Torque3D/Engine/source/T3D/physics
2016-05-27 14:32:36 -05:00
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bullet When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle. 2016-05-27 14:32:36 -05:00
physx Changed method of releasing a physics body with physx 2.8 2014-06-10 21:27:17 +10:00
physx3 Fixed issue where physx3 cpu dispatcher was created multiple times 2014-12-01 12:39:46 +10:00
physicsBody.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsBody.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsCollision.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsCommon.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsDebris.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
physicsDebris.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsEvents.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsEvents.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsForce.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsForce.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlayer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlayer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsPlugin.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
physicsPlugin.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsShape.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
physicsShape.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsUserData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsUserData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsWorld.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
physicsWorld.h Fix for Issue #96 for DAE updating crash 2012-10-17 14:45:13 -04:00