Torque3D/Engine/source/core/strings
Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
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..
findMatch.cpp Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
findMatch.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stringFunctions.cpp make tests pass. 2021-04-03 01:53:40 -04:00
stringFunctions.h initial port of the new interpreter 2021-03-30 19:33:19 -04:00
stringUnit.cpp Fix buffer overflow issue in StringUnit::getWords. 2021-06-18 21:08:03 -04:00
stringUnit.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
unicode.cpp Fixed V610: Undefined behavior 2017-04-27 12:13:05 +03:00
unicode.h Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00