Torque3D/Templates/BaseGame/game/data/TTR/materials/ULoker67.cs
Areloch 6a654a9c35 Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously
Added some initial asset stuffs for Das Boot for building out a better testing level.
2019-06-04 00:21:52 -05:00

6 lines
160 B
C#

//--- OBJECT WRITE BEGIN ---
singleton Material(ULoker67) {
mapTo = "ULoker67";
DiffuseMapAsset[0] = "TTR:ULoker67_ALBEDO";
};
//--- OBJECT WRITE END ---