Torque3D/Engine/source/windowManager/win32
Areloch 2002d74b78 Issue found with PVS-Studio:
Many instances of a function or expression being used repeatedly, which can lower performance.

Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
..
win32CursorController.cpp Fix mem leak discovered during previous commit 2015-01-26 16:52:07 -05:00
win32CursorController.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win32SplashScreen.cpp Modified files for SDL2. 2015-01-18 22:52:29 +01:00
win32Window.cpp Modified files for SDL2. 2015-01-18 22:52:29 +01:00
win32Window.h Modified files for SDL2. 2015-01-18 22:52:29 +01:00
win32WindowMgr.cpp Issue found with PVS-Studio: 2015-07-13 22:51:17 -05:00
win32WindowMgr.h Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 2014-07-15 17:44:19 -05:00
winDispatch.cpp Modified files for SDL2. 2015-01-18 22:52:29 +01:00
winDispatch.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00