Torque3D/Engine/source/Verve/GUI/VEditorButton.h

62 lines
2.3 KiB
C++

//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VEDITORBUTTON_H_
#define _VT_VEDITORBUTTON_H_
#ifndef _GUIBITMAPBUTTON_H_
#include "gui/buttons/guiBitmapButtonCtrl.h"
#endif
class VEditorButton : public GuiBitmapButtonTextCtrl
{
typedef GuiBitmapButtonTextCtrl Parent;
public:
bool mIsDraggable;
public:
VEditorButton();
static void initPersistFields();
void onMouseDown( const GuiEvent &pEvent );
void onMouseUp( const GuiEvent &pEvent );
void onMouseDragged( const GuiEvent &pEvent );
void onRightMouseDown( const GuiEvent &pEvent );
void onRightMouseUp( const GuiEvent &pEvent );
void onMouseEnter( const GuiEvent &pEvent );
void onMouseLeave( const GuiEvent &pEvent );
void onMouseEvent( const char *pEventName, const GuiEvent &pEvent );
void onRender( Point2I offset, const RectI &updateRect );
public:
DECLARE_CONOBJECT( VEditorButton );
};
#endif //_VT_VEDITORBUTTON_H_