManager.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11TextureManager.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11TextureObject.cpp
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Improvements to openvr code
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2016-09-11 22:42:42 +01:00 |
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gfxD3D11TextureObject.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11VertexBuffer.cpp
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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gfxD3D11VertexBuffer.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |
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screenshotD3D11.cpp
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ScreenShotD3D11 delete fix.
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2016-04-02 22:30:56 +10:00 |
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screenshotD3D11.h
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Direct3D11 GFX device.
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2016-03-20 21:48:52 +10:00 |