Torque3D/Engine/source/ts/collada
marauder2k7 bc3145bc55 matrix functions
most matrix functions are converted over, no benefit to converting over the project/ortho because they would be scalar anyway but may need to move them regardless.
2026-03-05 18:55:36 +00:00
..
colladaAppMaterial.cpp material definition 2025-01-23 22:15:29 +00:00
colladaAppMaterial.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppMesh.cpp matrix functions 2026-03-05 18:55:36 +00:00
colladaAppMesh.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaAppNode.cpp matrix functions 2026-03-05 18:55:36 +00:00
colladaAppNode.h virtuals removed 2024-03-18 18:13:00 +00:00
colladaAppSequence.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaAppSequence.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
colladaExtensions.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
colladaExtensions.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
colladaImport.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
colladaLights.cpp Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 2019-02-23 15:55:28 -06:00
colladaShapeLoader.cpp dsq followup work 1 2025-12-22 11:13:33 -06:00
colladaShapeLoader.h dsq followup work 1 2025-12-22 11:13:33 -06:00
colladaUtils.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
colladaUtils.h dial back nullPtr usage 2025-12-29 17:45:09 -06:00