Torque3D/Templates/BaseGame/game/tools/datablockEditor
JeffR defbaea2fe Implements misc fixes for the particle editor and particlesList inspector field
- Clicking the [...] button from the Particle Emitter tab now opens to the Particle tab *and* properly selects the particle data to be edited
- Selecting an emitter object in the map and opening the particle editor now selects the Particle Data to be edited
- Selecting a new Particle Data for a particles slot on a Particle Emitter in the editor now correctly updates the values and updates the field display
- Made it so if clicking [...] button on the ParticleEmitterData or other similar fields for objects, it will now open to the Particle editor instead of the Datablock editor
2026-04-19 02:18:05 -05:00
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datablockEditor.tscript Implements misc fixes for the particle editor and particlesList inspector field 2026-04-19 02:18:05 -05:00
DatablockEditorCreatePrompt,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
DatablockEditorCreatePrompt.ed.gui - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
DatablockEditorInspectorWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
DatablockEditorTreeWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
datablockEditorUndo.tscript more torquescript template fixes. 2021-05-04 22:49:19 -04:00
main.tscript Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2023-11-14 18:58:58 -06:00