Torque3D/Templates/BaseGame/game/data/ui/guis/messageBoxOK.gui
Areloch 3b2927801e Makes the graphics menu in the stock UI mostly functional again
Adds sanity check to editing of gameasset script action in asset browser
Updates module template file
Updates visualizers
Fixes checking of popup menu items
Adds stub for TerrainMaterialAsset
2019-08-29 00:22:33 -05:00

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1.5 KiB
Text

//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(MessageBoxOKDlg) {
profile = "GuiOverlayProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiWindowCtrl(MBOKFrame) {
profile = "GuiWindowProfile";
horizSizing = "center";
vertSizing = "center";
position = "170 175";
extent = "300 107";
minExtent = "48 95";
visible = "1";
helpTag = "0";
maxLength = "255";
resizeWidth = "1";
resizeHeight = "1";
canMove = "1";
canClose = "0";
canMinimize = "0";
canMaximize = "0";
minSize = "50 50";
text = "";
new GuiMLTextCtrl(MBOKText) {
profile = "GuiMLTextProfile";
horizSizing = "center";
vertSizing = "bottom";
position = "9 35";
extent = "281 24";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
new GuiButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "top";
position = "111 75";
extent = "80 24";
minExtent = "8 8";
visible = "1";
command = "MessageCallback(MessageBoxOKDlg,MessageBoxOKDlg.callback);";
accelerator = "return";
helpTag = "0";
text = "Ok";
simpleStyle = "0";
};
};
};
//--- OBJECT WRITE END ---