Torque3D/Templates/Modules/RPGDialog/gui/dlq/test.dlq
Areloch f1777016b8 GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00

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Hello <<PlayerName>>, I'm <a:RPGDialogLink 1><<Name>></a>, What do you want me to do? ~Sound:test<AnswerStart><a:RPGDialog 1>Kill me, please.</a><BR><a:RPGDialog 2>Run to the center of the world!</a><BR><a:RPGDialog 3>Teleport me!</a><BR><a:RPGDialog 4>Teleport us!</a><BR><a:RPGDialog 5>Damage me!</a><BR><a:RPGDialog 6>Something Else...</a><BR><a:RPGDialog 7>Nothing, see ya!</a><BR>
Yes, I'm <<Name>>, do you want me to change my name to something else?<AnswerStart><a:RPGDialog 1>Yes, please.</a><BR><a:RPGDialog 2>Nope... </a><BR><a:RPGDialog 3>Change my name instead!</a><BR>
...~Sound:test2<AnswerStart><a:RPGDialog 1>Change your start question to this question.</a><BR><a:RPGDialog 2>Change your portrait!</a><BR><a:RPGDialog 3>Change your portrait and come back to this question!</a><BR><a:RPGDialog 4>Change your script...</a><BR><a:RPGDialog 5>Change your script and open it</a><BR><a:RPGDialog 6>Go back to the first question.</a><BR><a:RPGDialog 7>Go back to the first question and set it as default.</a><BR>