Torque3D/Templates/BaseGame/game
Areloch 370161cfb1 Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
2019-07-07 02:43:49 -05:00
..
core Corrected probe init'ing so they don't fight for the cubemap idx order 2019-06-30 23:04:16 -05:00
data Corrected probe init'ing so they don't fight for the cubemap idx order 2019-06-30 23:04:16 -05:00
tools Updated SDL, Bullet and OpenAL soft libs 2019-07-07 02:43:49 -05:00
main.cs.in Updated the main.cs.in file to account for core module-ification. 2018-09-02 04:49:58 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00