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gl
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case sensitivity fixe for linux
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2015-08-06 04:00:56 -05:00 |
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convexGeometryV.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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dbgDepthVisualizeP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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dbgGlowVisualizeP.hlsl
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glow buffer debug visualiser
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2014-10-24 10:04:17 -05:00 |
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dbgLightColorVisualizeP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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dbgLightSpecularVisualizeP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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dbgNormalVisualizeP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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dbgShadowVisualizeP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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farFrustumQuad.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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farFrustumQuadV.hlsl
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Side by side rendering
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2013-04-09 15:19:18 -04:00 |
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lightingUtils.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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particlePointLightP.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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particlePointLightV.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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pointLightP.hlsl
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opengl crashfix: cannot self-multiply a uniform. use a temp-variable.
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2015-05-16 14:11:40 +10:00 |
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softShadow.hlsl
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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spotLightP.hlsl
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opengl crashfix: cannot self-multiply a uniform. use a temp-variable.
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2015-05-16 14:11:40 +10:00 |
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vectorLightP.hlsl
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Use factor of ambient light with camera direction for allow normals on shadowed surfaces.
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2014-12-09 19:46:06 -05:00 |