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arch
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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collada
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
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2014-05-12 19:23:25 +04:00 |
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loader
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh
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2014-05-12 18:20:59 +04:00 |
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instancingMatHook.cpp
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TheoraTextureObject
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2013-04-23 11:24:05 -04:00 |
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instancingMatHook.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsAnimate.cpp
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Changes for MaskNodeHandsOff
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2013-10-22 18:18:02 -04:00 |
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tsCollision.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsDecal.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsDecal.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsDump.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsIntegerSet.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsIntegerSet.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsLastDetail.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsLastDetail.h
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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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2013-08-04 16:58:59 -05:00 |
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tsMaterialList.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsMaterialList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsMesh.cpp
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Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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2014-04-04 13:43:25 +11:00 |
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tsMesh.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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tsMeshFit.cpp
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Removed hard coded directory paths
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2013-03-07 18:56:53 -05:00 |
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tsMeshIntrinsics.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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tsMeshIntrinsics.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsPartInstance.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsPartInstance.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsRenderState.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsRenderState.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsShape.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsShape.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsShapeAlloc.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsShapeAlloc.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsShapeConstruct.cpp
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Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
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2014-05-12 19:23:25 +04:00 |
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tsShapeConstruct.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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tsShapeEdit.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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tsShapeInstance.cpp
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Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work".
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2014-01-21 18:45:02 +02:00 |
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tsShapeInstance.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsShapeOldRead.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsSortedMesh.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsSortedMesh.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsThread.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsTransform.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsTransform.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |