..
afx
Convert dStrcmp to String::compare for more cases
2020-10-04 00:00:01 +02:00
app
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
assets
Adds function for sceneObjects to report utilized assets
2020-08-19 18:30:42 -05:00
cinterface
Integrate new CInterface into the engine-console
2018-04-21 12:04:15 +02:00
collision
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
console
EngineExportScope(){} *can't* be initialized by default, aparantly
2020-10-05 13:44:08 -05:00
core
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
environment
Merge pull request #343 from lukaspj/feature/mesh-road-profile-editor
2020-10-03 17:48:00 -05:00
forest
Fix for crash in _onZoningChanged methods when called by hidden objects.
2020-07-02 15:50:29 -04:00
gfx
fix for empty r channel creation of composites crashing out
2020-10-08 19:14:50 -05:00
gui
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
i18n
Eliminate unnecessary uses of ConsoleFunction
2018-04-17 21:41:29 +02:00
lighting
Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
2020-10-03 11:49:10 -05:00
main
requested revision: use dword just in case of compiler shenanigans
2018-02-26 22:34:21 -06:00
materials
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
math
Profile editor for the meshRoad object
2020-10-04 00:19:43 +02:00
module
Convert dStrcmp to String::compare for more cases
2020-10-04 00:00:01 +02:00
navigation
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
persistence
uninitialized variables-persistence
2020-05-11 15:12:50 -05:00
platform
Convert dStrcmp to String::compare for more cases
2020-10-04 00:00:01 +02:00
platformMac
corrects compilation errors on mac
2019-01-01 13:11:46 -06:00
platformPOSIX
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
platformSDL
uninitialized variables-platform
2020-05-11 15:15:01 -05:00
platformWin32
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
platformX86UNIX
Change shorts to ints
2020-08-11 15:27:52 -07:00
postFx
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
2019-10-20 02:47:15 -05:00
renderInstance
shift pbrconfig to ORM
2020-09-30 13:51:12 -05:00
scene
sceneobject mountchain enable/disable collision aug
2020-10-09 16:51:26 -05:00
sfx
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
shaderGen
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
sim
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
sqlite
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00
T3D
Adds script function to access full path of the level asset's preview image file
2020-10-13 18:44:42 -05:00
terrain
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
2020-10-03 17:01:12 -05:00
testing
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
ts
Merge pull request #341 from lukaspj/fix/break-shape-invalid-box
2020-10-03 17:47:47 -05:00
util
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
Verve
Use string.compare instead of String::compare when comparing strings
2020-10-04 00:33:21 +02:00
windowManager
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt