mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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102 lines
4.4 KiB
C++
102 lines
4.4 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "core/strings/stringFunctions.h"
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#include "core/module.h"
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#include "console/console.h"
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#include "console/engineAPI.h"
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#include "platform/nativeDialogs/msgBox.h"
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DefineEnumType( MBButtons );
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DefineEnumType( MBIcons );
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DefineEnumType( MBReturnVal );
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static const MBReturnVal gsOK = MROk;
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static const MBReturnVal gsCancel = MRCancel;
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static const MBReturnVal gsRetry = MRRetry;
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static const MBReturnVal gsDontSave = MRDontSave;
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AFTER_MODULE_INIT( Sim )
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{
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#if !defined( _XBOX ) && !defined( TORQUE_DEDICATED )
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Con::addConstant( "$MROk", TypeS32, &gsOK, "Determines the ok button press state in a message box.\n"
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"@ingroup Platform" );
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Con::addConstant( "$MRCancel", TypeS32, &gsCancel, "Determines the cancel button press state in a message box.\n"
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"@ingroup Platform" );
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Con::addConstant( "$MRRetry", TypeS32, &gsRetry, "Determines the retry button press state in a message box.\n"
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"@ingroup Platform");
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Con::addConstant( "$MRDontSave", TypeS32, &gsDontSave, "Determines the don't save button press state in a message box.\n"
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"@ingroup Platform" );
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#endif
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}
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//-----------------------------------------------------------------------------
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ImplementEnumType( MBButtons,
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"Which buttons to display on a message box.\n\n"
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"@ingroup Platform" )
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{ MBOk, "Ok" },
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{ MBOkCancel, "OkCancel" },
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{ MBRetryCancel, "RetryCancel" },
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{ MBSaveDontSave, "SaveDontSave" }, // maps to yes/no on win, to save/discard on mac.
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{ MBSaveDontSaveCancel, "SaveDontSaveCancel" }, // maps to yes/no/cancel on win, to save/cancel/don'tsave on mac.
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EndImplementEnumType;
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ImplementEnumType( MBIcons,
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"What icon to show on a message box.\n\n"
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"@ingroup Platform" )
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{ MIInformation, "Information" },// win: blue i, mac: app icon or talking head
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{ MIWarning, "Warning" }, // win & mac: yellow triangle with exclamation pt
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{ MIStop, "Stop" }, // win: red x, mac: app icon or stop icon, depending on version
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{ MIQuestion, "Question" }, // win: blue ?, mac: app icon
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EndImplementEnumType;
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ImplementEnumType( MBReturnVal,
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"Return value for messageBox() indicating which button was pressed by the user.\n\n"
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"@ingroup Platform" )
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{ MROk, "OK" },
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{ MRCancel, "Cancelled" },
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{ MRRetry, "Retry" },
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{ MRDontSave, "DontSave" }
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EndImplementEnumType;
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//-----------------------------------------------------------------------------
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DefineEngineFunction( messageBox, S32, ( const char* title, const char* message, MBButtons buttons, MBIcons icons ), ( MBOkCancel, MIInformation ),
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"Display a modal message box using the platform's native message box implementation.\n\n"
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"@param title The title to display on the message box window.\n"
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"@param message The text message to display in the box.\n"
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"@param buttons Which buttons to put on the message box.\n"
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"@param icons Which icon to show next to the message.\n"
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"@return One of $MROK, $MRCancel, $MRRetry, and $MRDontSave identifying the button that the user pressed.\n"
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"@tsexample\n"
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"messageBox( \"Error\", \"\" );\n" //TODO
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"@endtsexample\n\n"
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"@ingroup Platform" )
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{
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return Platform::messageBox( title, message, buttons, icons );
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}
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