Torque3D/Templates/Full/game/shaders
2018-10-17 21:34:09 -05:00
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common take ambient occlusion into account for probe and skylight projections as well, given they are litterally an ambient source 2018-10-17 21:34:09 -05:00
procedural Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
.gitignore PlatformSDL implementation. 2015-01-19 01:17:37 +01:00