mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Few fixes to display float values if the inspector field asks for floats Split Hsb out from colorI now linearColorF can return HSB from its own color without having to go through the colorI conversion, hopefully gets rid of rounding errors etc since we are only doing the calc once. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| modules/Verve | ||
| source | ||
| CMakeLists.txt | ||