Torque3D/Engine/source/platformWin32/winFileio.cpp
Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00

1496 lines
44 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "core/strings/stringFunctions.h"
#include "platformWin32/platformWin32.h"
#include "core/fileio.h"
#include "core/util/tVector.h"
#include "core/stringTable.h"
#include "console/console.h"
#include "core/strings/unicode.h"
#include "util/tempAlloc.h"
#include "core/util/safeDelete.h"
#include "core/volume.h"
// Microsoft VC++ has this POSIX header in the wrong directory
#if defined(TORQUE_COMPILER_VISUALC)
#include <sys/utime.h>
#elif defined (TORQUE_COMPILER_GCC)
#include <time.h>
#include <sys/utime.h>
#else
#include <utime.h>
#endif
StringTableEntry Platform::createPlatformFriendlyFilename( const char *filename )
{
return StringTable->insert( filename );
}
//-----------------------------------------------------------------------------
bool dFileDelete(const char * name)
{
AssertFatal( name != NULL, "dFileDelete - NULL file name" );
TempAlloc< TCHAR > buf( dStrlen( name ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( name, buf, buf.size );
#else
dStrcpy( buf, name );
#endif
backslash( buf );
if( Platform::isFile( name ) )
return DeleteFile( buf );
else
return RemoveDirectory( buf );
}
bool Platform::fileDelete(const char * name)
{
if (!name || (dStrlen(name) >= MAX_PATH))
return(false);
//return(::DeleteFile(name));
if (Platform::isFile(name))
return(remove(name) == 0);
else
return ::RemoveDirectoryA(name) != 0;
}
bool dFileRename(const char *oldName, const char *newName)
{
AssertFatal( oldName != NULL && newName != NULL, "dFileRename - NULL file name" );
TempAlloc< TCHAR > oldf( dStrlen( oldName ) + 1 );
TempAlloc< TCHAR > newf( dStrlen( newName ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( oldName, oldf, oldf.size );
convertUTF8toUTF16N( newName, newf, newf.size );
#else
dStrcpy(oldf, oldName);
dStrcpy(newf, newName);
#endif
backslash(oldf);
backslash(newf);
return MoveFile( oldf, newf );
}
bool dFileTouch(const char * name)
{
AssertFatal( name != NULL, "dFileTouch - NULL file name" );
TempAlloc< TCHAR > buf( dStrlen( name ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( name, buf, buf.size );
#else
dStrcpy( buf, name );
#endif
backslash( buf );
FILETIME ftime;
GetSystemTimeAsFileTime( &ftime );
HANDLE handle = CreateFile( buf, FILE_WRITE_ATTRIBUTES, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL, OPEN_EXISTING, 0, NULL );
if( handle == INVALID_HANDLE_VALUE )
return false;
bool result = SetFileTime( handle, NULL, NULL, &ftime );
CloseHandle( handle );
return result;
};
bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
{
AssertFatal( fromName != NULL && toName != NULL, "dPathCopy - NULL file name" );
TempAlloc< TCHAR > from( dStrlen( fromName ) + 1 );
TempAlloc< TCHAR > to( dStrlen( toName ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( fromName, from, from.size );
convertUTF8toUTF16N( toName, to, to.size );
#else
dStrcpy( from, fromName );
dStrcpy( to, toName );
#endif
backslash( from );
backslash( to );
// Copy File
if (Platform::isFile(fromName))
return CopyFile( from, to, nooverwrite );
// Copy Path
else if (Platform::isDirectory(fromName))
{
// If the destination path exists and we don't want to overwrite, return.
if ((Platform::isDirectory(toName) || Platform::isFile(toName)) && nooverwrite)
return false;
Vector<StringTableEntry> directoryInfo;
Platform::dumpDirectories(fromName, directoryInfo, -1);
Vector<Platform::FileInfo> fileInfo;
Platform::dumpPath(fromName, fileInfo);
Platform::clearExcludedDirectories();
TempAlloc< char > tempBuf( to.size * 3 + MAX_PATH * 3 );
// Create all the directories.
for (S32 i = 0; i < directoryInfo.size(); i++)
{
const char* fromDir = directoryInfo[i];
char* toDir = tempBuf;
Platform::makeFullPathName(fromDir + dStrlen(fromName) + (dStricmp(fromDir, fromName) ? 1 : 0), tempBuf, tempBuf.size, toName);
if(*(toDir + dStrlen(toDir) - 1) != '/')
dStrcat(toDir, "/");
forwardslash(toDir);
if (!Platform::createPath(toDir))
{
//TODO: New directory should be deleted here.
return false;
}
}
TempAlloc< char > tempBuf1( from.size * 3 + MAX_PATH * 3 );
#ifdef UNICODE
TempAlloc< WCHAR > wtempBuf( tempBuf.size / 3 );
TempAlloc< WCHAR > wtempBuf1( tempBuf1.size / 3 );
#endif
for (S32 i = 0; i < fileInfo.size(); i++)
{
char* fromFile = tempBuf1;
dSprintf( tempBuf1, tempBuf1.size, "%s/%s", fileInfo[i].pFullPath, fileInfo[i].pFileName);
char* toFile = tempBuf;
Platform::makeFullPathName(fileInfo[i].pFullPath + dStrlen(fromName) + (dStricmp(fileInfo[i].pFullPath, fromName) ? 1 : 0), tempBuf, tempBuf.size, toName);
dStrcat(toFile, "/");
dStrcat(toFile, fileInfo[i].pFileName);
backslash(fromFile);
backslash(toFile);
#ifdef UNICODE
convertUTF8toUTF16N( tempBuf, wtempBuf, wtempBuf.size );
convertUTF8toUTF16N( tempBuf1, wtempBuf1, wtempBuf1.size );
WCHAR* f = wtempBuf1;
WCHAR* t = wtempBuf;
#else
char *f = (char*)fromFile;
char *t = (char*)toFile;
#endif
if (!::CopyFile(f, t, nooverwrite))
{
// New directory should be deleted here.
return false;
}
}
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Constructors & Destructor
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// After construction, the currentStatus will be Closed and the capabilities
// will be 0.
//-----------------------------------------------------------------------------
File::File()
: currentStatus(Closed), capability(0)
{
AssertFatal(sizeof(HANDLE) == sizeof(void *), "File::File: cannot cast void* to HANDLE");
handle = (void *)INVALID_HANDLE_VALUE;
}
//-----------------------------------------------------------------------------
// insert a copy constructor here... (currently disabled)
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Destructor
//-----------------------------------------------------------------------------
File::~File()
{
close();
handle = (void *)INVALID_HANDLE_VALUE;
}
//-----------------------------------------------------------------------------
// Open a file in the mode specified by openMode (Read, Write, or ReadWrite).
// Truncate the file if the mode is either Write or ReadWrite and truncate is
// true.
//
// Sets capability appropriate to the openMode.
// Returns the currentStatus of the file.
//-----------------------------------------------------------------------------
File::FileStatus File::open(const char *filename, const AccessMode openMode)
{
AssertFatal(NULL != filename, "File::open: NULL fname");
AssertWarn(INVALID_HANDLE_VALUE == (HANDLE)handle, "File::open: handle already valid");
TempAlloc< TCHAR > fname( dStrlen( filename ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( filename, fname, fname.size );
#else
dStrcpy(fname, filename);
#endif
backslash( fname );
// Close the file if it was already open...
if (Closed != currentStatus)
close();
// create the appropriate type of file...
switch (openMode)
{
case Read:
handle = (void *)CreateFile(fname,
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
break;
case Write:
handle = (void *)CreateFile(fname,
GENERIC_WRITE,
0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
break;
case ReadWrite:
handle = (void *)CreateFile(fname,
GENERIC_WRITE | GENERIC_READ,
0,
NULL,
OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
break;
case WriteAppend:
handle = (void *)CreateFile(fname,
GENERIC_WRITE,
0,
NULL,
OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
break;
default:
AssertFatal(false, "File::open: bad access mode"); // impossible
}
if (INVALID_HANDLE_VALUE == (HANDLE)handle) // handle not created successfully
{
return setStatus();
}
else
{
// successfully created file, so set the file capabilities...
switch (openMode)
{
case Read:
capability = U32(FileRead);
break;
case Write:
case WriteAppend:
capability = U32(FileWrite);
break;
case ReadWrite:
capability = U32(FileRead) |
U32(FileWrite);
break;
default:
AssertFatal(false, "File::open: bad access mode");
}
return currentStatus = Ok; // success!
}
}
//-----------------------------------------------------------------------------
// Get the current position of the file pointer.
//-----------------------------------------------------------------------------
U32 File::getPosition() const
{
AssertFatal(Closed != currentStatus, "File::getPosition: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::getPosition: invalid file handle");
return SetFilePointer((HANDLE)handle,
0, // how far to move
NULL, // pointer to high word
FILE_CURRENT); // from what point
}
//-----------------------------------------------------------------------------
// Set the position of the file pointer.
// Absolute and relative positioning is supported via the absolutePos
// parameter.
//
// If positioning absolutely, position MUST be positive - an IOError results if
// position is negative.
// Position can be negative if positioning relatively, however positioning
// before the start of the file is an IOError.
//
// Returns the currentStatus of the file.
//-----------------------------------------------------------------------------
File::FileStatus File::setPosition(S32 position, bool absolutePos)
{
AssertFatal(Closed != currentStatus, "File::setPosition: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::setPosition: invalid file handle");
if (Ok != currentStatus && EOS != currentStatus)
return currentStatus;
U32 finalPos;
if (absolutePos)
{
AssertFatal(0 <= position, "File::setPosition: negative absolute position");
// position beyond EOS is OK
finalPos = SetFilePointer((HANDLE)handle,
position,
NULL,
FILE_BEGIN);
}
else
{
AssertFatal((getPosition() >= (U32)abs(position) && 0 > position) || 0 <= position, "File::setPosition: negative relative position");
// position beyond EOS is OK
finalPos = SetFilePointer((HANDLE)handle,
position,
NULL,
FILE_CURRENT);
}
if (0xffffffff == finalPos)
return setStatus(); // unsuccessful
else if (finalPos >= getSize())
return currentStatus = EOS; // success, at end of file
else
return currentStatus = Ok; // success!
}
//-----------------------------------------------------------------------------
// Get the size of the file in bytes.
// It is an error to query the file size for a Closed file, or for one with an
// error status.
//-----------------------------------------------------------------------------
U32 File::getSize() const
{
AssertWarn(Closed != currentStatus, "File::getSize: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::getSize: invalid file handle");
if (Ok == currentStatus || EOS == currentStatus)
{
DWORD high;
return GetFileSize((HANDLE)handle, &high); // success!
}
else
return 0; // unsuccessful
}
//-----------------------------------------------------------------------------
// Flush the file.
// It is an error to flush a read-only file.
// Returns the currentStatus of the file.
//-----------------------------------------------------------------------------
File::FileStatus File::flush()
{
AssertFatal(Closed != currentStatus, "File::flush: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::flush: invalid file handle");
AssertFatal(true == hasCapability(FileWrite), "File::flush: cannot flush a read-only file");
if (0 != FlushFileBuffers((HANDLE)handle))
return setStatus(); // unsuccessful
else
return currentStatus = Ok; // success!
}
//-----------------------------------------------------------------------------
// Close the File.
//
// Returns the currentStatus
//-----------------------------------------------------------------------------
File::FileStatus File::close()
{
// check if it's already closed...
if (Closed == currentStatus)
return currentStatus;
// it's not, so close it...
if (INVALID_HANDLE_VALUE != (HANDLE)handle)
{
if (0 == CloseHandle((HANDLE)handle))
return setStatus(); // unsuccessful
}
handle = (void *)INVALID_HANDLE_VALUE;
return currentStatus = Closed;
}
//-----------------------------------------------------------------------------
// Self-explanatory.
//-----------------------------------------------------------------------------
File::FileStatus File::getStatus() const
{
return currentStatus;
}
//-----------------------------------------------------------------------------
// Sets and returns the currentStatus when an error has been encountered.
//-----------------------------------------------------------------------------
File::FileStatus File::setStatus()
{
switch (GetLastError())
{
case ERROR_INVALID_HANDLE:
case ERROR_INVALID_ACCESS:
case ERROR_TOO_MANY_OPEN_FILES:
case ERROR_FILE_NOT_FOUND:
case ERROR_SHARING_VIOLATION:
case ERROR_HANDLE_DISK_FULL:
return currentStatus = IOError;
default:
return currentStatus = UnknownError;
}
}
//-----------------------------------------------------------------------------
// Sets and returns the currentStatus to status.
//-----------------------------------------------------------------------------
File::FileStatus File::setStatus(File::FileStatus status)
{
return currentStatus = status;
}
//-----------------------------------------------------------------------------
// Read from a file.
// The number of bytes to read is passed in size, the data is returned in src.
// The number of bytes read is available in bytesRead if a non-Null pointer is
// provided.
//-----------------------------------------------------------------------------
File::FileStatus File::read(U32 size, char *dst, U32 *bytesRead)
{
AssertFatal(Closed != currentStatus, "File::read: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::read: invalid file handle");
AssertFatal(NULL != dst, "File::read: NULL destination pointer");
AssertFatal(true == hasCapability(FileRead), "File::read: file lacks capability");
AssertWarn(0 != size, "File::read: size of zero");
if (Ok != currentStatus || 0 == size)
return currentStatus;
else
{
DWORD lastBytes;
DWORD *bytes = (NULL == bytesRead) ? &lastBytes : (DWORD *)bytesRead;
if (0 != ReadFile((HANDLE)handle, dst, size, bytes, NULL))
{
if(*((U32 *)bytes) != size)
return currentStatus = EOS; // end of stream
}
else
return setStatus(); // unsuccessful
}
return currentStatus = Ok; // successfully read size bytes
}
//-----------------------------------------------------------------------------
// Write to a file.
// The number of bytes to write is passed in size, the data is passed in src.
// The number of bytes written is available in bytesWritten if a non-Null
// pointer is provided.
//-----------------------------------------------------------------------------
File::FileStatus File::write(U32 size, const char *src, U32 *bytesWritten)
{
AssertFatal(Closed != currentStatus, "File::write: file closed");
AssertFatal(INVALID_HANDLE_VALUE != (HANDLE)handle, "File::write: invalid file handle");
AssertFatal(NULL != src, "File::write: NULL source pointer");
AssertFatal(true == hasCapability(FileWrite), "File::write: file lacks capability");
AssertWarn(0 != size, "File::write: size of zero");
if ((Ok != currentStatus && EOS != currentStatus) || 0 == size)
return currentStatus;
else
{
DWORD lastBytes;
DWORD *bytes = (NULL == bytesWritten) ? &lastBytes : (DWORD *)bytesWritten;
if (0 != WriteFile((HANDLE)handle, src, size, bytes, NULL))
return currentStatus = Ok; // success!
else
return setStatus(); // unsuccessful
}
}
//-----------------------------------------------------------------------------
// Self-explanatory.
//-----------------------------------------------------------------------------
bool File::hasCapability(Capability cap) const
{
return (0 != (U32(cap) & capability));
}
S32 Platform::compareFileTimes(const FileTime &a, const FileTime &b)
{
if(a.v2 > b.v2)
return 1;
if(a.v2 < b.v2)
return -1;
if(a.v1 > b.v1)
return 1;
if(a.v1 < b.v1)
return -1;
return 0;
}
static bool recurseDumpPath(const char *path, const char *pattern, Vector<Platform::FileInfo> &fileVector, S32 recurseDepth )
{
WIN32_FIND_DATA findData;
TempAlloc< char > fullPath( dStrlen( path ) * 3 + MAX_PATH * 3 + 1 );
Platform::makeFullPathName( path, fullPath, fullPath.size );
U32 lenFullPath = dStrlen( fullPath );
TempAlloc< char > buf( lenFullPath + MAX_PATH * 3 + 2 );
dSprintf( buf, buf.size, "%s/%s", fullPath.ptr, pattern );
#ifdef UNICODE
TempAlloc< WCHAR > searchBuf( buf.size );
convertUTF8toUTF16N( buf, searchBuf, searchBuf.size );
WCHAR* search = searchBuf;
#else
char *search = buf;
#endif
backslash( search );
HANDLE handle = FindFirstFile(search, &findData);
if (handle == INVALID_HANDLE_VALUE)
return false;
do
{
#ifdef UNICODE
convertUTF16toUTF8N( findData.cFileName, buf, buf.size );
char* fnbuf = buf;
#else
char *fnbuf = findData.cFileName;
#endif
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
// make sure it is a directory
if (findData.dwFileAttributes & (FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_SYSTEM) )
continue;
// skip . and .. directories
if (dStrcmp( findData.cFileName, TEXT( "." ) ) == 0 || dStrcmp( findData.cFileName, TEXT( ".." ) ) == 0)
continue;
// Skip excluded directores
if(Platform::isExcludedDirectory(fnbuf))
continue;
dSprintf( fullPath, fullPath.size, "%s/%s", path, fnbuf);
char* child = fullPath;
if( recurseDepth > 0 )
recurseDumpPath(child, pattern, fileVector, recurseDepth - 1);
else if (recurseDepth == -1)
recurseDumpPath(child, pattern, fileVector, -1);
}
else
{
// make sure it is the kind of file we're looking for
if (findData.dwFileAttributes &
(FILE_ATTRIBUTE_DIRECTORY|
FILE_ATTRIBUTE_OFFLINE|
FILE_ATTRIBUTE_SYSTEM|
FILE_ATTRIBUTE_TEMPORARY) )
continue;
// add it to the list
fileVector.increment();
Platform::FileInfo& rInfo = fileVector.last();
forwardslash( fnbuf );
rInfo.pFullPath = StringTable->insert(path);
rInfo.pFileName = StringTable->insert(fnbuf);
rInfo.fileSize = findData.nFileSizeLow;
}
}while(FindNextFile(handle, &findData));
FindClose(handle);
return true;
}
//--------------------------------------
bool Platform::getFileTimes(const char *filePath, FileTime *createTime, FileTime *modifyTime)
{
WIN32_FIND_DATA findData;
TempAlloc< TCHAR > fp( dStrlen( filePath ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( filePath, fp, fp.size );
#else
dStrcpy( fp, filePath );
#endif
backslash( fp );
HANDLE h = FindFirstFile(fp, &findData);
if(h == INVALID_HANDLE_VALUE)
return false;
if(createTime)
{
createTime->v1 = findData.ftCreationTime.dwLowDateTime;
createTime->v2 = findData.ftCreationTime.dwHighDateTime;
}
if(modifyTime)
{
modifyTime->v1 = findData.ftLastWriteTime.dwLowDateTime;
modifyTime->v2 = findData.ftLastWriteTime.dwHighDateTime;
}
FindClose(h);
return true;
}
//--------------------------------------
bool Platform::createPath(const char *file)
{
TempAlloc< TCHAR > pathbuf( dStrlen( file ) + 1 );
#ifdef UNICODE
TempAlloc< WCHAR > fileBuf( pathbuf.size );
convertUTF8toUTF16N( file, fileBuf, fileBuf.size );
const WCHAR* fileName = fileBuf;
const WCHAR* dir;
#else
const char* fileName = file;
const char* dir;
#endif
pathbuf[ 0 ] = 0;
U32 pathLen = 0;
while((dir = dStrchr(fileName, '/')) != NULL)
{
TCHAR* pathptr = pathbuf;
dMemcpy( pathptr + pathLen, fileName, ( dir - fileName ) * sizeof( TCHAR ) );
pathbuf[pathLen + dir-fileName] = 0;
// ignore return value because we are fine with already existing directory
CreateDirectory(pathbuf, NULL);
pathLen += dir - fileName;
pathbuf[pathLen++] = '\\';
fileName = dir + 1;
}
return true;
}
// [rene, 04/05/2008] Not used currently so did not bother updating.
#if 0
// [tom, 7/12/2005] Rather then converting this to unicode, just using the ANSI
// versions of the Win32 API as its quicker for testing.
bool Platform::cdFileExists(const char *filePath, const char *volumeName, S32 serialNum)
{
if (!filePath || !filePath[0])
return true;
//first find the CD device...
char fileBuf[1024];
char drivesBuf[256];
S32 length = GetLogicalDriveStringsA(256, drivesBuf);
char *drivePtr = drivesBuf;
while (S32(drivePtr - drivesBuf) < length)
{
char driveVolume[256], driveFileSystem[256];
U32 driveSerial, driveFNLength, driveFlags;
if ((dStricmp(drivePtr, "A:\\") != 0 && dStricmp(drivePtr, "B:\\") != 0) &&
GetVolumeInformationA((const char*)drivePtr, &driveVolume[0], (unsigned long)255,
(unsigned long*)&driveSerial, (unsigned long*)&driveFNLength,
(unsigned long*)&driveFlags, &driveFileSystem[0], (unsigned long)255))
{
#if defined (TORQUE_DEBUG) || !defined (TORQUE_SHIPPING)
Con::printf("Found Drive: %s, vol: %s, serial: %d", drivePtr, driveVolume, driveSerial);
#endif
//see if the volume and serial number match
if (!dStricmp(volumeName, driveVolume) && (!serialNum || (serialNum == driveSerial)))
{
//see if the file exists on this volume
if(dStrlen(drivePtr) == 3 && drivePtr[2] == '\\' && filePath[0] == '\\')
dSprintf(fileBuf, sizeof(fileBuf), "%s%s", drivePtr, filePath + 1);
else
dSprintf(fileBuf, sizeof(fileBuf), "%s%s", drivePtr, filePath);
#if defined (TORQUE_DEBUG) || !defined (TORQUE_SHIPPING)
Con::printf("Looking for file: %s on %s", fileBuf, driveVolume);
#endif
WIN32_FIND_DATAA findData;
HANDLE h = FindFirstFileA(fileBuf, &findData);
if(h != INVALID_HANDLE_VALUE)
{
FindClose(h);
return true;
}
FindClose(h);
}
}
//check the next drive
drivePtr += dStrlen(drivePtr) + 1;
}
return false;
}
#endif
//--------------------------------------
bool Platform::dumpPath(const char *path, Vector<Platform::FileInfo> &fileVector, S32 recurseDepth)
{
return recurseDumpPath(path, "*", fileVector, recurseDepth );
}
//--------------------------------------
//StringTableEntry Platform::getWorkingDirectory()
//{
// return getCurrentDirectory();
//}
StringTableEntry Platform::getCurrentDirectory()
{
TempAlloc< TCHAR > buf( 2048 );
GetCurrentDirectory( buf.size, buf );
forwardslash( buf );
#ifdef UNICODE
char* utf8 = createUTF8string( buf );
StringTableEntry result = StringTable->insert( utf8 );
SAFE_DELETE_ARRAY( utf8 );
return result;
#else
return StringTable->insert( buf );
#endif
}
bool Platform::setCurrentDirectory(StringTableEntry newDir)
{
if (Platform::getWebDeployment())
return true;
TempAlloc< TCHAR > buf( dStrlen( newDir ) + 2 );
#ifdef UNICODE
convertUTF8toUTF16N( newDir, buf, buf.size - 1 );
#else
dStrcpy( buf, newDir );
#endif
backslash( buf );
return SetCurrentDirectory( buf );
}
#ifdef UNICODE
static void getExecutableInfo( StringTableEntry* path, StringTableEntry* exe )
{
static StringTableEntry pathEntry = NULL;
static StringTableEntry exeEntry = NULL;
if( !pathEntry )
{
if (!Platform::getWebDeployment())
{
WCHAR cen_buf[ 2048 ];
GetModuleFileNameW( NULL, cen_buf, sizeof( cen_buf ) / sizeof( cen_buf[ 0 ] ) );
forwardslash( cen_buf );
WCHAR* delimiter = dStrrchr( cen_buf, '/' );
if( delimiter )
*delimiter = '\0';
char* pathBuf = createUTF8string( cen_buf );
char* exeBuf = createUTF8string( delimiter + 1 );
pathEntry = StringTable->insert( pathBuf );
exeEntry = StringTable->insert( exeBuf );
SAFE_DELETE_ARRAY( pathBuf );
SAFE_DELETE_ARRAY( exeBuf );
}
else
{
char cdir[4096];
GetCurrentDirectoryA(4096, cdir);
pathEntry = StringTable->insert(cdir);
exeEntry = StringTable->insert("WebGameCtrl.exe");
}
}
if( path )
*path = pathEntry;
if( exe )
*exe = exeEntry;
}
#endif
StringTableEntry Platform::getExecutableName()
{
#ifdef UNICODE
StringTableEntry exe;
getExecutableInfo( NULL, &exe );
return exe;
#else
static StringTableEntry cen = NULL;
if (!cen)
{
char cen_buf[2048];
GetModuleFileNameA( NULL, cen_buf, 2047);
forwardslash(cen_buf);
char *delimiter = dStrrchr( cen_buf, '/' );
if( delimiter != NULL )
{
*delimiter = 0x00;
delimiter++;
cen = StringTable->insert(delimiter);
}
else
cen = StringTable->insert(cen_buf);
}
return cen;
#endif
}
StringTableEntry Platform::getExecutablePath()
{
#ifdef UNICODE
StringTableEntry path;
getExecutableInfo( &path, NULL );
return path;
#else
static StringTableEntry cen = NULL;
if (!cen)
{
char cen_buf[2048];
GetModuleFileNameA( NULL, cen_buf, 2047);
forwardslash(cen_buf);
char *delimiter = dStrrchr( cen_buf, '/' );
if( delimiter != NULL )
*delimiter = 0x00;
cen = StringTable->insert(cen_buf);
}
return cen;
#endif
}
//--------------------------------------
bool Platform::isFile(const char *pFilePath)
{
if (!pFilePath || !*pFilePath)
return false;
TempAlloc< TCHAR > buf( dStrlen( pFilePath ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( pFilePath, buf, buf.size );
#else
dStrcpy( buf, pFilePath );
#endif
backslash( buf );
// Get file info
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(buf, &findData);
FindClose(handle);
if(handle == INVALID_HANDLE_VALUE)
{
// Since file does not exist on disk see if it exists in a zip file loaded
return Torque::FS::IsFile(pFilePath);
}
// if the file is a Directory, Offline, System or Temporary then FALSE
if (findData.dwFileAttributes &
(FILE_ATTRIBUTE_DIRECTORY|
FILE_ATTRIBUTE_OFFLINE|
FILE_ATTRIBUTE_SYSTEM|
FILE_ATTRIBUTE_TEMPORARY) )
return false;
// must be a real file then
return true;
}
//--------------------------------------
S32 Platform::getFileSize(const char *pFilePath)
{
if (!pFilePath || !*pFilePath)
return -1;
TempAlloc< TCHAR > buf( dStrlen( pFilePath ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( pFilePath, buf, buf.size );
#else
dStrcpy( buf, pFilePath );
#endif
backslash( buf );
// Get file info
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(buf, &findData);
if(handle == INVALID_HANDLE_VALUE)
return -1;
FindClose(handle);
// if the file is a Directory, Offline, System or Temporary then FALSE
if (findData.dwFileAttributes &
(FILE_ATTRIBUTE_DIRECTORY|
FILE_ATTRIBUTE_OFFLINE|
FILE_ATTRIBUTE_SYSTEM|
FILE_ATTRIBUTE_TEMPORARY) )
return -1;
// must be a real file then
return ((findData.nFileSizeHigh * (MAXDWORD+1)) + findData.nFileSizeLow);
}
//--------------------------------------
bool Platform::isDirectory(const char *pDirPath)
{
if (!pDirPath || !*pDirPath)
return false;
TempAlloc< TCHAR > buf( dStrlen( pDirPath ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( pDirPath, buf, buf.size );
#else
dStrcpy( buf, pDirPath );
#endif
backslash( buf );
// Get file info
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(buf, &findData);
// [neo, 5/15/2007]
// This check was AFTER FindClose for some reason - this is most probably the
// original intent.
if(handle == INVALID_HANDLE_VALUE)
return false;
FindClose(handle);
// if the file is a Directory, Offline, System or Temporary then FALSE
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
// make sure it's a valid game directory
if (findData.dwFileAttributes & (FILE_ATTRIBUTE_OFFLINE|FILE_ATTRIBUTE_SYSTEM) )
return false;
// must be a directory
return true;
}
return false;
}
//--------------------------------------
bool Platform::isSubDirectory(const char *pParent, const char *pDir)
{
if (!pParent || !*pDir)
return false;
const char* fileName = avar("%s/*", pParent);
TempAlloc< TCHAR > file( dStrlen( fileName ) + 1 );
TempAlloc< TCHAR > dir( dStrlen( pDir ) + 1 );
#ifdef UNICODE
convertUTF8toUTF16N( fileName, file, file.size );
convertUTF8toUTF16N( pDir, dir, dir.size );
#else
dStrcpy( file, fileName );
dStrcpy( dir, pDir );
#endif
backslash( file );
backslash( dir );
// this is somewhat of a brute force method but we need to be 100% sure
// that the user cannot enter things like ../dir or /dir etc,...
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(file, &findData);
if (handle == INVALID_HANDLE_VALUE)
return false;
do
{
// if it is a directory...
if (findData.dwFileAttributes &
(FILE_ATTRIBUTE_DIRECTORY|
FILE_ATTRIBUTE_OFFLINE|
FILE_ATTRIBUTE_SYSTEM|
FILE_ATTRIBUTE_TEMPORARY) )
{
//FIXME: this has to be dStrcasecmp but there's no implementation for Unicode
// and the names match
if (dStrcmp(dir, findData.cFileName ) == 0)
{
// then we have a real sub directory
FindClose(handle);
return true;
}
}
}while(FindNextFile(handle, &findData));
FindClose(handle);
return false;
}
//------------------------------------------------------------------------------
bool Platform::fileTimeToString(FileTime * time, char * string, U32 strLen)
{
if(!time || !string)
return(false);
dSprintf(string, strLen, "%d:%d", time->v2, time->v1);
return(true);
}
bool Platform::stringToFileTime(const char * string, FileTime * time)
{
if(!time || !string)
return(false);
char buf[80];
dSprintf(buf, sizeof(buf), (char *)string);
char * sep = (char *)dStrstr((const char *)buf, (const char *)":");
if(!sep)
return(false);
*sep = 0;
sep++;
time->v2 = dAtoi(buf);
time->v1 = dAtoi(sep);
return(true);
}
// Volume Functions
void Platform::getVolumeNamesList( Vector<const char*>& out_rNameVector, bool bOnlyFixedDrives )
{
DWORD dwDrives = GetLogicalDrives();
DWORD dwMask = 1;
char driveLetter[12];
out_rNameVector.clear();
for(S32 i = 0; i < 32; i++ )
{
dMemset(driveLetter,0,12);
if( dwDrives & dwMask )
{
dSprintf(driveLetter, 12, "%c:", (i + 'A'));
if( bOnlyFixedDrives && GetDriveTypeA(driveLetter) == DRIVE_FIXED )
out_rNameVector.push_back( StringTable->insert( driveLetter ) );
else if ( !bOnlyFixedDrives )
out_rNameVector.push_back( StringTable->insert( driveLetter ) );
}
dwMask <<= 1;
}
}
void Platform::getVolumeInformationList( Vector<VolumeInformation>& out_rVolumeInfoVector, bool bOnlyFixedDrives )
{
Vector<const char*> drives;
getVolumeNamesList( drives, bOnlyFixedDrives );
if( ! drives.empty() )
{
Vector<StringTableEntry>::iterator i;
for( i = drives.begin(); i != drives.end(); i++ )
{
VolumeInformation info;
TCHAR lpszVolumeName[ 256 ];
TCHAR lpszFileSystem[ 256 ];
DWORD dwSerial = 0;
DWORD dwMaxComponentLength = 0;
DWORD dwFileSystemFlags = 0;
dMemset( lpszVolumeName, 0, sizeof( lpszVolumeName ) );
dMemset( lpszFileSystem, 0, sizeof( lpszFileSystem ) );
dMemset( &info, 0, sizeof( VolumeInformation ) );
// More volume information
UINT uDriveType = GetDriveTypeA( (*i) );
if( uDriveType == DRIVE_UNKNOWN )
info.Type = DRIVETYPE_UNKNOWN;
else if( uDriveType == DRIVE_REMOVABLE )
info.Type = DRIVETYPE_REMOVABLE;
else if( uDriveType == DRIVE_FIXED )
info.Type = DRIVETYPE_FIXED;
else if( uDriveType == DRIVE_CDROM )
info.Type = DRIVETYPE_CDROM;
else if( uDriveType == DRIVE_RAMDISK )
info.Type = DRIVETYPE_RAMDISK;
else if( uDriveType == DRIVE_REMOTE )
info.Type = DRIVETYPE_REMOTE;
info.RootPath = StringTable->insert( (*i) );
// We don't retrieve drive volume info for removable drives, because it's loud :(
if( info.Type != DRIVETYPE_REMOVABLE )
{
#ifdef UNICODE
WCHAR ibuf[ 3 ];
ibuf[ 0 ] = ( *i )[ 0 ];
ibuf[ 1 ] = ':';
ibuf[ 2 ] = '\0';
#else
char* ibuf = *i;
#endif
// Standard volume information
GetVolumeInformation( ibuf, lpszVolumeName, sizeof( lpszVolumeName ) / sizeof( lpszVolumeName[ 0 ] ),
&dwSerial, &dwMaxComponentLength, &dwFileSystemFlags, lpszFileSystem,
sizeof( lpszFileSystem ) / sizeof( lpszFileSystem[ 0 ] ) );
#ifdef UNICODE
char buf[ sizeof( lpszFileSystem ) / sizeof( lpszFileSystem[ 0 ] ) * 3 + 1 ];
convertUTF16toUTF8( lpszFileSystem, buf );
info.FileSystem = StringTable->insert( buf );
convertUTF16toUTF8( lpszVolumeName, buf );
info.Name = StringTable->insert( buf );
#else
info.FileSystem = StringTable->insert( lpszFileSystem );
info.Name = StringTable->insert( lpszVolumeName );
#endif
info.SerialNumber = dwSerial;
// Won't compile on something prior to XP.
info.ReadOnly = dwFileSystemFlags & FILE_READ_ONLY_VOLUME;
}
out_rVolumeInfoVector.push_back( info );
// I opted not to get free disk space because of the overhead of the calculations required for it
}
}
}
bool Platform::hasSubDirectory(const char *pPath)
{
if( !pPath )
return false;
char searchBuf[1024];
// Compose our search string - Format : ([path]/[subpath]/*)
char trail = pPath[ dStrlen(pPath) - 1 ];
if( trail == '/' )
dStrcpy( searchBuf, pPath );
else
dSprintf(searchBuf, 1024, "%s/*", pPath );
#ifdef UNICODE
WCHAR buf[ 1024 ];
convertUTF8toUTF16( searchBuf, buf );
WCHAR* search = buf;
#else
char* search = searchBuf;
#endif
backslash( search );
// See if we get any hits
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(search, &findData);
if (handle == INVALID_HANDLE_VALUE)
return false;
bool result = false;
do
{
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
// skip . and .. directories
if (dStrcmp(findData.cFileName, TEXT( "." ) ) == 0 || dStrcmp(findData.cFileName, TEXT( ".." ) ) == 0)
continue;
#ifdef UNICODE
char fileName[ 1024 ];
convertUTF16toUTF8( findData.cFileName, fileName );
#else
char* fileName = findData.cFileName;
#endif
if( Platform::isExcludedDirectory( fileName ) )
continue;
result = true;
break;
}
}
while(FindNextFile(handle, &findData));
FindClose(handle);
Platform::clearExcludedDirectories();
return result;
}
static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
{
TempAlloc< char > search( 1024 );
//-----------------------------------------------------------------------------
// Compose our search string - Format : ([path]/[subpath]/*)
//-----------------------------------------------------------------------------
dsize_t trLen = basePath ? dStrlen(basePath) : 0;
dsize_t subtrLen = subPath ? dStrlen(subPath) : 0;
char trail = trLen > 0 ? basePath[ trLen - 1 ] : '\0';
char subTrail = subtrLen > 0 ? subPath[ subtrLen - 1 ] : '\0';
if( trail == '/' )
{
// we have a sub path and it's not an empty string
if( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) )
{
if( subTrail == '/' )
dSprintf(search, search.size, "%s%s*", basePath,subPath );
else
dSprintf(search, search.size, "%s%s/*", basePath,subPath );
}
else
dSprintf( search, search.size, "%s*", basePath );
}
else
{
if( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) )
if( subTrail == '/' )
dSprintf(search, search.size, "%s%s*", basePath,subPath );
else
dSprintf(search, search.size, "%s%s/*", basePath,subPath );
else
dSprintf(search, search.size, "%s/*", basePath );
}
#ifdef UNICODE
TempAlloc< WCHAR > searchStr( dStrlen( search ) + 1 );
convertUTF8toUTF16N( search, searchStr, searchStr.size );
#else
char* searchStr = search;
#endif
backslash( searchStr );
//-----------------------------------------------------------------------------
// See if we get any hits
//-----------------------------------------------------------------------------
WIN32_FIND_DATA findData;
HANDLE handle = FindFirstFile(searchStr, &findData);
if (handle == INVALID_HANDLE_VALUE)
return false;
//-----------------------------------------------------------------------------
// add path to our return list ( provided it is valid )
//-----------------------------------------------------------------------------
if( !Platform::isExcludedDirectory( subPath ) )
{
if( noBasePath )
{
// We have a path and it's not an empty string or an excluded directory
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
directoryVector.push_back( StringTable->insert( subPath ) );
}
else
{
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ) )
{
char szPath [ 1024 ];
dMemset( szPath, 0, 1024 );
if( trail != '/' )
dSprintf( szPath, 1024, "%s%s", basePath, subPath );
else
dSprintf( szPath, 1024, "%s%s", basePath, &subPath[1] );
directoryVector.push_back( StringTable->insert( szPath ) );
}
else
directoryVector.push_back( StringTable->insert( basePath ) );
}
}
//-----------------------------------------------------------------------------
// Iterate through and grab valid directories
//-----------------------------------------------------------------------------
#ifdef UNICODE
TempAlloc< char > fileName( 1024 );
#endif
do
{
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
// skip . and .. directories
if (dStrcmp(findData.cFileName, TEXT( "." )) == 0 || dStrcmp(findData.cFileName, TEXT( ".." )) == 0)
continue;
#ifdef UNICODE
convertUTF16toUTF8N( findData.cFileName, fileName, fileName.size );
#else
char* fileName = findData.cFileName;
#endif
// skip excluded directories
if( Platform::isExcludedDirectory( fileName ) )
continue;
if( ( subPath && ( dStrncmp( subPath, "", 1 ) != 0 ) ))
{
if( subTrail == '/' )
dSprintf(search, search.size, "%s%s", subPath, fileName.ptr);
else
dSprintf(search, search.size, "%s/%s", subPath, fileName.ptr);
char* child = search;
if( currentDepth < recurseDepth || recurseDepth == -1 )
recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );
}
else
{
char* child;
if( trail == '/' )
child = fileName;
else
{
dSprintf(search, search.size, "/%s", fileName.ptr);
child = search;
}
if( currentDepth < recurseDepth || recurseDepth == -1 )
recurseDumpDirectories(basePath, child, directoryVector, currentDepth+1, recurseDepth, noBasePath );
}
}
}
while(FindNextFile(handle, &findData));
FindClose(handle);
return true;
}
bool Platform::dumpDirectories( const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath )
{
bool retVal = recurseDumpDirectories( path, "", directoryVector, -1, depth, noBasePath );
clearExcludedDirectories();
return retVal;
}
//-----------------------------------------------------------------------------
StringTableEntry osGetTemporaryDirectory()
{
TCHAR buf[ 1024 ];
const U32 bufSize = sizeof( buf ) / sizeof( buf[ 0 ] );
DWORD len = GetTempPath( sizeof( buf ) / sizeof( buf[ 0 ] ), buf );
TempAlloc< TCHAR > temp;
TCHAR* buffer = buf;
if( len > bufSize - 1 )
{
temp = TempAlloc< TCHAR >( len + 1 );
buffer = temp;
GetTempPath( len + 1, buffer );
}
// Remove the trailing slash
buffer[len-1] = 0;
#ifdef UNICODE
TempAlloc< char > dirBuffer( len * 3 + 1 );
char* dir = dirBuffer;
convertUTF16toUTF8N( buffer, dir, dirBuffer.size );
#else
char* dir = buf;
#endif
forwardslash(dir);
return StringTable->insert(dir);
}