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Torque3D
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Azaezel
8208269380
pointlight: forgot a secondary ssPos.xy/ssPos.w entry. GL rightly doesn't you to modify an input variable with impunity and reuse it. if we waant to go back to the precalculated .xyz/w route, pick a different varname (one that makes real sense, not just IN_ tacked on), or better yet precalculate the var itsself rather than going perpixel.
...
also converted spotlight.
2018-12-09 15:59:48 -06:00
..
BaseGame
Rearranges the right-mouse click popup menus for the world editor and gui editors to a) be organized more logically and b) be more flexible.
2018-05-08 00:30:15 -05:00
Full
pointlight: forgot a secondary ssPos.xy/ssPos.w entry. GL rightly doesn't you to modify an input variable with impunity and reuse it. if we waant to go back to the precalculated .xyz/w route, pick a different varname (one that makes real sense, not just IN_ tacked on), or better yet precalculate the var itsself rather than going perpixel.
2018-12-09 15:59:48 -06:00
Modules
Merge branch 'LinuxCompatabilityFixes' of
https://github.com/Bloodknight/Torque3D
into development
2018-03-17 14:07:26 -05:00