mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Fixed warning about use of invalid function 'setEnabled' instead of 'setActive' Fixed formatting of a schedule call in ExmapleGameMode Fixed EditorOpenMission logic to correctly get and use levelAsset Removed unneeded continues from menuInputButtons' refresh() Updated settings.xml to have sorted order for future consistency |
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| .. | ||
| default.keybinds.cs | ||
| ExampleGamemodeScript.asset.taml | ||
| ExampleGamemodeScript.cs | ||
| inputCommands.cs | ||