mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
Added initial behavior for ImageAssets to hold a list of GFX resources of different texture profiles to avoid mem leaks with incorrect-typed usages Added function to ImageAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Added function to ShapeAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Disabled fields for dynamic and static shadowmap refresh rates Moved noShape model to core/rendering/shapes to place it in a more logical module position Added an include to avoid undefined type compile error and removed unneeded semicolon from zone code Added call to reload probe textures when a reloadTextures call is made Adjusted default directional light shadowmap settings to not be as extreme Added utility function to probe manager to allow any class to request a 'best fit' list of probes that would affect a given location, allowing other classes such as fog or particles to utilize IBL. Also updated probeManager's forward rendering to utilize same function to reduce code duplication. Shifted shape loader code to utilize assimp for loader consistency and testing Changed render bin used for SSAO postfx so it runs at the right time Made Core_Rendering module scan for assets Updated loose file references to a number of assets to follow proper formatting Refactored asset import code to follow a more consistent object heirarchy structure on importing assets, allowing more reliable cross-referencing between inbound items Updated asset import logic for materials/images so that they properly utilize ImageType. Images correctly save out the assigned image type, materials reference the images' type to know what map slot they should be used in. Importer logic also updated to better find-and-add associated images based on type. Cleaned up a bunch of old, outdated code in the asset importer Added initial handling for in-place importing of files without needing to process them through the UI. Added ability to edit module script from RMB context menu if torsion path is set Updated list field code for variable inspector to utilize correct ownerObject field
419 lines
13 KiB
C++
419 lines
13 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file DefaultLogger.cpp
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* @brief Implementation of DefaultLogger (and Logger)
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*/
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// Default log streams
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#include "Win32DebugLogStream.h"
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#include "StdOStreamLogStream.h"
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#include "FileLogStream.h"
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#include <assimp/StringUtils.h>
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#include <assimp/DefaultIOSystem.h>
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#include <assimp/NullLogger.hpp>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/ai_assert.h>
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#include <iostream>
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#include <stdio.h>
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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# include <thread>
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# include <mutex>
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std::mutex loggerMutex;
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#endif
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namespace Assimp {
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// ----------------------------------------------------------------------------------
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NullLogger DefaultLogger::s_pNullLogger;
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Logger *DefaultLogger::m_pLogger = &DefaultLogger::s_pNullLogger;
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static const unsigned int SeverityAll = Logger::Info | Logger::Err | Logger::Warn | Logger::Debugging;
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// ----------------------------------------------------------------------------------
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// Represents a log-stream + its error severity
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struct LogStreamInfo {
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unsigned int m_uiErrorSeverity;
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LogStream *m_pStream;
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// Constructor
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LogStreamInfo( unsigned int uiErrorSev, LogStream *pStream ) :
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m_uiErrorSeverity( uiErrorSev ),
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m_pStream( pStream ) {
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// empty
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}
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// Destructor
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~LogStreamInfo() {
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delete m_pStream;
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}
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};
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// ----------------------------------------------------------------------------------
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// Construct a default log stream
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LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
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const char* name /*= "AssimpLog.txt"*/,
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IOSystem* io /*= NULL*/)
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{
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switch (streams)
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{
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// This is a platform-specific feature
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case aiDefaultLogStream_DEBUGGER:
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#ifdef WIN32
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return new Win32DebugLogStream();
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#else
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return nullptr;
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#endif
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// Platform-independent default streams
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case aiDefaultLogStream_STDERR:
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return new StdOStreamLogStream(std::cerr);
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case aiDefaultLogStream_STDOUT:
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return new StdOStreamLogStream(std::cout);
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case aiDefaultLogStream_FILE:
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return (name && *name ? new FileLogStream(name,io) : nullptr );
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default:
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// We don't know this default log stream, so raise an assertion
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ai_assert(false);
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};
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// For compilers without dead code path detection
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return nullptr;
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}
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// ----------------------------------------------------------------------------------
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// Creates the only singleton instance
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Logger *DefaultLogger::create(const char* name /*= "AssimpLog.txt"*/,
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LogSeverity severity /*= NORMAL*/,
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unsigned int defStreams /*= aiDefaultLogStream_DEBUGGER | aiDefaultLogStream_FILE*/,
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IOSystem* io /*= NULL*/) {
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// enter the mutex here to avoid concurrency problems
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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std::lock_guard<std::mutex> lock(loggerMutex);
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#endif
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if ( m_pLogger && !isNullLogger() ) {
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delete m_pLogger;
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}
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m_pLogger = new DefaultLogger( severity );
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// Attach default log streams
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// Stream the log to the MSVC debugger?
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if ( defStreams & aiDefaultLogStream_DEBUGGER ) {
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m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_DEBUGGER ) );
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}
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// Stream the log to COUT?
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if ( defStreams & aiDefaultLogStream_STDOUT ) {
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m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_STDOUT ) );
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}
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// Stream the log to CERR?
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if ( defStreams & aiDefaultLogStream_STDERR ) {
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m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_STDERR ) );
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}
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// Stream the log to a file
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if ( defStreams & aiDefaultLogStream_FILE && name && *name ) {
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m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_FILE, name, io ) );
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}
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return m_pLogger;
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}
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// ----------------------------------------------------------------------------------
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void Logger::debug(const char* message) {
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// SECURITY FIX: otherwise it's easy to produce overruns since
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// sometimes importers will include data from the input file
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// (i.e. node names) in their messages.
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if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
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return;
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}
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return OnDebug(message);
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}
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// ----------------------------------------------------------------------------------
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void Logger::info(const char* message) {
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// SECURITY FIX: see above
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if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
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return;
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}
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return OnInfo(message);
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}
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// ----------------------------------------------------------------------------------
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void Logger::warn(const char* message) {
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// SECURITY FIX: see above
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if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
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return;
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}
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return OnWarn(message);
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}
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// ----------------------------------------------------------------------------------
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void Logger::error(const char* message) {
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// SECURITY FIX: see above
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if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
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return;
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}
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return OnError(message);
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}
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// ----------------------------------------------------------------------------------
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void DefaultLogger::set( Logger *logger ) {
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// enter the mutex here to avoid concurrency problems
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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std::lock_guard<std::mutex> lock(loggerMutex);
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#endif
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if ( nullptr == logger ) {
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logger = &s_pNullLogger;
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}
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if ( nullptr != m_pLogger && !isNullLogger() ) {
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delete m_pLogger;
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}
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DefaultLogger::m_pLogger = logger;
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}
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// ----------------------------------------------------------------------------------
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bool DefaultLogger::isNullLogger() {
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return m_pLogger == &s_pNullLogger;
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}
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// ----------------------------------------------------------------------------------
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Logger *DefaultLogger::get() {
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return m_pLogger;
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}
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// ----------------------------------------------------------------------------------
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// Kills the only instance
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void DefaultLogger::kill() {
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// enter the mutex here to avoid concurrency problems
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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std::lock_guard<std::mutex> lock(loggerMutex);
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#endif
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if ( m_pLogger == &s_pNullLogger ) {
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return;
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}
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delete m_pLogger;
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m_pLogger = &s_pNullLogger;
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}
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// ----------------------------------------------------------------------------------
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// Debug message
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void DefaultLogger::OnDebug( const char* message ) {
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if ( m_Severity == Logger::NORMAL ) {
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return;
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}
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static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
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char msg[Size];
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ai_snprintf(msg, Size, "Debug, T%u: %s", GetThreadID(), message);
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WriteToStreams( msg, Logger::Debugging );
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}
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// ----------------------------------------------------------------------------------
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// Logs an info
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void DefaultLogger::OnInfo( const char* message ){
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static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
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char msg[Size];
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ai_snprintf(msg, Size, "Info, T%u: %s", GetThreadID(), message );
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WriteToStreams( msg , Logger::Info );
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}
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// ----------------------------------------------------------------------------------
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// Logs a warning
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void DefaultLogger::OnWarn( const char* message ) {
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static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
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char msg[Size];
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ai_snprintf(msg, Size, "Warn, T%u: %s", GetThreadID(), message );
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WriteToStreams( msg, Logger::Warn );
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}
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// ----------------------------------------------------------------------------------
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// Logs an error
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void DefaultLogger::OnError( const char* message ) {
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static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
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char msg[ Size ];
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ai_snprintf(msg, Size, "Error, T%u: %s", GetThreadID(), message );
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WriteToStreams( msg, Logger::Err );
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}
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// ----------------------------------------------------------------------------------
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// Will attach a new stream
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bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity ) {
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if ( nullptr == pStream ) {
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return false;
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}
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if (0 == severity) {
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severity = Logger::Info | Logger::Err | Logger::Warn | Logger::Debugging;
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}
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for ( StreamIt it = m_StreamArray.begin();
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it != m_StreamArray.end();
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++it )
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{
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if ( (*it)->m_pStream == pStream ) {
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(*it)->m_uiErrorSeverity |= severity;
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return true;
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}
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}
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LogStreamInfo *pInfo = new LogStreamInfo( severity, pStream );
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m_StreamArray.push_back( pInfo );
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return true;
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}
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// ----------------------------------------------------------------------------------
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// Detach a stream
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bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity ) {
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if ( nullptr == pStream ) {
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return false;
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}
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if (0 == severity) {
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severity = SeverityAll;
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}
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bool res( false );
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for ( StreamIt it = m_StreamArray.begin(); it != m_StreamArray.end(); ++it ) {
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if ( (*it)->m_pStream == pStream ) {
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(*it)->m_uiErrorSeverity &= ~severity;
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if ( (*it)->m_uiErrorSeverity == 0 ) {
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// don't delete the underlying stream 'cause the caller gains ownership again
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(**it).m_pStream = nullptr;
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delete *it;
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m_StreamArray.erase( it );
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res = true;
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break;
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}
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return true;
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}
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}
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return res;
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}
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// ----------------------------------------------------------------------------------
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// Constructor
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DefaultLogger::DefaultLogger(LogSeverity severity)
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: Logger ( severity )
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, noRepeatMsg (false)
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, lastLen( 0 ) {
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lastMsg[0] = '\0';
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}
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// ----------------------------------------------------------------------------------
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// Destructor
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DefaultLogger::~DefaultLogger() {
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for ( StreamIt it = m_StreamArray.begin(); it != m_StreamArray.end(); ++it ) {
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// also frees the underlying stream, we are its owner.
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delete *it;
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}
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}
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// ----------------------------------------------------------------------------------
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// Writes message to stream
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void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev ) {
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ai_assert(nullptr != message);
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// Check whether this is a repeated message
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if (! ::strncmp( message,lastMsg, lastLen-1))
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{
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if (!noRepeatMsg)
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{
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noRepeatMsg = true;
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message = "Skipping one or more lines with the same contents\n";
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}
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else return;
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}
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else
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{
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// append a new-line character to the message to be printed
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lastLen = ::strlen(message);
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::memcpy(lastMsg,message,lastLen+1);
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::strcat(lastMsg+lastLen,"\n");
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message = lastMsg;
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noRepeatMsg = false;
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++lastLen;
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}
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for ( ConstStreamIt it = m_StreamArray.begin();
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it != m_StreamArray.end();
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++it)
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{
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if ( ErrorSev & (*it)->m_uiErrorSeverity )
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(*it)->m_pStream->write( message);
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}
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}
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// ----------------------------------------------------------------------------------
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// Returns thread id, if not supported only a zero will be returned.
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unsigned int DefaultLogger::GetThreadID()
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{
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// fixme: we can get this value via std::threads
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// std::this_thread::get_id().hash() returns a (big) size_t, not sure if this is useful in this case.
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#ifdef WIN32
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return (unsigned int)::GetCurrentThreadId();
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#else
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return 0; // not supported
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#endif
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}
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// ----------------------------------------------------------------------------------
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} // !namespace Assimp
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