Torque3D/Templates/BaseGame/game
Areloch 833d17ccfc - Cleaned up elements in ChooseLevelMenu and ensured onscreen button had correct command
- Ensured there's always a level selected by default on the chooseLevelMenu
- Added a small delay to try and ensure the level/server config tab key hints align properly
- Added logic so you can't swap to server config page on chooseLevelMenu if in single player mode
- Added server description to server details line on JoinServerMenu
- Ensured programmatically added elements aren't saved out if GUIs are edited
- Fixed back-out prompt in OptionsMenu properly backs out so it doesn't break menu nav
2024-01-04 20:30:11 -06:00
..
core - Added a companion global var array for $AudioChannelsName[x] as well as utilizing $AudioChannelCount for keeping better tabs on the active defined audio channels. This allows modules to establish new channels more easily 2024-01-01 01:42:53 -06:00
data - Cleaned up elements in ChooseLevelMenu and ensured onscreen button had correct command 2024-01-04 20:30:11 -06:00
tools Merge branch 'BaseUIUpdateWipwork_20231219' of https://github.com/Areloch/Torque3D into development 2023-12-26 21:29:24 -06:00
D3DCompiler_47.dll Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 2023-11-23 12:46:55 -06:00
main.tscript.in Update main.tscript.in 2022-09-29 11:58:36 -05:00
runTests.tscript UnitTest 2023-07-27 21:02:27 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00