Torque3D/Engine/source/gfx/bitmap
Areloch 34f0f01cea Adds console function to compare file modified times
Adds console function to save a scaled image
Improved logic of generating previews for shape, material and image assets to regen if original asset loose file was modified
Added logic to generate scaled preview image for material and image assets to improve load times of AB
2021-08-08 16:20:58 -05:00
..
loaders Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
bitmapUtils.cpp Image format code tweaks. 2018-09-16 17:54:21 -05:00
bitmapUtils.h Image format code tweaks. 2018-09-16 17:54:21 -05:00
cubemapSaver.cpp RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
cubemapSaver.h Updates and fixes to probe and lighting logic. 2018-09-17 01:52:18 -05:00
ddsData.h RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
ddsFile.cpp RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
ddsFile.h uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gBitmap.cpp Adds console function to compare file modified times 2021-08-08 16:20:58 -05:00
gBitmap.h Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
imageUtils.cpp uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
imageUtils.h WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 2019-03-24 18:18:44 -05:00
pngUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00