Torque3D/Templates/BaseGame/game/tools/assetBrowser/guis
JeffR 81eec1dcb4 Added multi type filter support to AB select mode
Adjusted logic for World Editor's Assets tab to filter by ShapeAssets and Datablocks
Improved ShapeEditor's Assets tab filter and select logic
Added ability for AB search to work on creator section
Fixed icon display of AB on preview cards when in list mode
2022-04-24 13:03:33 -05:00
..
addModuleWindow.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
addPackageWindow.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
AssetBrowser.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetBrowser.gui Added multi type filter support to AB select mode 2022-04-24 13:03:33 -05:00
AssetBrowser_AddModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_AddPackage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_assetNameEdit.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_editAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_editModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newComponentAsset.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_newFolder.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_SelectModule.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowser_SelectPackage.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
AssetBrowserImportLog.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetImport.gui Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 2021-11-26 16:40:15 -06:00
assetImportConfigEditor.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
assetImportConfigEditor.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
AssetImportCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assetImportLog.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
assetNameEdit.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
assetPreviewButtonsTemplate.gui Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
createNewCollectionSet.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
createNewCollectionSetCtrl.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
editAsset.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
editModule.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
gameObjectCreator.asset.taml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
gameObjectCreator.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
LooseFileAudit.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
looseFileAudit.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
newAsset.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
newComponentAsset.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
newFolder.gui Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 2021-11-26 16:40:15 -06:00
SelectAssetPath.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
selectModule.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
selectPackage.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
selectPath.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
setAssetTarget.gui Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00