Torque3D/Templates/BaseGame/game/data/pbr/levels/PbrMatTest.postfxpreset.cs
Areloch f1777016b8 GFX card profile config file logging moved to debug only
WIP mode of guiSliderCtrl to be a filled rectangle instead of a textured UI
Fixed bug with guiTextEditCtrl losing focus updating history passing malformed strings
Updated WIP options menu
Editor/Project settings WIP
Updated editor theme to be consistent, and feed off the editor settings
Updated popup menus to reference renamed profiles
Added more in-progress modules for examples/stress testing
2019-06-17 02:30:45 -05:00

53 lines
2.7 KiB
Smalltalk

$PostFXManager::Settings::ColorCorrectionRamp = "core/postFX/images/null_color_ramp.png";
$PostFXManager::Settings::DOF::BlurCurveFar = "35.2804";
$PostFXManager::Settings::DOF::BlurCurveNear = "15.3488";
$PostFXManager::Settings::DOF::BlurMax = "0.897196";
$PostFXManager::Settings::DOF::BlurMin = "0.261682";
$PostFXManager::Settings::DOF::EnableAutoFocus = "1";
$PostFXManager::Settings::DOF::EnableDOF = "";
$PostFXManager::Settings::DOF::FocusRangeMax = "200.943";
$PostFXManager::Settings::DOF::FocusRangeMin = "60.7571";
$PostFXManager::Settings::EnableDOF = "1";
$PostFXManager::Settings::EnabledSSAO = "1";
$PostFXManager::Settings::EnableHDR = "1";
$PostFXManager::Settings::EnableLightRays = "0";
$PostFXManager::Settings::EnablePostFX = "1";
$PostFXManager::Settings::EnableSSAO = "1";
$PostFXManager::Settings::EnableVignette = "1";
$PostFXManager::Settings::HDR::adaptRate = "2.08";
$PostFXManager::Settings::HDR::blueShiftColor = "1.05 0.97 1.27";
$PostFXManager::Settings::HDR::brightPassThreshold = "0.842105";
$PostFXManager::Settings::HDR::enableBloom = 1;
$PostFXManager::Settings::HDR::enableBlueShift = 0;
$PostFXManager::Settings::HDR::enableToneMapping = "0";
$PostFXManager::Settings::HDR::gaussMean = "0.378947";
$PostFXManager::Settings::HDR::gaussMultiplier = "0.0529101";
$PostFXManager::Settings::HDR::gaussStdDev = "0.380952";
$PostFXManager::Settings::HDR::keyValue = "0.423469";
$PostFXManager::Settings::HDR::minLuminace = "0.0204082";
$PostFXManager::Settings::HDR::whiteCutoff = "0.30102";
$PostFXManager::Settings::LightRays::brightScalar = 0.75;
$PostFXManager::Settings::LightRays::decay = 1;
$PostFXManager::Settings::LightRays::density = 0.94;
$PostFXManager::Settings::LightRays::numSamples = 40;
$PostFXManager::Settings::LightRays::weight = 5.65;
$PostFXManager::Settings::SSAO::blurDepthTol = 0.001;
$PostFXManager::Settings::SSAO::blurNormalTol = 0.95;
$PostFXManager::Settings::SSAO::lDepthMax = 2;
$PostFXManager::Settings::SSAO::lDepthMin = 0.2;
$PostFXManager::Settings::SSAO::lDepthPow = 0.2;
$PostFXManager::Settings::SSAO::lNormalPow = 2;
$PostFXManager::Settings::SSAO::lNormalTol = -0.5;
$PostFXManager::Settings::SSAO::lRadius = 1;
$PostFXManager::Settings::SSAO::lStrength = 10;
$PostFXManager::Settings::SSAO::overallStrength = 2;
$PostFXManager::Settings::SSAO::quality = "2";
$PostFXManager::Settings::SSAO::sDepthMax = 1;
$PostFXManager::Settings::SSAO::sDepthMin = 0.1;
$PostFXManager::Settings::SSAO::sDepthPow = 1;
$PostFXManager::Settings::SSAO::sNormalPow = 1;
$PostFXManager::Settings::SSAO::sNormalTol = 0;
$PostFXManager::Settings::SSAO::sRadius = 0.1;
$PostFXManager::Settings::SSAO::sStrength = 6;
$PostFXManager::Settings::Vignette::VMax = 0.85391;
$PostFXManager::Settings::Vignette::VMin = 0.2;