mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2015 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "gfx/D3D11/gfxD3D11CardProfiler.h"
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#include "gfx/D3D11/gfxD3D11Device.h"
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#include "gfx/D3D11/gfxD3D11EnumTranslate.h"
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#include "platformWin32/videoInfo/wmiVideoInfo.h"
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#include "console/console.h"
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#include "gfx/primBuilder.h"
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GFXD3D11CardProfiler::GFXD3D11CardProfiler() : GFXCardProfiler()
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{
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}
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GFXD3D11CardProfiler::~GFXD3D11CardProfiler()
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{
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}
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void GFXD3D11CardProfiler::init()
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{
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U32 adapterIndex = D3D11->getAdaterIndex();
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WMIVideoInfo wmiVidInfo;
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if (wmiVidInfo.profileAdapters())
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{
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const PlatformVideoInfo::PVIAdapter &adapter = wmiVidInfo.getAdapterInformation(adapterIndex);
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mCardDescription = adapter.description;
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mChipSet = adapter.chipSet;
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mVersionString = adapter.driverVersion;
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mVideoMemory = adapter.vram;
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}
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Parent::init();
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}
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void GFXD3D11CardProfiler::setupCardCapabilities()
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{
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setCapability("maxTextureWidth", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
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setCapability("maxTextureHeight", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
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setCapability("maxTextureSize", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
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}
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bool GFXD3D11CardProfiler::_queryCardCap(const String &query, U32 &foundResult)
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{
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return false;
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}
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bool GFXD3D11CardProfiler::_queryFormat( const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips )
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{
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// D3D11 feature level should guarantee that any format is valid!
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return GFXD3D11TextureFormat[fmt] != DXGI_FORMAT_UNKNOWN;
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} |