Torque3D/Templates/BaseGame/game/data/UI/scripts
JeffR f4ca9c5202 Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack.
Removes button to fill import terrain images temporarily to contend with limitations in asset creation workflow
Adds sanity check to saving terrain material that obligates setting of diffuse and detail maps so everything displays and blends properly
2022-06-05 15:35:20 -05:00
..
controlsMenu.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
cursors.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guiTreeViewCtrl.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
help.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
menuInputHandling.tscript Adds proper documentation and explains some of the navigation/menu usage behavior via the BaseUI example menus 2022-05-09 16:17:22 -05:00
menuNavigation.tscript Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack. 2022-06-05 15:35:20 -05:00
messageBoxes.tscript Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
profiles.tscript Fixed graphical level values to set defaultAnisotropy instead of vsync 2022-05-11 00:58:14 -05:00
utility.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00