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bullet
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When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
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2016-05-27 14:32:36 -05:00 |
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physx
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Changed method of releasing a physics body with physx 2.8
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2014-06-10 21:27:17 +10:00 |
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physx3
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Fixed issue where physx3 cpu dispatcher was created multiple times
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2014-12-01 12:39:46 +10:00 |
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physicsBody.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsBody.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsCommon.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsDebris.cpp
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Revert recent style cleanup changes.
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2015-03-04 11:58:36 +11:00 |
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physicsDebris.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsEvents.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsEvents.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsForce.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsForce.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsObject.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsPlayer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsPlayer.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsPlugin.cpp
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Fixes after feedback from Luis.
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2014-12-23 18:48:02 +11:00 |
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physicsPlugin.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsShape.cpp
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Revert recent style cleanup changes.
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2015-03-04 11:58:36 +11:00 |
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physicsShape.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsUserData.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsUserData.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsWorld.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsWorld.h
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Fix for Issue #96 for DAE updating crash
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2012-10-17 14:45:13 -04:00 |