Torque3D/Engine/source/module/moduleDefinition_ScriptBinding.h
Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00

97 lines
4.2 KiB
C

//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/engineAPI.h"
#include "moduleDefinition.h"
#include "moduleManager.h"
DefineEngineMethod(ModuleDefinition, save, bool, (),,
"Saves the module definition to the file it was loaded from (if any).\n"
"@return (bool success) Whether the module definition was saved or not.\n")
{
// Save.
return object->save();
}
//-----------------------------------------------------------------------------
DefineEngineMethod(ModuleDefinition, getModuleManager, S32, (),,
"Gets the module manager which this module definition is registered with (if any).\n"
"@return (moduleManager) The module manager which this module definition is registered with (zero if not registered).\n")
{
// Fetch module manager.
ModuleManager* pModuleManager = object->getModuleManager();
return pModuleManager != NULL ? pModuleManager->getId() : 0;
}
//-----------------------------------------------------------------------------
DefineEngineMethod(ModuleDefinition, getDependencyCount, S32, (), ,
"Gets the number of module dependencies this module definition has.\n"
"@return (int count) The number of module dependencies this module definition has.\n")
{
// Get module dependency count.
return object->getDependencyCount();
}
//-----------------------------------------------------------------------------
DefineEngineMethod(ModuleDefinition, getDependency, String, (U32 dependencyIndex), (0),
"Gets the module dependency at the specified index.\n"
"@param dependencyIndex The module dependency index.\n"
"@return (module - dependency) The module dependency at the specified index.")
{
// Get module dependency.
ModuleDefinition::ModuleDependency dependency;
if ( object->getDependency( dependencyIndex, dependency ) == false )
return StringTable->EmptyString();
// Format module dependency.
char* pReturnBuffer = Con::getReturnBuffer( 256 );
dSprintf( pReturnBuffer, 256, "%s %d", dependency.mModuleId, dependency.mVersionId );
return pReturnBuffer;
}
//-----------------------------------------------------------------------------
DefineEngineMethod(ModuleDefinition, addDependency, bool, (const char* pModuleId, U32 versionId), ("", 0),
"Adds the specified moduleId and vesionId as a dependency.\n"
"@param moduleId The module Id to add as a dependency.\n"
"@param versionId The version Id to add as a dependency. Using zero indicates any version."
"@return (bool success) Whether the module dependency was added or not.")
{
// Add dependency.
return object->addDependency( pModuleId, versionId );
}
//-----------------------------------------------------------------------------
DefineEngineMethod(ModuleDefinition, removeDependency, bool, (const char* pModuleId), (""),
"Removes the specified moduleId as a dependency.\n"
"@param moduleId The module Id to remove as a dependency.\n"
"@return (bool success) Whether the module dependency was removed or not.")
{
// Remove dependency.
return object->removeDependency( pModuleId );
}