Torque3D/Engine/source/console/consoleInternal.cpp

1943 lines
51 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/console.h"
#include "console/ast.h"
#include "core/tAlgorithm.h"
#include "core/strings/findMatch.h"
#include "console/consoleInternal.h"
#include "core/stream/fileStream.h"
#include "console/compiler.h"
#include "console/engineAPI.h"
//#define DEBUG_SPEW
#define ST_INIT_SIZE 15
static char scratchBuffer[1024];
U32 Namespace::mCacheSequence = 0;
DataChunker Namespace::mCacheAllocator;
DataChunker Namespace::mAllocator;
Namespace *Namespace::mNamespaceList = NULL;
Namespace *Namespace::mGlobalNamespace = NULL;
bool canTabComplete(const char *prevText, const char *bestMatch,
const char *newText, S32 baseLen, bool fForward)
{
// test if it matches the first baseLen chars:
if(dStrnicmp(newText, prevText, baseLen))
return false;
if (fForward)
{
if(!bestMatch)
return dStricmp(newText, prevText) > 0;
else
return (dStricmp(newText, prevText) > 0) &&
(dStricmp(newText, bestMatch) < 0);
}
else
{
if (dStrlen(prevText) == (U32) baseLen)
{
// look for the 'worst match'
if(!bestMatch)
return dStricmp(newText, prevText) > 0;
else
return dStricmp(newText, bestMatch) > 0;
}
else
{
if (!bestMatch)
return (dStricmp(newText, prevText) < 0);
else
return (dStricmp(newText, prevText) < 0) &&
(dStricmp(newText, bestMatch) > 0);
}
}
}
//---------------------------------------------------------------
//
// Dictionary functions
//
//---------------------------------------------------------------
struct StringValue
{
S32 size;
char *val;
operator char *() { return val; }
StringValue &operator=(const char *string);
StringValue() { size = 0; val = NULL; }
~StringValue() { dFree(val); }
};
StringValue & StringValue::operator=(const char *string)
{
if(!val)
{
val = dStrdup(string);
size = dStrlen(val);
}
else
{
S32 len = dStrlen(string);
if(len < size)
dStrcpy(val, string);
else
{
size = len;
dFree(val);
val = dStrdup(string);
}
}
return *this;
}
static S32 QSORT_CALLBACK varCompare(const void* a,const void* b)
{
return dStricmp( (*((Dictionary::Entry **) a))->name, (*((Dictionary::Entry **) b))->name );
}
void Dictionary::exportVariables(const char *varString, const char *fileName, bool append)
{
const char *searchStr = varString;
Vector<Entry *> sortList(__FILE__, __LINE__);
for(S32 i = 0; i < hashTable->size;i ++)
{
Entry *walk = hashTable->data[i];
while(walk)
{
if(FindMatch::isMatch((char *) searchStr, (char *) walk->name))
sortList.push_back(walk);
walk = walk->nextEntry;
}
}
if(!sortList.size())
return;
dQsort((void *) &sortList[0], sortList.size(), sizeof(Entry *), varCompare);
Vector<Entry *>::iterator s;
char expandBuffer[1024];
FileStream *strm = NULL;
if(fileName)
{
if((strm = FileStream::createAndOpen( fileName, append ? Torque::FS::File::ReadWrite : Torque::FS::File::Write )) == NULL)
{
Con::errorf(ConsoleLogEntry::General, "Unable to open file '%s for writing.", fileName);
return;
}
if(append)
strm->setPosition(strm->getStreamSize());
}
char buffer[1024];
const char *cat = fileName ? "\r\n" : "";
for(s = sortList.begin(); s != sortList.end(); s++)
{
switch((*s)->value.type)
{
case ConsoleValue::TypeInternalInt:
dSprintf(buffer, sizeof(buffer), "%s = %d;%s", (*s)->name, (*s)->value.ival, cat);
break;
case ConsoleValue::TypeInternalFloat:
dSprintf(buffer, sizeof(buffer), "%s = %g;%s", (*s)->name, (*s)->value.fval, cat);
break;
default:
expandEscape(expandBuffer, (*s)->getStringValue());
dSprintf(buffer, sizeof(buffer), "%s = \"%s\";%s", (*s)->name, expandBuffer, cat);
break;
}
if(strm)
strm->write(dStrlen(buffer), buffer);
else
Con::printf("%s", buffer);
}
if(strm)
delete strm;
}
void Dictionary::exportVariables( const char *varString, Vector<String> *names, Vector<String> *values )
{
const char *searchStr = varString;
Vector<Entry *> sortList(__FILE__, __LINE__);
for ( S32 i = 0; i < hashTable->size; i++ )
{
Entry *walk = hashTable->data[i];
while ( walk )
{
if ( FindMatch::isMatch( (char*)searchStr, (char*)walk->name ) )
sortList.push_back( walk );
walk = walk->nextEntry;
}
}
if ( !sortList.size() )
return;
dQsort((void *) &sortList[0], sortList.size(), sizeof(Entry *), varCompare);
if ( names )
names->reserve( sortList.size() );
if ( values )
values->reserve( sortList.size() );
char expandBuffer[1024];
Vector<Entry *>::iterator s;
for ( s = sortList.begin(); s != sortList.end(); s++ )
{
if ( names )
names->push_back( String( (*s)->name ) );
if ( values )
{
switch ( (*s)->value.type )
{
case ConsoleValue::TypeInternalInt:
values->push_back( String::ToString( (*s)->value.ival ) );
break;
case ConsoleValue::TypeInternalFloat:
values->push_back( String::ToString( (*s)->value.fval ) );
break;
default:
expandEscape( expandBuffer, (*s)->getStringValue() );
values->push_back( expandBuffer );
break;
}
}
}
}
void Dictionary::deleteVariables(const char *varString)
{
const char *searchStr = varString;
for(S32 i = 0; i < hashTable->size; i++)
{
Entry *walk = hashTable->data[i];
while(walk)
{
Entry *matchedEntry = (FindMatch::isMatch((char *) searchStr, (char *) walk->name)) ? walk : NULL;
walk = walk->nextEntry;
if (matchedEntry)
remove(matchedEntry); // assumes remove() is a stable remove (will not reorder entries on remove)
}
}
}
U32 HashPointer(StringTableEntry ptr)
{
return (U32)(((dsize_t)ptr) >> 2);
}
Dictionary::Entry *Dictionary::lookup(StringTableEntry name)
{
Entry *walk = hashTable->data[HashPointer(name) % hashTable->size];
while(walk)
{
if(walk->name == name)
return walk;
else
walk = walk->nextEntry;
}
return NULL;
}
Dictionary::Entry *Dictionary::add(StringTableEntry name)
{
// Try to find an existing match.
//printf("Add Variable %s\n", name);
Entry* ret = lookup( name );
if( ret )
return ret;
// Rehash if the table get's too crowded. Be aware that this might
// modify a table that we don't own.
hashTable->count ++;
if( hashTable->count > hashTable->size * 2 )
{
// Allocate a new table.
const U32 newTableSize = hashTable->size * 4 - 1;
Entry** newTableData = new Entry*[ newTableSize ];
dMemset( newTableData, 0, newTableSize * sizeof( Entry* ) );
// Move the entries over.
for( U32 i = 0; i < hashTable->size; ++ i )
for( Entry* entry = hashTable->data[ i ]; entry != NULL; )
{
Entry* next = entry->nextEntry;
U32 index = HashPointer( entry->name ) % newTableSize;
entry->nextEntry = newTableData[ index ];
newTableData[ index ] = entry;
entry = next;
}
// Switch the tables.
delete[] hashTable->data;
hashTable->data = newTableData;
hashTable->size = newTableSize;
}
#ifdef DEBUG_SPEW
Platform::outputDebugString( "[ConsoleInternal] Adding entry '%s'", name );
#endif
// Add the new entry.
ret = hashTable->mChunker.alloc();
constructInPlace( ret, name );
U32 idx = HashPointer(name) % hashTable->size;
ret->nextEntry = hashTable->data[idx];
hashTable->data[idx] = ret;
return ret;
}
// deleteVariables() assumes remove() is a stable remove (will not reorder entries on remove)
void Dictionary::remove(Dictionary::Entry *ent)
{
Entry **walk = &hashTable->data[HashPointer(ent->name) % hashTable->size];
while(*walk != ent)
walk = &((*walk)->nextEntry);
#ifdef DEBUG_SPEW
Platform::outputDebugString( "[ConsoleInternal] Removing entry '%s'", ent->name );
#endif
*walk = (ent->nextEntry);
destructInPlace( ent );
hashTable->mChunker.free( ent );
hashTable->count--;
}
Dictionary::Dictionary()
: hashTable( NULL ),
#pragma warning( disable : 4355 )
ownHashTable( this ), // Warning with VC++ but this is safe.
#pragma warning( default : 4355 )
exprState( NULL ),
scopeName( NULL ),
scopeNamespace( NULL ),
code( NULL ),
ip( 0 )
{
}
void Dictionary::setState(ExprEvalState *state, Dictionary* ref)
{
exprState = state;
if( ref )
{
hashTable = ref->hashTable;
return;
}
if( !ownHashTable.data )
{
ownHashTable.count = 0;
ownHashTable.size = ST_INIT_SIZE;
ownHashTable.data = new Entry *[ ownHashTable.size ];
dMemset( ownHashTable.data, 0, ownHashTable.size * sizeof( Entry* ) );
}
hashTable = &ownHashTable;
}
Dictionary::~Dictionary()
{
reset();
if( ownHashTable.data )
delete [] ownHashTable.data;
}
void Dictionary::reset()
{
if( hashTable && hashTable->owner != this )
{
hashTable = NULL;
return;
}
for( U32 i = 0; i < ownHashTable.size; ++ i )
{
Entry* walk = ownHashTable.data[i];
while( walk )
{
Entry* temp = walk->nextEntry;
destructInPlace( walk );
walk = temp;
}
}
dMemset( ownHashTable.data, 0, ownHashTable.size * sizeof( Entry* ) );
ownHashTable.mChunker.freeBlocks( true );
ownHashTable.count = 0;
hashTable = NULL;
scopeName = NULL;
scopeNamespace = NULL;
code = NULL;
ip = 0;
}
const char *Dictionary::tabComplete(const char *prevText, S32 baseLen, bool fForward)
{
S32 i;
const char *bestMatch = NULL;
for(i = 0; i < hashTable->size; i++)
{
Entry *walk = hashTable->data[i];
while(walk)
{
if(canTabComplete(prevText, bestMatch, walk->name, baseLen, fForward))
bestMatch = walk->name;
walk = walk->nextEntry;
}
}
return bestMatch;
}
char *typeValueEmpty = "";
Dictionary::Entry::Entry(StringTableEntry in_name)
{
name = in_name;
value.type = ConsoleValue::TypeInternalString;
notify = NULL;
nextEntry = NULL;
mUsage = NULL;
mIsConstant = false;
// NOTE: This is data inside a nameless
// union, so we don't need to init the rest.
value.init();
}
Dictionary::Entry::~Entry()
{
value.cleanup();
if ( notify )
delete notify;
}
const char *Dictionary::getVariable(StringTableEntry name, bool *entValid)
{
Entry *ent = lookup(name);
if(ent)
{
if(entValid)
*entValid = true;
return ent->getStringValue();
}
if(entValid)
*entValid = false;
// Warn users when they access a variable that isn't defined.
if(gWarnUndefinedScriptVariables)
Con::warnf(" *** Accessed undefined variable '%s'", name);
return "";
}
void ConsoleValue::setStringValue(const char * value)
{
if (value == NULL) value = typeValueEmpty;
if(type <= ConsoleValue::TypeInternalString)
{
// Let's not remove empty-string-valued global vars from the dict.
// If we remove them, then they won't be exported, and sometimes
// it could be necessary to export such a global. There are very
// few empty-string global vars so there's no performance-related
// need to remove them from the dict.
/*
if(!value[0] && name[0] == '$')
{
gEvalState.globalVars.remove(this);
return;
}
*/
if (value == typeValueEmpty)
{
if (sval && sval != typeValueEmpty && type != TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
bufferLen = 0;
fval = 0.f;
ival = 0;
type = TypeInternalString;
return;
}
U32 stringLen = dStrlen(value);
// If it's longer than 256 bytes, it's certainly not a number.
//
// (This decision may come back to haunt you. Shame on you if it
// does.)
if(stringLen < 256)
{
fval = dAtof(value);
ival = dAtoi(value);
}
else
{
fval = 0.f;
ival = 0;
}
// may as well pad to the next cache line
U32 newLen = ((stringLen + 1) + 15) & ~15;
if(sval == typeValueEmpty || type == TypeInternalStackString)
sval = (char *) dMalloc(newLen);
else if(newLen > bufferLen)
sval = (char *) dRealloc(sval, newLen);
type = TypeInternalString;
bufferLen = newLen;
dStrcpy(sval, value);
}
else
Con::setData(type, dataPtr, 0, 1, &value, enumTable);
}
void ConsoleValue::setStackStringValue(const char * value)
{
if (value == NULL) value = typeValueEmpty;
if(type <= ConsoleValue::TypeInternalString)
{
if (value == typeValueEmpty)
{
if (sval && sval != typeValueEmpty && type != ConsoleValue::TypeInternalStackString) dFree(sval);
sval = typeValueEmpty;
bufferLen = 0;
fval = 0.f;
ival = 0;
type = TypeInternalString;
return;
}
U32 stringLen = dStrlen(value);
if(stringLen < 256)
{
fval = dAtof(value);
ival = dAtoi(value);
}
else
{
fval = 0.f;
ival = 0;
}
type = TypeInternalStackString;
sval = (char*)value;
bufferLen = stringLen;
}
else
Con::setData(type, dataPtr, 0, 1, &value, enumTable);
}
S32 Dictionary::getIntVariable(StringTableEntry name, bool *entValid)
{
Entry *ent = lookup(name);
if(ent)
{
if(entValid)
*entValid = true;
return ent->getIntValue();
}
if(entValid)
*entValid = false;
return 0;
}
F32 Dictionary::getFloatVariable(StringTableEntry name, bool *entValid)
{
Entry *ent = lookup(name);
if(ent)
{
if(entValid)
*entValid = true;
return ent->getFloatValue();
}
if(entValid)
*entValid = false;
return 0;
}
void Dictionary::setVariable(StringTableEntry name, const char *value)
{
Entry *ent = add(name);
if(!value)
value = "";
ent->setStringValue(value);
}
Dictionary::Entry* Dictionary::addVariable( const char *name,
S32 type,
void *dataPtr,
const char* usage )
{
AssertFatal( type >= 0, "Dictionary::addVariable - Got bad type!" );
if(name[0] != '$')
{
scratchBuffer[0] = '$';
dStrcpy(scratchBuffer + 1, name);
name = scratchBuffer;
}
Entry *ent = add(StringTable->insert(name));
if ( ent->value.type <= ConsoleValue::TypeInternalString &&
ent->value.sval != typeValueEmpty && ent->value.type != ConsoleValue::TypeInternalStackString )
dFree(ent->value.sval);
ent->value.type = type;
ent->value.dataPtr = dataPtr;
ent->mUsage = usage;
// Fetch enum table, if any.
ConsoleBaseType* conType = ConsoleBaseType::getType( type );
AssertFatal( conType, "Dictionary::addVariable - invalid console type" );
ent->value.enumTable = conType->getEnumTable();
return ent;
}
bool Dictionary::removeVariable(StringTableEntry name)
{
if( Entry *ent = lookup(name) )
{
remove( ent );
return true;
}
return false;
}
void Dictionary::addVariableNotify( const char *name, const Con::NotifyDelegate &callback )
{
Entry *ent = lookup(StringTable->insert(name));
if ( !ent )
return;
if ( !ent->notify )
ent->notify = new Entry::NotifySignal();
ent->notify->notify( callback );
}
void Dictionary::removeVariableNotify( const char *name, const Con::NotifyDelegate &callback )
{
Entry *ent = lookup(StringTable->insert(name));
if ( ent && ent->notify )
ent->notify->remove( callback );
}
void Dictionary::validate()
{
AssertFatal( ownHashTable.owner == this,
"Dictionary::validate() - Dictionary not owner of own hashtable!" );
}
void ExprEvalState::pushFrame(StringTableEntry frameName, Namespace *ns)
{
#ifdef DEBUG_SPEW
validate();
Platform::outputDebugString( "[ConsoleInternal] Pushing new frame for '%s' at %i",
frameName, mStackDepth );
#endif
if( mStackDepth + 1 > stack.size() )
{
#ifdef DEBUG_SPEW
Platform::outputDebugString( "[ConsoleInternal] Growing stack by one frame" );
#endif
stack.push_back( new Dictionary );
}
Dictionary& newFrame = *( stack[ mStackDepth ] );
newFrame.setState( this );
newFrame.scopeName = frameName;
newFrame.scopeNamespace = ns;
mStackDepth ++;
currentVariable = NULL;
AssertFatal( !newFrame.getCount(), "ExprEvalState::pushFrame - Dictionary not empty!" );
#ifdef DEBUG_SPEW
validate();
#endif
}
void ExprEvalState::popFrame()
{
AssertFatal( mStackDepth > 0, "ExprEvalState::popFrame - Stack Underflow!" );
#ifdef DEBUG_SPEW
validate();
Platform::outputDebugString( "[ConsoleInternal] Popping %sframe at %i",
getCurrentFrame().isOwner() ? "" : "shared ", mStackDepth - 1 );
#endif
mStackDepth --;
stack[ mStackDepth ]->reset();
currentVariable = NULL;
#ifdef DEBUG_SPEW
validate();
#endif
}
void ExprEvalState::pushFrameRef(S32 stackIndex)
{
AssertFatal( stackIndex >= 0 && stackIndex < stack.size(), "You must be asking for a valid frame!" );
#ifdef DEBUG_SPEW
validate();
Platform::outputDebugString( "[ConsoleInternal] Cloning frame from %i to %i",
stackIndex, mStackDepth );
#endif
if( mStackDepth + 1 > stack.size() )
{
#ifdef DEBUG_SPEW
Platform::outputDebugString( "[ConsoleInternal] Growing stack by one frame" );
#endif
stack.push_back( new Dictionary );
}
Dictionary& newFrame = *( stack[ mStackDepth ] );
newFrame.setState( this, stack[ stackIndex ] );
mStackDepth ++;
currentVariable = NULL;
#ifdef DEBUG_SPEW
validate();
#endif
}
ExprEvalState::ExprEvalState()
{
VECTOR_SET_ASSOCIATION(stack);
globalVars.setState(this);
thisObject = NULL;
traceOn = false;
currentVariable = NULL;
mStackDepth = 0;
stack.reserve( 64 );
mShouldReset = false;
}
ExprEvalState::~ExprEvalState()
{
// Delete callframes.
while( !stack.empty() )
{
delete stack.last();
stack.decrement();
}
}
void ExprEvalState::validate()
{
AssertFatal( mStackDepth <= stack.size(),
"ExprEvalState::validate() - Stack depth pointing beyond last stack frame!" );
for( U32 i = 0; i < stack.size(); ++ i )
stack[ i ]->validate();
}
DefineEngineFunction(backtrace, void, ( ),,
"@brief Prints the scripting call stack to the console log.\n\n"
"Used to trace functions called from within functions. Can help discover what functions were called "
"(and not yet exited) before the current point in scripts.\n\n"
"@ingroup Debugging")
{
U32 totalSize = 1;
for(U32 i = 0; i < gEvalState.getStackDepth(); i++)
{
if(gEvalState.stack[i]->scopeNamespace && gEvalState.stack[i]->scopeNamespace->mEntryList->mPackage)
totalSize += dStrlen(gEvalState.stack[i]->scopeNamespace->mEntryList->mPackage) + 2;
if(gEvalState.stack[i]->scopeName)
totalSize += dStrlen(gEvalState.stack[i]->scopeName) + 3;
if(gEvalState.stack[i]->scopeNamespace && gEvalState.stack[i]->scopeNamespace->mName)
totalSize += dStrlen(gEvalState.stack[i]->scopeNamespace->mName) + 2;
}
char *buf = Con::getReturnBuffer(totalSize);
buf[0] = 0;
for(U32 i = 0; i < gEvalState.getStackDepth(); i++)
{
dStrcat(buf, "->");
if(gEvalState.stack[i]->scopeNamespace && gEvalState.stack[i]->scopeNamespace->mEntryList->mPackage)
{
dStrcat(buf, "[");
dStrcat(buf, gEvalState.stack[i]->scopeNamespace->mEntryList->mPackage);
dStrcat(buf, "]");
}
if(gEvalState.stack[i]->scopeNamespace && gEvalState.stack[i]->scopeNamespace->mName)
{
dStrcat(buf, gEvalState.stack[i]->scopeNamespace->mName);
dStrcat(buf, "::");
}
if(gEvalState.stack[i]->scopeName)
dStrcat(buf, gEvalState.stack[i]->scopeName);
}
Con::printf("BackTrace: %s", buf);
}
Namespace::Entry::Entry()
{
mCode = NULL;
mType = InvalidFunctionType;
mUsage = NULL;
mHeader = NULL;
mNamespace = NULL;
}
void Namespace::Entry::clear()
{
if(mCode)
{
mCode->decRefCount();
mCode = NULL;
}
// Clean up usage strings generated for script functions.
if( ( mType == Namespace::Entry::ConsoleFunctionType ) && mUsage )
{
delete mUsage;
mUsage = NULL;
}
}
Namespace::Namespace()
{
mPackage = NULL;
mUsage = NULL;
mCleanUpUsage = false;
mName = NULL;
mParent = NULL;
mNext = NULL;
mEntryList = NULL;
mHashSize = 0;
mHashTable = 0;
mHashSequence = 0;
mRefCountToParent = 0;
mClassRep = 0;
}
Namespace::~Namespace()
{
clearEntries();
if( mUsage && mCleanUpUsage )
{
delete mUsage;
mUsage = NULL;
mCleanUpUsage = false;
}
}
void Namespace::clearEntries()
{
for(Entry *walk = mEntryList; walk; walk = walk->mNext)
walk->clear();
}
Namespace *Namespace::find(StringTableEntry name, StringTableEntry package)
{
if ( name == NULL && package == NULL )
return mGlobalNamespace;
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
{
if(walk->mName == name && walk->mPackage == package)
return walk;
}
Namespace *ret = (Namespace *) mAllocator.alloc(sizeof(Namespace));
constructInPlace(ret);
ret->mPackage = package;
ret->mName = name;
ret->mNext = mNamespaceList;
mNamespaceList = ret;
return ret;
}
bool Namespace::unlinkClass( Namespace *parent )
{
AssertFatal( mPackage == NULL, "Namespace::unlinkClass - Must not be called on a namespace coming from a package!" );
// Skip additions to this namespace coming from packages.
Namespace* walk = getPackageRoot();
// Make sure "parent" is the direct parent namespace.
if( parent != NULL && walk->mParent && walk->mParent != parent )
{
Con::errorf(ConsoleLogEntry::General, "Namespace::unlinkClass - cannot unlink namespace parent linkage for %s for %s.",
walk->mName, walk->mParent->mName);
return false;
}
// Decrease the reference count. Note that we do this on
// the bottom-most namespace, i.e. the one guaranteed not
// to come from a package.
mRefCountToParent --;
AssertFatal( mRefCountToParent >= 0, "Namespace::unlinkClass - reference count to parent is less than 0" );
// Unlink if the count dropped to zero.
if( mRefCountToParent == 0 )
{
walk->mParent = NULL;
trashCache();
}
return true;
}
bool Namespace::classLinkTo(Namespace *parent)
{
Namespace* walk = getPackageRoot();
if(walk->mParent && walk->mParent != parent)
{
Con::errorf(ConsoleLogEntry::General, "Error: cannot change namespace parent linkage of %s from %s to %s.",
walk->mName, walk->mParent->mName, parent->mName);
return false;
}
trashCache();
walk->mParent = parent;
mRefCountToParent++;
return true;
}
void Namespace::buildHashTable()
{
if(mHashSequence == mCacheSequence)
return;
if(!mEntryList && mParent)
{
mParent->buildHashTable();
mHashTable = mParent->mHashTable;
mHashSize = mParent->mHashSize;
mHashSequence = mCacheSequence;
return;
}
U32 entryCount = 0;
Namespace * ns;
for(ns = this; ns; ns = ns->mParent)
for(Entry *walk = ns->mEntryList; walk; walk = walk->mNext)
if(lookupRecursive(walk->mFunctionName) == walk)
entryCount++;
mHashSize = entryCount + (entryCount >> 1) + 1;
if(!(mHashSize & 1))
mHashSize++;
mHashTable = (Entry **) mCacheAllocator.alloc(sizeof(Entry *) * mHashSize);
for(U32 i = 0; i < mHashSize; i++)
mHashTable[i] = NULL;
for(ns = this; ns; ns = ns->mParent)
{
for(Entry *walk = ns->mEntryList; walk; walk = walk->mNext)
{
U32 index = HashPointer(walk->mFunctionName) % mHashSize;
while(mHashTable[index] && mHashTable[index]->mFunctionName != walk->mFunctionName)
{
index++;
if(index >= mHashSize)
index = 0;
}
if(!mHashTable[index])
mHashTable[index] = walk;
}
}
mHashSequence = mCacheSequence;
}
void Namespace::getUniqueEntryLists( Namespace *other, VectorPtr<Entry *> *outThisList, VectorPtr<Entry *> *outOtherList )
{
// All namespace entries in the common ACR should be
// ignored when checking for duplicate entry names.
static VectorPtr<Namespace::Entry *> commonEntries;
commonEntries.clear();
AbstractClassRep *commonACR = mClassRep->getCommonParent( other->mClassRep );
commonACR->getNameSpace()->getEntryList( &commonEntries );
// Make life easier
VectorPtr<Namespace::Entry *> &thisEntries = *outThisList;
VectorPtr<Namespace::Entry *> &compEntries = *outOtherList;
// Clear, just in case they aren't
thisEntries.clear();
compEntries.clear();
getEntryList( &thisEntries );
other->getEntryList( &compEntries );
// Run through all of the entries in the common ACR, and remove them from
// the other two entry lists
for( NamespaceEntryListIterator itr = commonEntries.begin(); itr != commonEntries.end(); itr++ )
{
// Check this entry list
for( NamespaceEntryListIterator thisItr = thisEntries.begin(); thisItr != thisEntries.end(); thisItr++ )
{
if( *thisItr == *itr )
{
thisEntries.erase( thisItr );
break;
}
}
// Same check for component entry list
for( NamespaceEntryListIterator compItr = compEntries.begin(); compItr != compEntries.end(); compItr++ )
{
if( *compItr == *itr )
{
compEntries.erase( compItr );
break;
}
}
}
}
void Namespace::init()
{
// create the global namespace
mGlobalNamespace = (Namespace *) mAllocator.alloc(sizeof(Namespace));
constructInPlace(mGlobalNamespace);
mGlobalNamespace->mPackage = NULL;
mGlobalNamespace->mName = NULL;
mGlobalNamespace->mNext = NULL;
mNamespaceList = mGlobalNamespace;
}
Namespace *Namespace::global()
{
return mGlobalNamespace;
}
void Namespace::shutdown()
{
// The data chunker will release all memory in one go
// without calling destructors, so we do this manually here.
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
walk->~Namespace();
}
void Namespace::trashCache()
{
mCacheSequence++;
mCacheAllocator.freeBlocks();
}
const char *Namespace::tabComplete(const char *prevText, S32 baseLen, bool fForward)
{
if(mHashSequence != mCacheSequence)
buildHashTable();
const char *bestMatch = NULL;
for(U32 i = 0; i < mHashSize; i++)
if(mHashTable[i] && canTabComplete(prevText, bestMatch, mHashTable[i]->mFunctionName, baseLen, fForward))
bestMatch = mHashTable[i]->mFunctionName;
return bestMatch;
}
Namespace::Entry *Namespace::lookupRecursive(StringTableEntry name)
{
for(Namespace *ns = this; ns; ns = ns->mParent)
for(Entry *walk = ns->mEntryList; walk; walk = walk->mNext)
if(walk->mFunctionName == name)
return walk;
return NULL;
}
Namespace::Entry *Namespace::lookup(StringTableEntry name)
{
if(mHashSequence != mCacheSequence)
buildHashTable();
U32 index = HashPointer(name) % mHashSize;
while(mHashTable[index] && mHashTable[index]->mFunctionName != name)
{
index++;
if(index >= mHashSize)
index = 0;
}
return mHashTable[index];
}
static S32 QSORT_CALLBACK compareEntries(const void* a,const void* b)
{
const Namespace::Entry* fa = *((Namespace::Entry**)a);
const Namespace::Entry* fb = *((Namespace::Entry**)b);
return dStricmp(fa->mFunctionName, fb->mFunctionName);
}
void Namespace::getEntryList(VectorPtr<Entry *> *vec)
{
if(mHashSequence != mCacheSequence)
buildHashTable();
for(U32 i = 0; i < mHashSize; i++)
if(mHashTable[i])
vec->push_back(mHashTable[i]);
dQsort(vec->address(),vec->size(),sizeof(Namespace::Entry *),compareEntries);
}
Namespace::Entry *Namespace::createLocalEntry(StringTableEntry name)
{
for(Entry *walk = mEntryList; walk; walk = walk->mNext)
{
if(walk->mFunctionName == name)
{
walk->clear();
return walk;
}
}
Entry *ent = (Entry *) mAllocator.alloc(sizeof(Entry));
constructInPlace(ent);
ent->mNamespace = this;
ent->mFunctionName = name;
ent->mNext = mEntryList;
ent->mPackage = mPackage;
ent->mToolOnly = false;
mEntryList = ent;
return ent;
}
void Namespace::addFunction( StringTableEntry name, CodeBlock *cb, U32 functionOffset, const char* usage, U32 lineNumber )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mCode = cb;
ent->mFunctionOffset = functionOffset;
ent->mCode->incRefCount();
ent->mType = Entry::ConsoleFunctionType;
ent->mFunctionLineNumber = lineNumber;
}
void Namespace::addCommand( StringTableEntry name, StringCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = minArgs;
ent->mMaxArgs = maxArgs;
ent->mToolOnly = isToolOnly;
ent->mType = Entry::StringCallbackType;
ent->cb.mStringCallbackFunc = cb;
}
void Namespace::addCommand( StringTableEntry name, IntCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = minArgs;
ent->mMaxArgs = maxArgs;
ent->mToolOnly = isToolOnly;
ent->mType = Entry::IntCallbackType;
ent->cb.mIntCallbackFunc = cb;
}
void Namespace::addCommand( StringTableEntry name, VoidCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = minArgs;
ent->mMaxArgs = maxArgs;
ent->mToolOnly = isToolOnly;
ent->mType = Entry::VoidCallbackType;
ent->cb.mVoidCallbackFunc = cb;
}
void Namespace::addCommand( StringTableEntry name, FloatCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = minArgs;
ent->mMaxArgs = maxArgs;
ent->mToolOnly = isToolOnly;
ent->mType = Entry::FloatCallbackType;
ent->cb.mFloatCallbackFunc = cb;
}
void Namespace::addCommand( StringTableEntry name, BoolCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Entry *ent = createLocalEntry(name);
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = minArgs;
ent->mMaxArgs = maxArgs;
ent->mToolOnly = isToolOnly;
ent->mType = Entry::BoolCallbackType;
ent->cb.mBoolCallbackFunc = cb;
}
void Namespace::addScriptCallback( const char *funcName, const char *usage, ConsoleFunctionHeader* header )
{
static U32 uid=0;
char buffer[1024];
char lilBuffer[32];
dStrcpy(buffer, funcName);
dSprintf(lilBuffer, 32, "_%d_cb", uid++);
dStrcat(buffer, lilBuffer);
Entry *ent = createLocalEntry(StringTable->insert( buffer ));
trashCache();
ent->mUsage = usage;
ent->mHeader = header;
ent->mMinArgs = -2;
ent->mMaxArgs = -3;
ent->mType = Entry::ScriptCallbackType;
ent->cb.mCallbackName = funcName;
}
void Namespace::markGroup(const char* name, const char* usage)
{
static U32 uid=0;
char buffer[1024];
char lilBuffer[32];
dStrcpy(buffer, name);
dSprintf(lilBuffer, 32, "_%d", uid++);
dStrcat(buffer, lilBuffer);
Entry *ent = createLocalEntry(StringTable->insert( buffer ));
trashCache();
if(usage != NULL)
lastUsage = (char*)(ent->mUsage = usage);
else
ent->mUsage = lastUsage;
ent->mMinArgs = -1; // Make sure it explodes if somehow we run this entry.
ent->mMaxArgs = -2;
ent->mType = Entry::GroupMarker;
ent->cb.mGroupName = name;
}
extern S32 executeBlock(StmtNode *block, ExprEvalState *state);
const char *Namespace::Entry::execute(S32 argc, ConsoleValueRef *argv, ExprEvalState *state)
{
if(mType == ConsoleFunctionType)
{
if(mFunctionOffset)
return mCode->exec(mFunctionOffset, argv[0], mNamespace, argc, argv, false, mPackage);
else
return "";
}
#ifndef TORQUE_DEBUG
// [tom, 12/13/2006] This stops tools functions from working in the console,
// which is useful behavior when debugging so I'm ifdefing this out for debug builds.
if(mToolOnly && ! Con::isCurrentScriptToolScript())
{
Con::errorf(ConsoleLogEntry::Script, "%s::%s - attempting to call tools only function from outside of tools", mNamespace->mName, mFunctionName);
return "";
}
#endif
if((mMinArgs && argc < mMinArgs) || (mMaxArgs && argc > mMaxArgs))
{
Con::warnf(ConsoleLogEntry::Script, "%s::%s - wrong number of arguments.", mNamespace->mName, mFunctionName);
Con::warnf(ConsoleLogEntry::Script, "usage: %s", mUsage);
return "";
}
static char returnBuffer[32];
switch(mType)
{
case StringCallbackType:
return cb.mStringCallbackFunc(state->thisObject, argc, argv);
case IntCallbackType:
dSprintf(returnBuffer, sizeof(returnBuffer), "%d",
cb.mIntCallbackFunc(state->thisObject, argc, argv));
return returnBuffer;
case FloatCallbackType:
dSprintf(returnBuffer, sizeof(returnBuffer), "%g",
cb.mFloatCallbackFunc(state->thisObject, argc, argv));
return returnBuffer;
case VoidCallbackType:
cb.mVoidCallbackFunc(state->thisObject, argc, argv);
return "";
case BoolCallbackType:
dSprintf(returnBuffer, sizeof(returnBuffer), "%d",
(U32)cb.mBoolCallbackFunc(state->thisObject, argc, argv));
return returnBuffer;
}
return "";
}
//-----------------------------------------------------------------------------
// Doc string code.
namespace {
/// Scan the given usage string for an argument list description. With the
/// old console macros, these were usually included as the first part of the
/// usage string.
bool sFindArgumentListSubstring( const char* usage, const char*& start, const char*& end )
{
if( !usage )
return false;
const char* ptr = usage;
while( *ptr && *ptr != '(' && *ptr != '\n' ) // Only scan first line of usage string.
{
// Stop on the first alphanumeric character as we expect
// argument lists to precede descriptions.
if( dIsalnum( *ptr ) )
return false;
ptr ++;
}
if( *ptr != '(' )
return false;
start = ptr;
ptr ++;
bool inString = false;
U32 nestingCount = 0;
while( *ptr && ( *ptr != ')' || nestingCount > 0 || inString ) )
{
if( *ptr == '(' )
nestingCount ++;
else if( *ptr == ')' )
nestingCount --;
else if( *ptr == '"' )
inString = !inString;
else if( *ptr == '\\' && ptr[ 1 ] == '"' )
ptr ++;
ptr ++;
}
if( *ptr )
ptr ++;
end = ptr;
return true;
}
///
void sParseList( const char* str, Vector< String >& outList )
{
// Skip the initial '( '.
const char* ptr = str;
while( *ptr && dIsspace( *ptr ) )
ptr ++;
if( *ptr == '(' )
{
ptr ++;
while( *ptr && dIsspace( *ptr ) )
ptr ++;
}
// Parse out list items.
while( *ptr && *ptr != ')' )
{
// Find end of element.
const char* start = ptr;
bool inString = false;
U32 nestingCount = 0;
while( *ptr && ( ( *ptr != ')' && *ptr != ',' ) || nestingCount > 0 || inString ) )
{
if( *ptr == '(' )
nestingCount ++;
else if( *ptr == ')' )
nestingCount --;
else if( *ptr == '"' )
inString = !inString;
else if( *ptr == '\\' && ptr[ 1 ] == '"' )
ptr ++;
ptr ++;
}
// Backtrack to remove trailing whitespace.
const char* end = ptr;
if( *end == ',' || *end == ')' )
end --;
while( end > start && dIsspace( *end ) )
end --;
if( *end )
end ++;
// Add to list.
if( start != end )
outList.push_back( String( start, end - start ) );
// Skip comma and whitespace.
if( *ptr == ',' )
ptr ++;
while( *ptr && dIsspace( *ptr ) )
ptr ++;
}
}
///
void sGetArgNameAndType( const String& str, String& outType, String& outName )
{
if( !str.length() )
{
outType = String::EmptyString;
outName = String::EmptyString;
return;
}
// Find first non-ID character from right.
S32 index = str.length() - 1;
while( index >= 0 && ( dIsalnum( str[ index ] ) || str[ index ] == '_' ) )
index --;
const U32 nameStartIndex = index + 1;
// Find end of type name by skipping rightmost whitespace inwards.
while( index >= 0 && dIsspace( str[ index ] ) )
index --;
//
outName = String( &( ( const char* ) str )[ nameStartIndex ] );
outType = String( str, index + 1 );
}
/// Return the type name to show in documentation for the given C++ type.
const char* sGetDocTypeString( const char* nativeType )
{
if( dStrncmp( nativeType, "const ", 6 ) == 0 )
nativeType += 6;
if( dStrcmp( nativeType, "char*" ) == 0 || dStrcmp( nativeType, "char *" ) == 0 )
return "string";
else if( dStrcmp( nativeType, "S32" ) == 0 || dStrcmp( nativeType, "U32" ) == 0 )
return "int";
else if( dStrcmp( nativeType, "F32" ) == 0 )
return "float";
const U32 length = dStrlen( nativeType );
if( nativeType[ length - 1 ] == '&' || nativeType[ length - 1 ] == '*' )
return StringTable->insertn( nativeType, length - 1 );
return nativeType;
}
}
String Namespace::Entry::getBriefDescription( String* outRemainingDocText ) const
{
String docString = getDocString();
S32 newline = docString.find( '\n' );
if( newline == -1 )
{
if( outRemainingDocText )
*outRemainingDocText = String();
return docString;
}
String brief = docString.substr( 0, newline );
if( outRemainingDocText )
*outRemainingDocText = docString.substr( newline + 1 );
return brief;
}
String Namespace::Entry::getDocString() const
{
const char* argListStart;
const char* argListEnd;
if( sFindArgumentListSubstring( mUsage, argListStart, argListEnd ) )
{
// Skip the " - " part present in some old doc strings.
const char* ptr = argListEnd;
while( *ptr && dIsspace( *ptr ) )
ptr ++;
if( *ptr == '-' )
{
ptr ++;
while( *ptr && dIsspace( *ptr ) )
ptr ++;
}
return ptr;
}
return mUsage;
}
String Namespace::Entry::getArgumentsString() const
{
StringBuilder str;
if( mHeader )
{
// Parse out the argument list string supplied with the extended
// function header and add default arguments as we go.
Vector< String > argList;
Vector< String > defaultArgList;
sParseList( mHeader->mArgString, argList );
sParseList( mHeader->mDefaultArgString, defaultArgList );
str.append( '(' );
const U32 numArgs = argList.size();
const U32 numDefaultArgs = defaultArgList.size();
const U32 firstDefaultArgIndex = numArgs - numDefaultArgs;
for( U32 i = 0; i < numArgs; ++ i )
{
// Add separator if not first arg.
if( i > 0 )
str.append( ',' );
// Add type and name.
String name;
String type;
sGetArgNameAndType( argList[ i ], type, name );
str.append( ' ' );
str.append( sGetDocTypeString( type ) );
str.append( ' ' );
str.append( name );
// Add default value, if any.
if( i >= firstDefaultArgIndex )
{
str.append( '=' );
str.append( defaultArgList[ i - firstDefaultArgIndex ] );
}
}
if( numArgs > 0 )
str.append( ' ' );
str.append( ')' );
}
else
{
// No extended function header. Try to parse out the argument
// list from the usage string.
const char* argListStart;
const char* argListEnd;
if( sFindArgumentListSubstring( mUsage, argListStart, argListEnd ) )
str.append( argListStart, argListEnd - argListStart );
else if( mType == ConsoleFunctionType && mCode )
{
// This isn't correct but the nonsense console stuff is set up such that all
// functions that have no function bodies are keyed to offset 0 to indicate "no code."
// This loses the association with the original function definition so we can't really
// tell here what the actual prototype is except if we searched though the entire opcode
// stream for the corresponding OP_FUNC_DECL (which would require dealing with the
// variable-size instructions).
if( !mFunctionOffset )
return "()";
String args = mCode->getFunctionArgs( mFunctionOffset );
if( args.isEmpty() )
return "()";
str.append( "( " );
str.append( args );
str.append( " )" );
}
}
return str.end();
}
String Namespace::Entry::getPrototypeString() const
{
StringBuilder str;
// Start with return type.
if( mHeader && mHeader->mReturnString )
{
str.append( sGetDocTypeString( mHeader->mReturnString ) );
str.append( ' ' );
}
else
switch( mType )
{
case StringCallbackType:
str.append( "string " );
break;
case IntCallbackType:
str.append( "int " );
break;
case FloatCallbackType:
str.append( "float " );
break;
case VoidCallbackType:
str.append( "void " );
break;
case BoolCallbackType:
str.append( "bool " );
break;
case ScriptCallbackType:
break;
}
// Add function name and arguments.
if( mType == ScriptCallbackType )
str.append( cb.mCallbackName );
else
str.append( mFunctionName );
str.append( getArgumentsString() );
return str.end();
}
//-----------------------------------------------------------------------------
StringTableEntry Namespace::mActivePackages[Namespace::MaxActivePackages];
U32 Namespace::mNumActivePackages = 0;
U32 Namespace::mOldNumActivePackages = 0;
bool Namespace::isPackage(StringTableEntry name)
{
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
if(walk->mPackage == name)
return true;
return false;
}
U32 Namespace::getActivePackagesCount()
{
return mNumActivePackages;
}
StringTableEntry Namespace::getActivePackage(U32 index)
{
if( index >= mNumActivePackages )
return StringTable->EmptyString();
return mActivePackages[index];
}
void Namespace::activatePackage(StringTableEntry name)
{
if(mNumActivePackages == MaxActivePackages)
{
Con::printf("ActivatePackage(%s) failed - Max package limit reached: %d", name, MaxActivePackages);
return;
}
if(!name)
return;
// see if this one's already active
for(U32 i = 0; i < mNumActivePackages; i++)
if(mActivePackages[i] == name)
return;
// kill the cache
trashCache();
// find all the package namespaces...
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
{
if(walk->mPackage == name)
{
Namespace *parent = Namespace::find(walk->mName);
// hook the parent
walk->mParent = parent->mParent;
parent->mParent = walk;
// now swap the entries:
Entry *ew;
for(ew = parent->mEntryList; ew; ew = ew->mNext)
ew->mNamespace = walk;
for(ew = walk->mEntryList; ew; ew = ew->mNext)
ew->mNamespace = parent;
ew = walk->mEntryList;
walk->mEntryList = parent->mEntryList;
parent->mEntryList = ew;
}
}
mActivePackages[mNumActivePackages++] = name;
}
void Namespace::deactivatePackage(StringTableEntry name)
{
U32 oldNumActivePackages = mNumActivePackages;
// Remove all packages down to the given one
deactivatePackageStack( name );
// Now add back all packages that followed the given one
if(!oldNumActivePackages)
return;
for(U32 i = mNumActivePackages+1; i < oldNumActivePackages; i++)
activatePackage(mActivePackages[i]);
}
void Namespace::deactivatePackageStack(StringTableEntry name)
{
S32 i, j;
for(i = 0; i < mNumActivePackages; i++)
if(mActivePackages[i] == name)
break;
if(i == mNumActivePackages)
return;
trashCache();
// Remove all packages down to the given one
for(j = mNumActivePackages - 1; j >= i; j--)
{
// gotta unlink em in reverse order...
for(Namespace *walk = mNamespaceList; walk; walk = walk->mNext)
{
if(walk->mPackage == mActivePackages[j])
{
Namespace *parent = Namespace::find(walk->mName);
// hook the parent
parent->mParent = walk->mParent;
walk->mParent = NULL;
// now swap the entries:
Entry *ew;
for(ew = parent->mEntryList; ew; ew = ew->mNext)
ew->mNamespace = walk;
for(ew = walk->mEntryList; ew; ew = ew->mNext)
ew->mNamespace = parent;
ew = walk->mEntryList;
walk->mEntryList = parent->mEntryList;
parent->mEntryList = ew;
}
}
}
mNumActivePackages = i;
}
void Namespace::unlinkPackages()
{
mOldNumActivePackages = mNumActivePackages;
if(!mNumActivePackages)
return;
deactivatePackageStack(mActivePackages[0]);
}
void Namespace::relinkPackages()
{
if(!mOldNumActivePackages)
return;
for(U32 i = 0; i < mOldNumActivePackages; i++)
activatePackage(mActivePackages[i]);
}
DefineEngineFunction(isPackage, bool, ( String identifier ),,
"@brief Returns true if the identifier is the name of a declared package.\n\n"
"@ingroup Packages\n")
{
StringTableEntry name = StringTable->insert(identifier.c_str());
return Namespace::isPackage(name);
}
DefineEngineFunction(activatePackage, void, ( String packageName ),,
"@brief Activates an existing package.\n\n"
"The activation occurs by updating the namespace linkage of existing functions and methods. "
"If the package is already activated the function does nothing.\n"
"@ingroup Packages\n")
{
StringTableEntry name = StringTable->insert(packageName.c_str());
Namespace::activatePackage(name);
}
DefineEngineFunction(deactivatePackage, void, ( String packageName ),,
"@brief Deactivates a previously activated package.\n\n"
"The package is deactivated by removing its namespace linkages to any function or method. "
"If there are any packages above this one in the stack they are deactivated as well. "
"If the package is not on the stack this function does nothing.\n"
"@ingroup Packages\n")
{
StringTableEntry name = StringTable->insert(packageName.c_str());
Namespace::deactivatePackage(name);
}
DefineEngineFunction(getPackageList, const char*, (),,
"@brief Returns a space delimited list of the active packages in stack order.\n\n"
"@ingroup Packages\n")
{
if( Namespace::getActivePackagesCount() == 0 )
return "";
// Determine size of return buffer
dsize_t buffersize = 0;
for( U32 i = 0; i < Namespace::getActivePackagesCount(); ++i )
{
buffersize += dStrlen(Namespace::getActivePackage(i)) + 1;
}
U32 maxBufferSize = buffersize + 1;
char* returnBuffer = Con::getReturnBuffer(maxBufferSize);
U32 returnLen = 0;
for( U32 i = 0; i < Namespace::getActivePackagesCount(); ++i )
{
dSprintf(returnBuffer + returnLen, maxBufferSize - returnLen, "%s ", Namespace::getActivePackage(i));
returnLen = dStrlen(returnBuffer);
}
// Trim off the last extra space
if (returnLen > 0 && returnBuffer[returnLen - 1] == ' ')
returnBuffer[returnLen - 1] = '\0';
return returnBuffer;
}