Torque3D/Engine/source/util
AzaezelX 9f9049e6bd use the templated mLerp
turns out a) it exists, and b) it uses the standard input order, so shoud be easier for new folks to remember
2022-11-28 22:12:25 -06:00
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messaging Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
catmullRom.cpp Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
catmullRom.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
fpsTracker.cpp Updated Assimp 2020-03-19 09:47:38 -05:00
fpsTracker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
imposterCapture.cpp Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
imposterCapture.h Fix imposter capture on OpenGL. 2014-11-08 18:57:45 +01:00
interpolatedChangeProperty.h Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
noise2d.cpp use the templated mLerp 2022-11-28 22:12:25 -06:00
noise2d.h use the templated mLerp 2022-11-28 22:12:25 -06:00
quadTreeTracer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
quadTreeTracer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rectClipper.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rectClipper.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
returnType.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sampler.cpp uninitialized variables-util 2020-05-11 15:46:44 -05:00
sampler.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scopeTracker.h netObject classvar cleanups 2018-03-13 21:27:31 -05:00
settings.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
settings.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
tempAlloc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
triBoxCheck.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
triBoxCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
undo.cpp Remove double quotes inside string definition in UndoManagerpushCompound 2020-11-15 21:30:45 +01:00
undo.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00