mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-04 13:00:33 +00:00
187 lines
5 KiB
Text
187 lines
5 KiB
Text
# ---------------------------------------------------------------------------
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!if !$d(BCB)
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BCB = $(MAKEDIR)\..
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!endif
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# ---------------------------------------------------------------------------
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# IDE SECTION
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# ---------------------------------------------------------------------------
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# The following section of the project makefile is managed by the BCB IDE.
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# It is recommended to use the IDE to change any of the values in this
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# section.
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# ---------------------------------------------------------------------------
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VERSION = BCB.03
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# ---------------------------------------------------------------------------
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PROJECT = MngView.exe
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OBJFILES = MngView.obj Main.obj
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RESFILES = MngView.res
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DEFFILE =
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RESDEPEN = $(RESFILES) Main.dfm
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LIBFILES = ..\win32dll\libmng.lib
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LIBRARIES = VCL35.lib
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SPARELIBS = VCL35.lib
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PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi bcbsmp35.bpi dclocx35.bpi \
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QRPT35.bpi
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# ---------------------------------------------------------------------------
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PATHCPP = .;
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PATHASM = .;
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PATHPAS = .;
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PATHRC = .;
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DEBUGLIBPATH = $(BCB)\lib\debug
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RELEASELIBPATH = $(BCB)\lib\release
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# ---------------------------------------------------------------------------
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CFLAG1 = -Od -w -Ve -r- -k -y -v -vi- -c -b- -w-par -w-inl -Vx -tW
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CFLAG2 = -I$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b
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CFLAG3 = -Tkh30000 -6
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PFLAGS = -U$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \
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-I$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b -$Y \
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-$W -$O- -v -JPHN -M
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RFLAGS = -i$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b
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AFLAGS = /i$(BCB)\include /i$(BCB)\include\vcl /i..\.. /i..\..\..\zlib \
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/i..\..\..\jpgsrc6b /mx /w2 /zd /dMNG_USE_DLL
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LFLAGS = -L$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) -aa -Tpe -x -Gn
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IFLAGS =
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# ---------------------------------------------------------------------------
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ALLOBJ = c0w32.obj sysinit.obj $(OBJFILES)
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ALLRES = $(RESFILES)
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ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
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# ---------------------------------------------------------------------------
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!ifdef IDEOPTIONS
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[Version Info]
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IncludeVerInfo=0
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AutoIncBuild=0
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MajorVer=1
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MinorVer=0
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Release=0
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Build=0
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Debug=0
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PreRelease=0
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Special=0
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Private=0
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DLL=0
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Locale=2057
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CodePage=1252
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[Version Info Keys]
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CompanyName=
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FileDescription=
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FileVersion=1.0.0.0
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=1.0.0.0
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Comments=
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[HistoryLists\hlIncludePath]
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Count=8
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Item0=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b
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Item1=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\jpgsrc6b;..\win32dll
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Item2=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\ijgsrc6b
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Item3=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\..\zlib;..\..\..\libjpeg
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Item4=$(BCB)\include;$(BCB)\include\vcl;..\..;..\..\zlib
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Item5=$(BCB)\include;$(BCB)\include\vcl;..\..
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Item6=$(BCB)\include;$(BCB)\include\vcl
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Item7=..\..\delphi;$(BCB)\include;$(BCB)\include\vcl
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[HistoryLists\hlLibraryPath]
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Count=2
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Item0=$(BCB)\lib\obj;$(BCB)\lib
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Item1=..\..\delphi;$(BCB)\lib\obj;$(BCB)\lib
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[HistoryLists\hlDebugSourcePath]
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Count=1
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Item0=$(BCB)\source\vcl
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[HistoryLists\hlConditionals]
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Count=3
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Item0=MNG_USE_DLL
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Item1=_RTLDLL
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Item2=_RTLDLL;USEPACKAGES
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[Debugging]
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DebugSourceDirs=$(BCB)\source\vcl
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[Parameters]
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RunParams=
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HostApplication=
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!endif
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# ---------------------------------------------------------------------------
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# MAKE SECTION
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# ---------------------------------------------------------------------------
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# This section of the project file is not used by the BCB IDE. It is for
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# the benefit of building from the command-line using the MAKE utility.
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# ---------------------------------------------------------------------------
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.autodepend
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# ---------------------------------------------------------------------------
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!if !$d(BCC32)
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BCC32 = bcc32
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!endif
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!if !$d(DCC32)
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DCC32 = dcc32
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!endif
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!if !$d(TASM32)
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TASM32 = tasm32
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!endif
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!if !$d(LINKER)
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LINKER = ilink32
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!endif
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!if !$d(BRCC32)
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BRCC32 = brcc32
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!endif
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# ---------------------------------------------------------------------------
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!if $d(PATHCPP)
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.PATH.CPP = $(PATHCPP)
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.PATH.C = $(PATHCPP)
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!endif
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!if $d(PATHPAS)
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.PATH.PAS = $(PATHPAS)
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!endif
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!if $d(PATHASM)
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.PATH.ASM = $(PATHASM)
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!endif
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!if $d(PATHRC)
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.PATH.RC = $(PATHRC)
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!endif
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# ---------------------------------------------------------------------------
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$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
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$(BCB)\BIN\$(LINKER) @&&!
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$(LFLAGS) +
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$(ALLOBJ), +
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$(PROJECT),, +
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$(ALLLIB), +
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$(DEFFILE), +
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$(ALLRES)
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!
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# ---------------------------------------------------------------------------
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.pas.hpp:
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$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
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.pas.obj:
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$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
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.cpp.obj:
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$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
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.c.obj:
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$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
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.asm.obj:
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$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
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.rc.res:
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$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
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# ---------------------------------------------------------------------------
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