Torque3D/Engine/lib/bullet/examples/ExampleBrowser/OpenGLExampleBrowser.h
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

29 lines
743 B
C++

#ifndef OPENGL_BROWSER_GUI_H
#define OPENGL_BROWSER_GUI_H
#include "ExampleBrowserInterface.h"
class OpenGLExampleBrowser : public ExampleBrowserInterface
{
struct OpenGLExampleBrowserInternalData* m_internalData;
public:
OpenGLExampleBrowser(class ExampleEntries* examples);
virtual ~OpenGLExampleBrowser();
virtual CommonExampleInterface* getCurrentExample();
virtual bool init(int argc, char* argv[]);
virtual void update(float deltaTime);
virtual void updateGraphics();
virtual bool requestedExit();
virtual void setSharedMemoryInterface(class SharedMemoryInterface* sharedMem);
static void registerFileImporter(const char* extension, CommonExampleInterface::CreateFunc* createFunc);
};
#endif //OPENGL_BROWSER_GUI_H