Torque3D/Engine/source/unit/tests/testThreadStaticPerformance.cpp
2012-09-19 11:15:01 -04:00

82 lines
3.2 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "unit/test.h"
#include "core/threadStatic.h"
#include "math/mRandom.h"
#include "platform/profiler.h"
using namespace UnitTesting;
//-----------------------------------------------------------------------------
// This unit test will blow up without thread static support
#if defined(TORQUE_ENABLE_THREAD_STATICS) && defined(TORQUE_ENABLE_PROFILER)
// Declare a test thread static
DITTS( U32, gInstancedStaticFoo, 42 );
static U32 gTrueStaticFoo = 42;
CreateUnitTest( TestThreadStaticPerformance, "Core/ThreadStaticPerformance" )
{
void run()
{
// Bail if the profiler is turned on right now
if( !test( !gProfiler->isEnabled(), "Profiler is currently enabled, test cannot continue" ) )
return;
// Spawn an instance
TorqueThreadStaticListHandle testInstance = _TorqueThreadStaticReg::spawnThreadStaticsInstance();
static const dsize_t TEST_SIZE = 100000;
// What we are going to do in this test is to test some U32 static
// performance. The test will be run TEST_SIZE times, and so first create
// an array of values to standardize the tests on.
U32 testValue[TEST_SIZE];
for( int i = 0; i < TEST_SIZE; i++ )
testValue[i] = gRandGen.randI();
// Reset the profiler, tell it to dump to console when done
gProfiler->dumpToConsole();
gProfiler->enable( true );
// Value array is initialized, so lets put the foo's through the paces
PROFILE_START(ThreadStaticPerf_TrueStaticAssign);
for( int i = 0; i < TEST_SIZE; i++ )
gTrueStaticFoo = testValue[i];
PROFILE_END();
PROFILE_START(ThreadStaticPerf_InstanceStaticAssign);
for( int i = 0; i < TEST_SIZE; i++ )
ATTS_( gInstancedStaticFoo, 1 ) = testValue[i];
PROFILE_END();
gProfiler->enable( false );
// Clean up instance
_TorqueThreadStaticReg::destroyInstance( testInstance );
}
};
#endif // TORQUE_ENABLE_THREAD_STATICS