Torque3D/Templates/BaseGame/game/tools/assetBrowser/scripts
Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements.
Streamlined the toolbar for the gui and world editors to utilize a stack, making the behavior and manipulation of toolbar elements significantly more consistent.
Added Settings and Asset Browser buttons to both gui and world editor toolbars for easier access.
Moved all tool toolbars over to work with the stack system to make them more consistent and better formatting
Added saving of asset browser's last position and extent so it remembers it on load.
Added editor setting to close the asset browser after completing a drag-n-drop action.
Added keybind to editor keybind list, making space toggle the asset browser
2021-09-01 01:12:16 -05:00
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assetTypes fixes for copypastas that somehow slipped in 2021-08-23 19:37:09 -05:00
templateFiles Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
addModuleWindow.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
addPackageWindow.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
assetBrowser.tscript Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 2021-09-01 01:12:16 -05:00
assetImport.tscript Implements shape preview caching for shape assets 2021-01-27 01:54:26 -06:00
assetImportConfig.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
assetImportConfigEditor.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
directoryHandling.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
editAsset.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
editModule.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
gameObjectCreator.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
looseFileAudit.tscript Fixes some conversion mistakes in the scripts 2021-01-19 21:32:31 +01:00
newAsset.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
popupMenus.tscript Fixes some conversion mistakes in the scripts 2021-01-19 21:32:31 +01:00
profiles.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
selectModule.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
selectPackage.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
selectPath.tscript Adjusts Forest object creation and forest item data creation/management to work with asset/module workflows 2021-02-21 02:04:13 -06:00