mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-27 02:23:47 +00:00
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
240 lines
7.2 KiB
Makefile
240 lines
7.2 KiB
Makefile
# Makefile to build and install the SDL library
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top_builddir = .
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srcdir = @srcdir@
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objects = build
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gen = gen
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prefix = @prefix@
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exec_prefix = @exec_prefix@
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bindir = @bindir@
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libdir = @libdir@
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includedir = @includedir@
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datarootdir = @datarootdir@
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datadir = @datadir@
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auxdir = @ac_aux_dir@
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distpath = $(srcdir)/..
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distdir = SDL2-@SDL_VERSION@
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distfile = $(distdir).tar.gz
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@SET_MAKE@
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SHELL = @SHELL@
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CC = @CC@
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INCLUDE = @INCLUDE@
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CFLAGS = @BUILD_CFLAGS@
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EXTRA_CFLAGS = @EXTRA_CFLAGS@
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LDFLAGS = @BUILD_LDFLAGS@
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EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
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LIBTOOL = @LIBTOOL@
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INSTALL = @INSTALL@
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AR = @AR@
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RANLIB = @RANLIB@
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WINDRES = @WINDRES@
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TARGET = libSDL2.la
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OBJECTS = @OBJECTS@
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GEN_HEADERS = @GEN_HEADERS@
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GEN_OBJECTS = @GEN_OBJECTS@
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VERSION_OBJECTS = @VERSION_OBJECTS@
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SDLMAIN_TARGET = libSDL2main.la
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SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
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SDLTEST_TARGET = libSDL2_test.la
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SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
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WAYLAND_SCANNER = @WAYLAND_SCANNER@
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SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.in debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
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GEN_DIST = SDL2.spec
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ifneq ($V,1)
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RUN_CMD_AR = @echo " AR " $@;
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RUN_CMD_CC = @echo " CC " $@;
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RUN_CMD_CXX = @echo " CXX " $@;
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RUN_CMD_LTLINK = @echo " LTLINK" $@;
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RUN_CMD_RANLIB = @echo " RANLIB" $@;
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RUN_CMD_GEN = @echo " GEN " $@;
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LIBTOOL += --quiet
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endif
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HDRS = \
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SDL.h \
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SDL_assert.h \
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SDL_atomic.h \
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SDL_audio.h \
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SDL_bits.h \
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SDL_blendmode.h \
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SDL_clipboard.h \
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SDL_cpuinfo.h \
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SDL_egl.h \
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SDL_endian.h \
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SDL_error.h \
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SDL_events.h \
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SDL_filesystem.h \
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SDL_gamecontroller.h \
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SDL_gesture.h \
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SDL_haptic.h \
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SDL_hints.h \
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SDL_joystick.h \
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SDL_keyboard.h \
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SDL_keycode.h \
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SDL_loadso.h \
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SDL_log.h \
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SDL_main.h \
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SDL_messagebox.h \
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SDL_mouse.h \
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SDL_mutex.h \
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SDL_name.h \
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SDL_opengl.h \
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SDL_opengl_glext.h \
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SDL_opengles.h \
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SDL_opengles2_gl2ext.h \
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SDL_opengles2_gl2.h \
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SDL_opengles2_gl2platform.h \
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SDL_opengles2.h \
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SDL_opengles2_khrplatform.h \
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SDL_pixels.h \
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SDL_platform.h \
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SDL_power.h \
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SDL_quit.h \
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SDL_rect.h \
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SDL_render.h \
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SDL_rwops.h \
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SDL_scancode.h \
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SDL_sensor.h \
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SDL_shape.h \
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SDL_stdinc.h \
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SDL_surface.h \
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SDL_system.h \
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SDL_syswm.h \
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SDL_thread.h \
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SDL_timer.h \
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SDL_touch.h \
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SDL_types.h \
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SDL_version.h \
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SDL_video.h \
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SDL_vulkan.h \
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begin_code.h \
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close_code.h
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SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
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LT_AGE = @LT_AGE@
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LT_CURRENT = @LT_CURRENT@
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LT_RELEASE = @LT_RELEASE@
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LT_REVISION = @LT_REVISION@
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LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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$(srcdir)/configure: $(srcdir)/configure.in
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@echo "Warning, configure is out of date, please re-run autogen.sh"
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Makefile: $(srcdir)/Makefile.in
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$(SHELL) config.status $@
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Makefile.in:;
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$(objects):
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$(SHELL) $(auxdir)/mkinstalldirs $@
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update-revision:
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$(SHELL) $(auxdir)/updaterev.sh
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.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
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$(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS)
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$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
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$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
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$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
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$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
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$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
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install: all install-bin install-hdrs install-lib install-data
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install-bin:
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
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$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
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install-hdrs: update-revision
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
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for file in $(HDRS) $(SDLTEST_HDRS); do \
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$(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
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done
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$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
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if test -f include/SDL_revision.h; then \
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$(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
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else \
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$(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
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fi
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install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
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$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
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$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
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$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
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install-data:
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
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$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
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$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
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$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
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$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
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uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
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uninstall-bin:
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rm -f $(DESTDIR)$(bindir)/sdl2-config
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uninstall-hdrs:
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for file in $(HDRS) $(SDLTEST_HDRS); do \
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rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
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done
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rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
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rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
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-rmdir $(DESTDIR)$(includedir)/SDL2
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uninstall-lib:
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$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
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rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
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rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
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uninstall-data:
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rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
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rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
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rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
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clean:
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rm -rf $(objects)
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rm -rf $(gen)
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if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
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distclean: clean
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rm -f Makefile Makefile.rules sdl2-config
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rm -f config.status config.cache config.log libtool
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rm -rf $(srcdir)/autom4te*
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find $(srcdir) \( \
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-name '*~' -o \
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-name '*.bak' -o \
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-name '*.old' -o \
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-name '*.rej' -o \
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-name '*.orig' -o \
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-name '.#*' \) \
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-exec rm -f {} \;
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if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
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dist $(distfile):
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$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
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(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
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tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
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find $(distdir) \( \
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-name '*~' -o \
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-name '*.bak' -o \
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-name '*.old' -o \
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-name '*.rej' -o \
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-name '*.orig' -o \
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-name '.#*' \) \
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-exec rm -f {} \;
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if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
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(cd $(distdir); build-scripts/updaterev.sh)
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tar cvf - $(distdir) | gzip --best >$(distfile)
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rm -rf $(distdir)
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rpm: $(distfile)
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rpmbuild -ta $?
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