Torque3D/Engine/source/afx/afxChoreographer.cpp
2017-12-10 19:02:20 +01:00

1085 lines
32 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "afx/arcaneFX.h"
#include "console/engineAPI.h"
#include "T3D/gameBase/gameConnection.h"
#include "math/mathIO.h"
#include "console/compiler.h"
#include "afx/afxConstraint.h"
#include "afx/afxChoreographer.h"
#include "afx/afxEffectWrapper.h"
#include "afx/util/afxParticlePool.h"
#include "afx/forces/afxForceSet.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
IMPLEMENT_CO_DATABLOCK_V1(afxChoreographerData);
ConsoleDocClass( afxChoreographerData,
"@brief Datablock base class used by choreographers.\n\n"
"@ingroup afxChoreographers\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxChoreographerData::afxChoreographerData()
{
exec_on_new_clients = false;
echo_packet_usage = 100;
client_script_file = ST_NULLSTRING;
client_init_func = ST_NULLSTRING;
}
afxChoreographerData::afxChoreographerData(const afxChoreographerData& other, bool temp_clone) : GameBaseData(other, temp_clone)
{
exec_on_new_clients = other.exec_on_new_clients;
echo_packet_usage = other.echo_packet_usage;
client_script_file = other.client_script_file;
client_init_func = other.client_init_func;
}
#define myOffset(field) Offset(field, afxChoreographerData)
void afxChoreographerData::initPersistFields()
{
addField("execOnNewClients", TypeBool, myOffset(exec_on_new_clients),
"...");
addField("echoPacketUsage", TypeS8, myOffset(echo_packet_usage),
"...");
addField("clientScriptFile", TypeFilename, myOffset(client_script_file),
"...");
addField("clientInitFunction", TypeString, myOffset(client_init_func),
"...");
Parent::initPersistFields();
}
void afxChoreographerData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(exec_on_new_clients);
stream->write(echo_packet_usage);
stream->writeString(client_script_file);
stream->writeString(client_init_func);
}
void afxChoreographerData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&exec_on_new_clients);
stream->read(&echo_packet_usage);
client_script_file = stream->readSTString();
client_init_func = stream->readSTString();
}
bool afxChoreographerData::preload(bool server, String &errorStr)
{
if (!Parent::preload(server, errorStr))
return false;
if (!server && client_script_file != ST_NULLSTRING)
{
Compiler::gSyntaxError = false;
Con::evaluate(avar("exec(\"%s\");", client_script_file), false, 0);
if (Compiler::gSyntaxError)
{
Con::errorf("afxChoreographerData: failed to exec clientScriptFile \"%s\" -- syntax error", client_script_file);
Compiler::gSyntaxError = false;
}
}
return true;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
IMPLEMENT_CO_DATABLOCK_V1(afxChoreographer);
ConsoleDocClass( afxChoreographer,
"@brief Base class used by choreographers.\n\n"
"@ingroup afxChoreographers\n"
"@ingroup AFX\n"
);
afxChoreographer::afxChoreographer()
{
datablock = 0; // datablock initializer (union these?)
exeblock = 0; // object to use in executef callouts
// create the constraint manager
constraint_mgr = new afxConstraintMgr();
ranking = 0;
lod = 0;
exec_conds_mask = 0;
choreographer_id = 0;
extra = 0;
started_with_newop = false;
postpone_activation = false;
remapped_cons_sent = false; // CONSTRAINT REMAPPING
dyn_cons_defs = &dc_defs_a;
dyn_cons_defs2 = &dc_defs_b;
proc_after_obj = 0;
trigger_mask = 0;
force_set_mgr = 0;
mOrderGUID = 0x0FFFFFFF;
}
afxChoreographer::~afxChoreographer()
{
explicit_clients.clear();
for (S32 i = 0; i < dyn_cons_defs->size(); i++)
{
if ((*dyn_cons_defs)[i].cons_type == POINT_CONSTRAINT && (*dyn_cons_defs)[i].cons_obj.point != NULL)
delete (*dyn_cons_defs)[i].cons_obj.point;
else if ((*dyn_cons_defs)[i].cons_type == TRANSFORM_CONSTRAINT && (*dyn_cons_defs)[i].cons_obj.xfm != NULL)
delete (*dyn_cons_defs)[i].cons_obj.xfm;
}
constraint_mgr->clearAllScopeableObjs();
delete constraint_mgr;
delete force_set_mgr;
}
void afxChoreographer::initPersistFields()
{
// conditionals
addField("extra", TYPEID<SimObject>(), Offset(extra, afxChoreographer),
"...");
addField("postponeActivation", TypeBool, Offset(postpone_activation, afxChoreographer),
"...");
Parent::initPersistFields();
}
bool afxChoreographer::onAdd()
{
if (!Parent::onAdd())
return(false);
if (isServerObject())
choreographer_id = arcaneFX::registerChoreographer(this);
else
{
if (proc_after_obj)
{
processAfter(proc_after_obj);
proc_after_obj = 0;
}
force_set_mgr = new afxForceSetMgr();
if (datablock && datablock->client_init_func != ST_NULLSTRING)
Con::executef(datablock->client_init_func, getIdString());
}
return(true);
}
void afxChoreographer::onRemove()
{
for (S32 i = 0; i < particle_pools.size(); i++)
if (particle_pools[i])
particle_pools[i]->setChoreographer(0);
particle_pools.clear();
if (isServerObject())
arcaneFX::unregisterChoreographer(this);
else
arcaneFX::unregisterClientChoreographer(this);
choreographer_id = 0;
Parent::onRemove();
}
void afxChoreographer::onDeleteNotify(SimObject* obj)
{
if (dynamic_cast<SceneObject*>(obj))
{
SceneObject* scn_obj = (SceneObject*)(obj);
for (S32 i = 0; i < dyn_cons_defs->size(); i++)
if ((*dyn_cons_defs)[i].cons_type != OBJECT_CONSTRAINT || (*dyn_cons_defs)[i].cons_obj.object != scn_obj)
dyn_cons_defs2->push_back((*dyn_cons_defs)[i]);
Vector<dynConstraintDef>* tmp = dyn_cons_defs;
dyn_cons_defs = dyn_cons_defs2;
dyn_cons_defs2 = tmp;
dyn_cons_defs2->clear();
if (isServerObject() && scn_obj->isScopeable())
constraint_mgr->removeScopeableObject(scn_obj);
}
else if (dynamic_cast<NetConnection*>(obj))
{
removeExplicitClient((NetConnection*)obj);
}
Parent::onDeleteNotify(obj);
}
bool afxChoreographer::onNewDataBlock(GameBaseData* dptr, bool reload)
{
datablock = dynamic_cast<afxChoreographerData*>(dptr);
if (!datablock || !Parent::onNewDataBlock(dptr, reload))
return false;
exeblock = datablock;
return true;
}
void afxChoreographer::pack_constraint_info(NetConnection* conn, BitStream* stream)
{
stream->write(dyn_cons_defs->size());
for (S32 i = 0; i < dyn_cons_defs->size(); i++)
{
if ((*dyn_cons_defs)[i].cons_type == OBJECT_CONSTRAINT && (*dyn_cons_defs)[i].cons_obj.object != NULL)
{
stream->writeString((*dyn_cons_defs)[i].cons_name);
stream->write((*dyn_cons_defs)[i].cons_type);
SceneObject* object = (*dyn_cons_defs)[i].cons_obj.object;
S32 ghost_idx = conn->getGhostIndex(object);
if (stream->writeFlag(ghost_idx != -1))
{
stream->writeRangedU32(U32(ghost_idx), 0, NetConnection::MaxGhostCount);
}
else
{
if (stream->writeFlag(object->getScopeId() > 0))
{
stream->writeInt(object->getScopeId(), NetObject::SCOPE_ID_BITS);
stream->writeFlag(dynamic_cast<ShapeBase*>(object) != NULL);
}
}
}
else if ((*dyn_cons_defs)[i].cons_type == POINT_CONSTRAINT && (*dyn_cons_defs)[i].cons_obj.point != NULL)
{
stream->writeString((*dyn_cons_defs)[i].cons_name);
stream->write((*dyn_cons_defs)[i].cons_type);
mathWrite(*stream, *(*dyn_cons_defs)[i].cons_obj.point);
}
else if ((*dyn_cons_defs)[i].cons_type == TRANSFORM_CONSTRAINT && (*dyn_cons_defs)[i].cons_obj.xfm != NULL)
{
stream->writeString((*dyn_cons_defs)[i].cons_name);
stream->write((*dyn_cons_defs)[i].cons_type);
mathWrite(*stream, *(*dyn_cons_defs)[i].cons_obj.xfm);
}
}
constraint_mgr->packConstraintNames(conn, stream);
}
void afxChoreographer::unpack_constraint_info(NetConnection* conn, BitStream* stream)
{
S32 n_defs;
stream->read(&n_defs);
dyn_cons_defs->clear();
for (S32 i = 0; i < n_defs; i++)
{
StringTableEntry cons_name = stream->readSTString();
U8 cons_type; stream->read(&cons_type);
if (cons_type == OBJECT_CONSTRAINT)
{
SceneObject* scn_obj = NULL;
if (stream->readFlag())
{
S32 ghost_idx = stream->readRangedU32(0, NetConnection::MaxGhostCount);
scn_obj = dynamic_cast<SceneObject*>(conn->resolveGhost(ghost_idx));
if (scn_obj)
{
addObjectConstraint(scn_obj, cons_name);
}
else
Con::errorf("CANNOT RESOLVE GHOST %d %s", ghost_idx, cons_name);
}
else
{
if (stream->readFlag())
{
U16 scope_id = stream->readInt(NetObject::SCOPE_ID_BITS);
bool is_shape = stream->readFlag();
addObjectConstraint(scope_id, cons_name, is_shape);
}
}
}
else if (cons_type == POINT_CONSTRAINT)
{
Point3F point;
mathRead(*stream, &point);
addPointConstraint(point, cons_name);
}
else if (cons_type == TRANSFORM_CONSTRAINT)
{
MatrixF xfm;
mathRead(*stream, &xfm);
addTransformConstraint(xfm, cons_name);
}
}
constraint_mgr->unpackConstraintNames(stream);
}
void afxChoreographer::setup_dynamic_constraints()
{
for (S32 i = 0; i < dyn_cons_defs->size(); i++)
{
switch ((*dyn_cons_defs)[i].cons_type)
{
case OBJECT_CONSTRAINT:
constraint_mgr->setReferenceObject((*dyn_cons_defs)[i].cons_name, (*dyn_cons_defs)[i].cons_obj.object);
break;
case POINT_CONSTRAINT:
constraint_mgr->setReferencePoint((*dyn_cons_defs)[i].cons_name, *(*dyn_cons_defs)[i].cons_obj.point);
break;
case TRANSFORM_CONSTRAINT:
constraint_mgr->setReferenceTransform((*dyn_cons_defs)[i].cons_name, *(*dyn_cons_defs)[i].cons_obj.xfm);
break;
case OBJECT_CONSTRAINT_SANS_OBJ:
constraint_mgr->setReferenceObjectByScopeId((*dyn_cons_defs)[i].cons_name, (*dyn_cons_defs)[i].cons_obj.scope_id, false);
break;
case OBJECT_CONSTRAINT_SANS_SHAPE:
constraint_mgr->setReferenceObjectByScopeId((*dyn_cons_defs)[i].cons_name, (*dyn_cons_defs)[i].cons_obj.scope_id, true);
break;
}
}
}
afxChoreographer::dynConstraintDef* afxChoreographer::find_cons_def_by_name(const char* cons_name)
{
StringTableEntry cons_name_ste = StringTable->insert(cons_name);
for (S32 i = 0; i < dyn_cons_defs->size(); i++)
{
if ((*dyn_cons_defs)[i].cons_name == cons_name_ste)
return &((*dyn_cons_defs)[i]);
}
return 0;
}
void afxChoreographer::check_packet_usage(NetConnection* conn, BitStream* stream, S32 mark_stream_pos, const char* msg_tag)
{
S32 packed_size = stream->getCurPos() - mark_stream_pos;
S32 current_headroom = stream->getMaxWriteBitNum()-(stream->getStreamSize()<<3);
S32 max_headroom = stream->getMaxWriteBitNum()-(conn->getMaxRatePacketSize()<<3);
if (packed_size > max_headroom)
{
Con::errorf("%s [%s] WARNING -- packed-bits (%d) > limit (%d) for max PacketSize settings. [%s]",
msg_tag, datablock->getName(), packed_size, max_headroom, "PACKET OVERRUN POSSIBLE");
Con::errorf("getMaxRatePacketSize()=%d getCurRatePacketSize()=%d", conn->getMaxRatePacketSize(), conn->getCurRatePacketSize());
}
// JTF Note: this current_headroom > 0 check is odd and occurs when object is created real early
// in the startup, such as when the dead orc gets fatal damage and we try to post a text effect.
else if (packed_size > current_headroom && current_headroom > 0)
{
Con::errorf("%s [%s] WARNING -- packed-bits (%d) > limit (%d) for current PacketSize settings. [%s]",
msg_tag, datablock->getName(), packed_size, current_headroom, "PACKET OVERRUN POSSIBLE");
}
else
{
F32 percentage = 100.0f*((F32)packed_size/(F32)max_headroom);
if (percentage >= datablock->echo_packet_usage)
{
Con::warnf("%s [%s] -- packed-bits (%d) < limit (%d). [%.1f%% full]", msg_tag, datablock->getName(),
packed_size, max_headroom, percentage);
}
}
}
SceneObject* afxChoreographer::get_camera(Point3F* cam_pos) const
{
GameConnection* conn = GameConnection::getConnectionToServer();
if (!conn)
{
if (cam_pos)
cam_pos->zero();
return 0;
}
SceneObject* cam_obj = conn->getCameraObject();
if (cam_pos)
{
if (cam_obj)
{
MatrixF cam_mtx;
conn->getControlCameraTransform(0, &cam_mtx);
cam_mtx.getColumn(3, cam_pos);
}
else
cam_pos->zero();
}
return cam_obj;
}
U32 afxChoreographer::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
{
U32 retMask = Parent::packUpdate(conn, mask, stream);
if (stream->writeFlag(mask & InitialUpdateMask)) //-- INITIAL UPDATE ?
{
stream->write(ranking);
stream->write(lod);
stream->write(exec_conds_mask);
stream->write(choreographer_id);
// write dynamic fields beginning with arcaneFX::sParameterFieldPrefix
SimFieldDictionaryIterator itr(getFieldDictionary());
SimFieldDictionary::Entry* entry;
U32 prefix_len = dStrlen(arcaneFX::sParameterFieldPrefix);
if (prefix_len > 0)
{
while ((entry = *itr) != NULL)
{
if (dStrncmp(entry->slotName, arcaneFX::sParameterFieldPrefix, prefix_len) == 0)
{
stream->writeFlag(true);
stream->writeString(entry->slotName);
stream->writeLongString(1023, entry->value);
}
++itr;
}
}
stream->writeFlag(false);
}
if (stream->writeFlag(mask & TriggerMask))
{
stream->write(trigger_mask);
}
// CONSTRAINT REMAPPING <<
if (stream->writeFlag((mask & RemapConstraintMask) && !remapped_cons_defs.empty()))
{
remapped_cons_sent = true;
//Con::errorf("PACKING CONS REMAP %d conn:%d", remapped_cons_defs.size(), (U32) conn);
stream->write(remapped_cons_defs.size());
for (S32 i = 0; i < remapped_cons_defs.size(); i++)
{
if (remapped_cons_defs[i]->cons_type == OBJECT_CONSTRAINT && remapped_cons_defs[i]->cons_obj.object != NULL)
{
//Con::errorf("PACKING CONS REMAP: name %s", remapped_cons_defs[i]->cons_name);
stream->writeString(remapped_cons_defs[i]->cons_name);
//Con::errorf("PACKING CONS REMAP: type %d", remapped_cons_defs[i]->cons_type);
stream->write(remapped_cons_defs[i]->cons_type);
SceneObject* object = remapped_cons_defs[i]->cons_obj.object;
S32 ghost_idx = conn->getGhostIndex(object);
//Con::errorf("PACKING CONS REMAP: ghost %d", ghost_idx);
if (stream->writeFlag(ghost_idx != -1))
{
stream->writeRangedU32(U32(ghost_idx), 0, NetConnection::MaxGhostCount);
}
else
{
if (stream->writeFlag(object->getScopeId() > 0))
{
stream->writeInt(object->getScopeId(), NetObject::SCOPE_ID_BITS);
stream->writeFlag(dynamic_cast<ShapeBase*>(object) != NULL);
}
}
}
else if (remapped_cons_defs[i]->cons_type == POINT_CONSTRAINT && remapped_cons_defs[i]->cons_obj.point != NULL)
{
stream->writeString(remapped_cons_defs[i]->cons_name);
stream->write(remapped_cons_defs[i]->cons_type);
mathWrite(*stream, *remapped_cons_defs[i]->cons_obj.point);
}
else if (remapped_cons_defs[i]->cons_type == TRANSFORM_CONSTRAINT && remapped_cons_defs[i]->cons_obj.xfm != NULL)
{
stream->writeString(remapped_cons_defs[i]->cons_name);
stream->write(remapped_cons_defs[i]->cons_type);
mathWrite(*stream, *remapped_cons_defs[i]->cons_obj.xfm);
}
}
}
// CONSTRAINT REMAPPING >>
AssertISV(stream->isValid(), "afxChoreographer::packUpdate(): write failure occurred, possibly caused by packet-size overrun.");
return retMask;
}
void afxChoreographer::unpackUpdate(NetConnection * conn, BitStream * stream)
{
Parent::unpackUpdate(conn, stream);
// InitialUpdate Only
if (stream->readFlag())
{
stream->read(&ranking);
stream->read(&lod);
stream->read(&exec_conds_mask);
stream->read(&choreographer_id);
// read dynamic fields
while(stream->readFlag())
{
char slotName[256];
char value[1024];
stream->readString(slotName);
stream->readLongString(1023, value);
setDataField(StringTable->insert(slotName), 0, value);
}
arcaneFX::registerClientChoreographer(this);
}
if (stream->readFlag()) // TriggerMask
{
stream->read(&trigger_mask);
}
// CONSTRAINT REMAPPING <<
if (stream->readFlag()) // RemapConstraintMask
{
S32 n_defs;
stream->read(&n_defs);
for (S32 i = 0; i < n_defs; i++)
{
StringTableEntry cons_name = stream->readSTString();
U8 cons_type; stream->read(&cons_type);
if (cons_type == OBJECT_CONSTRAINT)
{
SceneObject* scn_obj = NULL;
if (stream->readFlag())
{
S32 ghost_idx = stream->readRangedU32(0, NetConnection::MaxGhostCount);
scn_obj = dynamic_cast<SceneObject*>(conn->resolveGhost(ghost_idx));
if (scn_obj)
{
remapObjectConstraint(scn_obj, cons_name);
}
else
Con::errorf("CANNOT RESOLVE GHOST %d %s", ghost_idx, cons_name);
}
else
{
if (stream->readFlag())
{
U16 scope_id = stream->readInt(NetObject::SCOPE_ID_BITS);
bool is_shape = stream->readFlag();
remapObjectConstraint(scope_id, cons_name, is_shape);
}
}
}
else if (cons_type == POINT_CONSTRAINT)
{
Point3F point;
mathRead(*stream, &point);
remapPointConstraint(point, cons_name);
}
else if (cons_type == TRANSFORM_CONSTRAINT)
{
MatrixF xfm;
mathRead(*stream, &xfm);
remapTransformConstraint(xfm, cons_name);
}
}
}
// CONSTRAINT REMAPPING >>
}
void afxChoreographer::executeScriptEvent(const char* method, afxConstraint* cons,
const MatrixF& xfm, const char* data)
{
SceneObject* cons_obj = (cons) ? cons->getSceneObject() : NULL;
char *arg_buf = Con::getArgBuffer(256);
Point3F pos;
xfm.getColumn(3,&pos);
AngAxisF aa(xfm);
dSprintf(arg_buf,256,"%g %g %g %g %g %g %g",
pos.x, pos.y, pos.z,
aa.axis.x, aa.axis.y, aa.axis.z, aa.angle);
// CALL SCRIPT afxChoreographerData::method(%choreographer, %constraint, %transform, %data)
Con::executef(exeblock, method,
getIdString(),
(cons_obj) ? cons_obj->getIdString() : "",
arg_buf,
data);
}
void afxChoreographer::addObjectConstraint(SceneObject* object, const char* cons_name)
{
if (!object || !cons_name)
return;
dynConstraintDef dyn_def;
dyn_def.cons_name = StringTable->insert(cons_name);
dyn_def.cons_type = OBJECT_CONSTRAINT;
dyn_def.cons_obj.object = object;
dyn_cons_defs->push_back(dyn_def);
#if defined(AFX_CAP_SCOPE_TRACKING)
if (isServerObject() && object->isScopeable())
constraint_mgr->addScopeableObject(object);
#endif
constraint_mgr->defineConstraint(OBJECT_CONSTRAINT, dyn_def.cons_name);
deleteNotify(object);
}
void afxChoreographer::addObjectConstraint(U16 scope_id, const char* cons_name, bool is_shape)
{
if (!cons_name)
return;
dynConstraintDef dyn_def;
dyn_def.cons_name = StringTable->insert(cons_name);
dyn_def.cons_type = (is_shape) ? OBJECT_CONSTRAINT_SANS_SHAPE : OBJECT_CONSTRAINT_SANS_OBJ;
dyn_def.cons_obj.scope_id = scope_id;
dyn_cons_defs->push_back(dyn_def);
constraint_mgr->defineConstraint(OBJECT_CONSTRAINT, dyn_def.cons_name);
}
void afxChoreographer::addPointConstraint(Point3F& point, const char* cons_name)
{
dynConstraintDef dyn_def;
dyn_def.cons_name = StringTable->insert(cons_name);
dyn_def.cons_type = POINT_CONSTRAINT;
dyn_def.cons_obj.point = new Point3F(point);
dyn_cons_defs->push_back(dyn_def);
constraint_mgr->defineConstraint(POINT_CONSTRAINT, dyn_def.cons_name);
}
void afxChoreographer::addTransformConstraint(MatrixF& xfm, const char* cons_name)
{
dynConstraintDef dyn_def;
dyn_def.cons_name = StringTable->insert(cons_name);
dyn_def.cons_type = TRANSFORM_CONSTRAINT;
dyn_def.cons_obj.xfm = new MatrixF(xfm);
dyn_cons_defs->push_back(dyn_def);
constraint_mgr->defineConstraint(TRANSFORM_CONSTRAINT, dyn_def.cons_name);
}
// CONSTRAINT REMAPPING <<
static inline U32 resolve_cons_spec(const char* source_spec, Point3F& pos, MatrixF& xfm, SceneObject** scn_obj)
{
AngAxisF aa;
S32 args_n = dSscanf(source_spec, "%g %g %g %g %g %g %g",
&pos.x, &pos.y, &pos.z,
&aa.axis.x, &aa.axis.y, &aa.axis.z, &aa.angle);
// TRANSFORM CONSTRAINT SRC
if (args_n == 7)
{
aa.setMatrix(&xfm);
xfm.setColumn(3,pos);
return afxEffectDefs::TRANSFORM_CONSTRAINT;
}
// POINT CONSTRAINT SRC
if (args_n == 3)
{
return afxEffectDefs::POINT_CONSTRAINT;
}
SimObject* cons_sim_obj = Sim::findObject(source_spec);
*scn_obj = dynamic_cast<SceneObject*>(cons_sim_obj);
if (*scn_obj)
{
return afxEffectDefs::OBJECT_CONSTRAINT;
}
return afxEffectDefs::UNDEFINED_CONSTRAINT_TYPE;
}
// CONSTRAINT REMAPPING >>
bool afxChoreographer::addConstraint(const char* source_spec, const char* cons_name)
{
VectorF pos;
MatrixF xfm;
SceneObject* scn_obj;
switch (resolve_cons_spec(source_spec, pos, xfm, &scn_obj))
{
case TRANSFORM_CONSTRAINT:
addTransformConstraint(xfm, cons_name);
return true;
case POINT_CONSTRAINT:
addPointConstraint(pos, cons_name);
return true;
case OBJECT_CONSTRAINT:
addObjectConstraint(scn_obj, cons_name);
return true;
}
return false;
}
void afxChoreographer::addNamedEffect(afxEffectWrapper* ew)
{
named_effects.addObject(ew);
}
void afxChoreographer::removeNamedEffect(afxEffectWrapper* ew)
{
named_effects.removeObject(ew);
}
afxEffectWrapper* afxChoreographer::findNamedEffect(StringTableEntry name)
{
return (afxEffectWrapper*) named_effects.findObject(name);
}
void afxChoreographer::setGhostConstraintObject(SceneObject* obj, StringTableEntry cons_name)
{
if (constraint_mgr)
constraint_mgr->setReferenceObject(cons_name, obj);
}
void afxChoreographer::restoreScopedObject(SceneObject* obj)
{
constraint_mgr->restoreScopedObject(obj, this);
constraint_mgr->adjustProcessOrdering(this);
}
void afxChoreographer::addExplicitClient(NetConnection* conn)
{
if (!conn)
return;
for (S32 i = 0; i < explicit_clients.size(); i++)
{
if (explicit_clients[i] == conn)
return;
}
explicit_clients.push_back(conn);
deleteNotify(conn);
}
void afxChoreographer::removeExplicitClient(NetConnection* conn)
{
if (!conn)
return;
for (S32 i = 0; i < explicit_clients.size(); i++)
{
if (explicit_clients[i] == conn)
{
clearNotify(conn);
explicit_clients.erase_fast(i);
return;
}
}
}
void afxChoreographer::postProcessAfterObject(GameBase* obj)
{
proc_after_obj = obj;
}
void afxChoreographer::setTriggerMask(U32 mask)
{
if (mask != trigger_mask)
{
trigger_mask = mask;
setMaskBits(TriggerMask);
}
}
afxParticlePool* afxChoreographer::findParticlePool(afxParticlePoolData* key_block, U32 key_index)
{
for (S32 i = 0; i < particle_pools.size(); i++)
if (particle_pools[i] && particle_pools[i]->hasMatchingKeyBlock(key_block, key_index))
return particle_pools[i];
return 0;
}
void afxChoreographer::registerParticlePool(afxParticlePool* pool)
{
particle_pools.push_back(pool);
}
void afxChoreographer::unregisterParticlePool(afxParticlePool* pool)
{
for (S32 i = 0; i < particle_pools.size(); i++)
if (particle_pools[i] == pool)
{
particle_pools.erase_fast(i);
return;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
DefineEngineMethod( afxChoreographer, setRanking, void, ( U32 ranking ),,
"Set a ranking value (0-255) for the choreographer.\n" )
{
object->setRanking((U8)ranking);
}
DefineEngineMethod( afxChoreographer, setLevelOfDetail, void, ( U32 lod ),,
"Set a level-of-detail value (0-255) for the choreographer.\n" )
{
object->setLevelOfDetail((U8)lod);
}
DefineEngineMethod( afxChoreographer, setExecConditions, void, ( U32 mask ),,
"Set a bitmask to specifiy the state of exec-conditions.\n" )
{
object->setExecConditions(afxChoreographer::USER_EXEC_CONDS_MASK & mask);
}
DefineEngineMethod( afxChoreographer, addConstraint, void, ( const char* source, const char* name),,
"Add a dynamic constraint consistiing of a source and name. The source can be a SceneObject, a 3-valued position, or a 7-valued transform.\n" )
{
if (!object->addConstraint(source, name))
Con::errorf("afxChoreographer::addConstraint() -- failed to resolve constraint source [%s].", source);
}
DefineEngineMethod( afxChoreographer, addExplicitClient, void, ( NetConnection* client ),,
"Add an explicit client.\n" )
{
if (!client)
{
Con::errorf(ConsoleLogEntry::General, "afxChoreographer::addExplicitClient: Failed to resolve client connection");
return;
}
object->addExplicitClient(client);
}
DefineEngineMethod( afxChoreographer, setTriggerBit, void, ( U32 bit_num ),,
"Set a bit of the trigger-mask.\n" )
{
U32 set_bit = 1 << bit_num;
object->setTriggerMask(set_bit | object->getTriggerMask());
}
DefineEngineMethod( afxChoreographer, clearTriggerBit, void, ( U32 bit_num ),,
"Unset a bit of the trigger-mask.\n" )
{
U32 clear_bit = 1 << bit_num;
object->setTriggerMask(~clear_bit & object->getTriggerMask());
}
DefineEngineMethod( afxChoreographer, testTriggerBit, bool, ( U32 bit_num ),,
"Test state of a trigger-mask bit.\n" )
{
U32 test_bit = 1 << bit_num;
return ((test_bit & object->getTriggerMask()) != 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// CONSTRAINT REMAPPING <<
void afxChoreographer::remapObjectConstraint(SceneObject* object, const char* cons_name)
{
if (!object || !cons_name)
return;
// must be a constraint-def with a matching name in the list
dynConstraintDef* dyn_def = find_cons_def_by_name(cons_name);
if (!dyn_def)
{
Con::errorf("afxChoreographer::remapObjectConstraint() -- failed to find constraint name [%s].", cons_name);
return;
}
// constraint-def must have matching name constraint-type
if (dyn_def->cons_type != OBJECT_CONSTRAINT)
{
Con::errorf("afxChoreographer::remapObjectConstraint() -- remapped contraint type does not match existing constraint type.");
return;
}
// nothing to do if new object is same as old
if (dyn_def->cons_obj.object == object)
{
#ifdef TORQUE_DEBUG
Con::warnf("afxChoreographer::remapObjectConstraint() -- remapped contraint object is same as existing object.");
#endif
return;
}
dyn_def->cons_obj.object = object;
deleteNotify(object);
constraint_mgr->setReferenceObject(StringTable->insert(cons_name), object);
#if defined(AFX_CAP_SCOPE_TRACKING)
if (isServerObject() && object->isScopeable())
constraint_mgr->addScopeableObject(object);
#endif
if (isServerObject())
{
if (remapped_cons_sent)
{
remapped_cons_defs.clear();
remapped_cons_sent = false;
}
remapped_cons_defs.push_back(dyn_def);
setMaskBits(RemapConstraintMask);
}
}
void afxChoreographer::remapObjectConstraint(U16 scope_id, const char* cons_name, bool is_shape)
{
if (!cons_name)
return;
// must be a constraint-def with a matching name in the list
dynConstraintDef* dyn_def = find_cons_def_by_name(cons_name);
if (!dyn_def)
{
Con::errorf("afxChoreographer::remapObjectConstraint() -- failed to find constraint name [%s].", cons_name);
return;
}
// constraint-def must have matching name constraint-type
if (dyn_def->cons_type != OBJECT_CONSTRAINT)
{
Con::errorf("afxChoreographer::remapObjectConstraint() -- remapped contraint type does not match existing constraint type.");
return;
}
constraint_mgr->setReferenceObjectByScopeId(StringTable->insert(cons_name), scope_id, is_shape);
}
void afxChoreographer::remapPointConstraint(Point3F& point, const char* cons_name)
{
// must be a constraint-def with a matching name in the list
dynConstraintDef* dyn_def = find_cons_def_by_name(cons_name);
if (!dyn_def)
{
Con::errorf("afxChoreographer::remapPointConstraint() -- failed to find constraint name [%s].", cons_name);
return;
}
// constraint-def must have matching name constraint-type
if (dyn_def->cons_type != POINT_CONSTRAINT)
{
Con::errorf("afxChoreographer::remapPointConstraint() -- remapped contraint type does not match existing constraint type.");
return;
}
*dyn_def->cons_obj.point = point;
constraint_mgr->setReferencePoint(StringTable->insert(cons_name), point);
if (isServerObject())
{
if (remapped_cons_sent)
{
remapped_cons_defs.clear();
remapped_cons_sent = false;
}
remapped_cons_defs.push_back(dyn_def);
setMaskBits(RemapConstraintMask);
}
}
void afxChoreographer::remapTransformConstraint(MatrixF& xfm, const char* cons_name)
{
// must be a constraint-def with a matching name in the list
dynConstraintDef* dyn_def = find_cons_def_by_name(cons_name);
if (!dyn_def)
{
Con::errorf("afxChoreographer::remapTransformConstraint() -- failed to find constraint name [%s].", cons_name);
return;
}
// constraint-def must have matching name constraint-type
if (dyn_def->cons_type != POINT_CONSTRAINT)
{
Con::errorf("afxChoreographer::remapTransformConstraint() -- remapped contraint type does not match existing constraint type.");
return;
}
*dyn_def->cons_obj.xfm = xfm;
constraint_mgr->setReferenceTransform(StringTable->insert(cons_name), xfm);
if (isServerObject())
{
if (remapped_cons_sent)
{
remapped_cons_defs.clear();
remapped_cons_sent = false;
}
remapped_cons_defs.push_back(dyn_def);
setMaskBits(RemapConstraintMask);
}
}
bool afxChoreographer::remapConstraint(const char* source_spec, const char* cons_name)
{
SceneObject* scn_obj;
Point3F pos;
MatrixF xfm;
switch (resolve_cons_spec(source_spec, pos, xfm, &scn_obj))
{
case TRANSFORM_CONSTRAINT:
//addTransformConstraint(xfm, cons_name);
return true;
case POINT_CONSTRAINT:
//addPointConstraint(pos, cons_name);
return true;
case OBJECT_CONSTRAINT:
remapObjectConstraint(scn_obj, cons_name);
return true;
}
return false;
}
DefineEngineMethod( afxChoreographer, remapConstraint, void, ( const char* source, const char* name),,
"Remap a dynamic constraint to use a new source. The source can be a SceneObject, a 3-valued position, or a 7-valued transform. but must match type of existing source.\n" )
{
if (!object->remapConstraint(source, name))
Con::errorf("afxChoreographer::remapConstraint() -- failed to resolve constraint source [%s].", source);
}
// CONSTRAINT REMAPPING >>
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//