mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
246 lines
6.9 KiB
C++
246 lines
6.9 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "core/stream/stream.h"
|
|
|
|
#include "gfx/bitmap/gBitmap.h"
|
|
|
|
|
|
static bool sReadBMP(Stream &stream, GBitmap *bitmap);
|
|
static bool sWriteBMP(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
|
|
|
|
static struct _privateRegisterBMP
|
|
{
|
|
_privateRegisterBMP()
|
|
{
|
|
GBitmap::Registration reg;
|
|
|
|
reg.extensions.push_back( "bmp" );
|
|
|
|
reg.readFunc = sReadBMP;
|
|
reg.writeFunc = sWriteBMP;
|
|
|
|
GBitmap::sRegisterFormat( reg );
|
|
}
|
|
} sStaticRegisterBMP;
|
|
|
|
|
|
// structures mirror those defined by the win32 API
|
|
|
|
struct RGBQUAD
|
|
{
|
|
U8 rgbBlue;
|
|
U8 rgbGreen;
|
|
U8 rgbRed;
|
|
U8 rgbReserved;
|
|
};
|
|
|
|
struct BITMAPFILEHEADER
|
|
{
|
|
U16 bfType;
|
|
U32 bfSize;
|
|
U16 bfReserved1;
|
|
U16 bfReserved2;
|
|
U32 bfOffBits;
|
|
};
|
|
|
|
struct BITMAPINFOHEADER
|
|
{
|
|
U32 biSize;
|
|
S32 biWidth;
|
|
S32 biHeight;
|
|
U16 biPlanes;
|
|
U16 biBitCount;
|
|
U32 biCompression;
|
|
U32 biSizeImage;
|
|
S32 biXPelsPerMeter;
|
|
S32 biYPelsPerMeter;
|
|
U32 biClrUsed;
|
|
U32 biClrImportant;
|
|
};
|
|
|
|
// constants for the biCompression field
|
|
#define BI_RGB 0L
|
|
#define BI_RLE8 1L
|
|
#define BI_RLE4 2L
|
|
#define BI_BITFIELDS 3L
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//-------------------------------------- Supplementary I/O (Partially located in
|
|
// bitmapPng.cc)
|
|
//
|
|
|
|
static bool sReadBMP(Stream &stream, GBitmap *bitmap)
|
|
{
|
|
BITMAPINFOHEADER bi;
|
|
BITMAPFILEHEADER bf;
|
|
RGBQUAD rgb[256];
|
|
|
|
stream.read(&bf.bfType);
|
|
stream.read(&bf.bfSize);
|
|
stream.read(&bf.bfReserved1);
|
|
stream.read(&bf.bfReserved2);
|
|
stream.read(&bf.bfOffBits);
|
|
|
|
stream.read(&bi.biSize);
|
|
stream.read(&bi.biWidth);
|
|
stream.read(&bi.biHeight);
|
|
stream.read(&bi.biPlanes);
|
|
stream.read(&bi.biBitCount);
|
|
stream.read(&bi.biCompression);
|
|
stream.read(&bi.biSizeImage);
|
|
stream.read(&bi.biXPelsPerMeter);
|
|
stream.read(&bi.biYPelsPerMeter);
|
|
stream.read(&bi.biClrUsed);
|
|
stream.read(&bi.biClrImportant);
|
|
|
|
GFXFormat fmt = GFXFormatR8G8B8;
|
|
if(bi.biBitCount == 8)
|
|
{
|
|
// read in texture palette
|
|
if(!bi.biClrUsed)
|
|
bi.biClrUsed = 256;
|
|
stream.read(sizeof(RGBQUAD) * bi.biClrUsed, rgb);
|
|
}
|
|
bitmap->allocateBitmap(bi.biWidth, bi.biHeight, false, fmt);
|
|
U32 width = bitmap->getWidth();
|
|
U32 height = bitmap->getHeight();
|
|
U32 bytesPerPixel = bitmap->getBytesPerPixel();
|
|
|
|
for(U32 i = 0; i < bi.biHeight; i++)
|
|
{
|
|
U8 *rowDest = bitmap->getAddress(0, height - i - 1);
|
|
if (bi.biBitCount == 8)
|
|
{
|
|
// use palette...don't worry about being slow
|
|
for (S32 j=0; j<width; j++)
|
|
{
|
|
U8 palIdx;
|
|
stream.read(&palIdx);
|
|
U8 * pixelLocation = &rowDest[j*bytesPerPixel];
|
|
pixelLocation[0] = rgb[palIdx].rgbRed;
|
|
pixelLocation[1] = rgb[palIdx].rgbGreen;
|
|
pixelLocation[2] = rgb[palIdx].rgbBlue;
|
|
if (bytesPerPixel==3)
|
|
pixelLocation[3] = 255;
|
|
}
|
|
}
|
|
else
|
|
stream.read(bytesPerPixel * width, rowDest);
|
|
}
|
|
|
|
if(bytesPerPixel == 3 && bi.biBitCount != 8) // do BGR swap
|
|
{
|
|
U8 *ptr = bitmap->getAddress(0,0);
|
|
for(int i = 0; i < width * height; i++)
|
|
{
|
|
U8 tmp = ptr[0];
|
|
ptr[0] = ptr[2];
|
|
ptr[2] = tmp;
|
|
ptr += 3;
|
|
}
|
|
}
|
|
|
|
// We know BMP's don't have any transparency
|
|
bitmap->setHasTransparency(false);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool sWriteBMP(GBitmap *bitmap, Stream &stream, U32 compressionLevel)
|
|
{
|
|
TORQUE_UNUSED( compressionLevel ); // BMP does not use compression
|
|
|
|
BITMAPINFOHEADER bi;
|
|
BITMAPFILEHEADER bf;
|
|
|
|
bi.biSize = sizeof(BITMAPINFOHEADER);
|
|
bi.biWidth = bitmap->getWidth();
|
|
bi.biHeight = bitmap->getHeight(); //our data is top-down
|
|
bi.biPlanes = 1;
|
|
|
|
if(bitmap->getFormat() == GFXFormatR8G8B8)
|
|
{
|
|
bi.biBitCount = 24;
|
|
bi.biCompression = BI_RGB;
|
|
bi.biClrUsed = 0;
|
|
}
|
|
else
|
|
{
|
|
bi.biBitCount = 0;
|
|
bi.biCompression = BI_RGB; // Removes warning C4701 on line
|
|
AssertISV(false, "GBitmap::writeMSBmp - only support R8G8B8 formats!");
|
|
}
|
|
|
|
U32 width = bitmap->getWidth();
|
|
U32 height = bitmap->getHeight();
|
|
|
|
U32 bytesPP = bi.biBitCount >> 3;
|
|
bi.biSizeImage = width * height * bytesPP;
|
|
bi.biXPelsPerMeter = 0;
|
|
bi.biYPelsPerMeter = 0;
|
|
bi.biClrUsed = 0;
|
|
bi.biClrImportant = 0;
|
|
|
|
bf.bfType = makeFourCCTag('B','M',0,0); //Type of file 'BM'
|
|
bf.bfOffBits= sizeof(BITMAPINFOHEADER)
|
|
+ sizeof(BITMAPFILEHEADER)
|
|
+ (sizeof(RGBQUAD)*bi.biClrUsed);
|
|
bf.bfSize = bf.bfOffBits + bi.biSizeImage;
|
|
bf.bfReserved1 = 0;
|
|
bf.bfReserved2 = 0;
|
|
|
|
stream.write(bf.bfType);
|
|
stream.write(bf.bfSize);
|
|
stream.write(bf.bfReserved1);
|
|
stream.write(bf.bfReserved2);
|
|
stream.write(bf.bfOffBits);
|
|
|
|
stream.write(bi.biSize);
|
|
stream.write(bi.biWidth);
|
|
stream.write(bi.biHeight);
|
|
stream.write(bi.biPlanes);
|
|
stream.write(bi.biBitCount);
|
|
stream.write(bi.biCompression);
|
|
stream.write(bi.biSizeImage);
|
|
stream.write(bi.biXPelsPerMeter);
|
|
stream.write(bi.biYPelsPerMeter);
|
|
stream.write(bi.biClrUsed);
|
|
stream.write(bi.biClrImportant);
|
|
|
|
//write the bitmap bits
|
|
U8* pMSUpsideDownBits = new U8[bi.biSizeImage];
|
|
for (U32 i = 0; i < height; i++)
|
|
{
|
|
const U8* pSrc = bitmap->getAddress(0, i);
|
|
U8* pDst = pMSUpsideDownBits + (height - i - 1) * width * bytesPP;
|
|
|
|
dMemcpy(pDst, pSrc, width * bytesPP);
|
|
}
|
|
|
|
stream.write(bi.biSizeImage, pMSUpsideDownBits);
|
|
delete [] pMSUpsideDownBits;
|
|
|
|
return stream.getStatus() == Stream::Ok;
|
|
}
|