Torque3D/Templates
Areloch 8f60d03830 Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists.
Adds _ORM and -ORM suffixes for PBR-ORM map import rule
Tweaks naming convention for IgnoreNode/Meshes and ImportNode/Meshes to be clearer via the prefix 'Always'
Fixes a token typo in suffix parsing, and adds \t to token deliniation for all suffix parsing to asset importer
2020-12-18 00:55:01 -06:00
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BaseGame Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 2020-12-18 00:55:01 -06:00
Modules inputTest Module Initialization 2020-08-05 03:57:29 -04:00