Torque3D/Engine/lib/bullet/examples/MultiThreading
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
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b3PosixThreadSupport.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3PosixThreadSupport.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3ThreadSupportInterface.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3ThreadSupportInterface.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3Win32ThreadSupport.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
b3Win32ThreadSupport.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
main.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
MultiThreadingExample.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
MultiThreadingExample.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4.lua * Adjustment: Initial CMake reworking. 2022-05-13 23:42:41 -04:00