mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-08 05:51:00 +00:00
118 lines
3.1 KiB
C++
118 lines
3.1 KiB
C++
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#include "config.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include "AL/al.h"
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#include "alc/inprogext.h"
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#include "alnumeric.h"
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#include "alspan.h"
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#include "core/effects/base.h"
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#include "effects.h"
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namespace {
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constexpr EffectProps genDefaultProps() noexcept
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{
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ConvolutionProps props{};
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props.OrientAt = {0.0f, 0.0f, -1.0f};
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props.OrientUp = {0.0f, 1.0f, 0.0f};
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return props;
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}
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} // namespace
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const EffectProps ConvolutionEffectProps{genDefaultProps()};
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void ConvolutionEffectHandler::SetParami(ConvolutionProps& /*props*/, ALenum param, int /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x",
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param};
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}
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}
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void ConvolutionEffectHandler::SetParamiv(ConvolutionProps &props, ALenum param, const int *vals)
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{
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switch(param)
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{
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default:
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SetParami(props, param, *vals);
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}
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}
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void ConvolutionEffectHandler::SetParamf(ConvolutionProps& /*props*/, ALenum param, float /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x",
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param};
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}
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}
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void ConvolutionEffectHandler::SetParamfv(ConvolutionProps &props, ALenum param, const float *values)
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{
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static constexpr auto finite_checker = [](float val) -> bool { return std::isfinite(val); };
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al::span<const float> vals;
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switch(param)
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{
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case AL_CONVOLUTION_ORIENTATION_SOFT:
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vals = {values, 6_uz};
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if(!std::all_of(vals.cbegin(), vals.cend(), finite_checker))
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throw effect_exception{AL_INVALID_VALUE, "Property 0x%04x value out of range", param};
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std::copy_n(vals.cbegin(), props.OrientAt.size(), props.OrientAt.begin());
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std::copy_n(vals.cbegin()+3, props.OrientUp.size(), props.OrientUp.begin());
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break;
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default:
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SetParamf(props, param, *values);
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}
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}
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void ConvolutionEffectHandler::GetParami(const ConvolutionProps& /*props*/, ALenum param, int* /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect integer property 0x%04x",
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param};
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}
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}
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void ConvolutionEffectHandler::GetParamiv(const ConvolutionProps &props, ALenum param, int *vals)
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{
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switch(param)
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{
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default:
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GetParami(props, param, vals);
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}
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}
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void ConvolutionEffectHandler::GetParamf(const ConvolutionProps& /*props*/, ALenum param, float* /*val*/)
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{
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switch(param)
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{
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid convolution effect float property 0x%04x",
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param};
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}
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}
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void ConvolutionEffectHandler::GetParamfv(const ConvolutionProps &props, ALenum param, float *values)
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{
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al::span<float> vals;
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switch(param)
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{
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case AL_CONVOLUTION_ORIENTATION_SOFT:
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vals = {values, 6_uz};
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std::copy(props.OrientAt.cbegin(), props.OrientAt.cend(), vals.begin());
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std::copy(props.OrientUp.cbegin(), props.OrientUp.cend(), vals.begin()+3);
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break;
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default:
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GetParamf(props, param, values);
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}
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}
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