mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
130 lines
4 KiB
C++
130 lines
4 KiB
C++
//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "Verve/Core/VController.h"
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#include "Verve/Extension/Director/VSlowMoEvent.h"
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#include "console/consoleTypes.h"
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//-----------------------------------------------------------------------------
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IMPLEMENT_CONOBJECT( VSlowMoEvent );
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//-----------------------------------------------------------------------------
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VSlowMoEvent::VSlowMoEvent( void ) :
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mTimeScale( 1.f ),
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mTimeScaleTickDelta( 0.f )
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{
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setLabel( "SlowMoEvent" );
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}
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void VSlowMoEvent::initPersistFields( void )
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{
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Parent::initPersistFields();
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addField( "TimeScale", TypeF32, Offset( mTimeScale, VSlowMoEvent ), "The Time Scale to be applied to the Root Controller." );
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}
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//-----------------------------------------------------------------------------
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//
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// Controller Methods.
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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// VSlowMoEvent::onTrigger( pTime, pDelta );
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//
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//
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//
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//-----------------------------------------------------------------------------
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void VSlowMoEvent::onTrigger( const S32 &pTime, const S32 &pDelta )
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{
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Parent::onTrigger( pTime, pDelta );
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VController *controller = getController();
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if ( !controller )
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{
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// Invalid Controller.
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return;
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}
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// Instant Update?
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if ( getDuration() == 0 )
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{
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// Apply & Return.
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controller->setTimeScale( mTimeScale );
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return;
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}
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// Determine the Number of Ticks.
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const F32 tickCount = ( ( F32 )getDuration() ) / TickMs;
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// Determine the Tick Delta.
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mTimeScaleTickDelta = ( mTimeScale - controller->getTimeScale() ) / tickCount;
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}
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//-----------------------------------------------------------------------------
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//
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// VSlowMoEvent::onUpdate( pTime, pDelta );
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//
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//
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//
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//-----------------------------------------------------------------------------
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void VSlowMoEvent::onUpdate( const S32 &pTime, const S32 &pDelta )
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{
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Parent::onUpdate( pTime, pDelta );
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VController *controller = getController();
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if ( !controller )
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{
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// Invalid Controller.
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return;
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}
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// Fetch Current Time Scale.
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const F32 timeScale = controller->getTimeScale();
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// Apply Update.
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controller->setTimeScale( timeScale + mTimeScaleTickDelta );
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}
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//-----------------------------------------------------------------------------
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//
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// VSlowMoEvent::onComplete( pTime, pDelta );
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//
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//
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//
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//-----------------------------------------------------------------------------
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void VSlowMoEvent::onComplete( const S32 &pTime, const S32 &pDelta )
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{
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Parent::onComplete( pTime, pDelta );
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VController *controller = getController();
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if ( !controller )
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{
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// Invalid Controller.
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return;
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}
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// Tidy Up.
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controller->setTimeScale( mTimeScale );
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} |