Torque3D/Engine/source/T3D/missionArea.h
Daniel Buckmaster 093252ada3 Updated logic in MissionArea::getServerObject.
Before this function would iterate through every server-side object to
find a MissionArea. Now, it stores the server object in a static member
smServerObject. This member is updated in onAdd and onRemove, and returned
by getServerObject.
2012-11-14 09:25:38 +11:00

79 lines
2.3 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _MISSIONAREA_H_
#define _MISSIONAREA_H_
#ifndef _NETOBJECT_H_
#include "sim/netObject.h"
#endif
class MissionArea : public NetObject
{
private:
typedef NetObject Parent;
RectI mArea;
F32 mFlightCeiling;
F32 mFlightCeilingRange;
static MissionArea * smServerObject;
public:
MissionArea();
static RectI smMissionArea;
static MissionArea * getServerObject();
F32 getFlightCeiling() const { return mFlightCeiling; }
F32 getFlightCeilingRange() const { return mFlightCeilingRange; }
//
const RectI & getArea(){return(mArea);}
void setArea(const RectI & area);
/// @name SimObject Inheritance
/// @{
bool onAdd();
void onRemove();
void inspectPostApply();
static void initPersistFields();
/// @}
/// @name NetObject Inheritance
/// @{
enum NetMaskBits {
UpdateMask = BIT(0)
};
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
void unpackUpdate(NetConnection *conn, BitStream *stream);
/// @}
DECLARE_CONOBJECT(MissionArea);
};
#endif