mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
-Now there is an internal name for openal and a default name for the device to be displayed
129 lines
3.4 KiB
C++
129 lines
3.4 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
#include "platform/platform.h"
|
|
|
|
#include "sfx/sfxProvider.h"
|
|
#include "sfx/openal/sfxALDevice.h"
|
|
#include "sfx/openal/aldlist.h"
|
|
#include "sfx/openal/LoadOAL.h"
|
|
|
|
#include "core/strings/stringFunctions.h"
|
|
#include "console/console.h"
|
|
#include "core/module.h"
|
|
|
|
|
|
class SFXALProvider : public SFXProvider
|
|
{
|
|
public:
|
|
|
|
SFXALProvider()
|
|
: SFXProvider( "OpenAL" ) { dMemset(&mOpenAL,0,sizeof(mOpenAL)); mALDL = NULL; }
|
|
virtual ~SFXALProvider();
|
|
|
|
protected:
|
|
OPENALFNTABLE mOpenAL;
|
|
ALDeviceList *mALDL;
|
|
|
|
struct ALDeviceInfo : SFXDeviceInfo
|
|
{
|
|
|
|
};
|
|
|
|
void init();
|
|
|
|
public:
|
|
SFXDevice *createDevice( const String& deviceName, bool useHardware, S32 maxBuffers );
|
|
|
|
};
|
|
|
|
MODULE_BEGIN( OpenAL )
|
|
|
|
MODULE_INIT_BEFORE( SFX )
|
|
MODULE_SHUTDOWN_AFTER( SFX )
|
|
|
|
SFXALProvider* mProvider;
|
|
|
|
MODULE_INIT
|
|
{
|
|
mProvider = new SFXALProvider;
|
|
}
|
|
|
|
MODULE_SHUTDOWN
|
|
{
|
|
delete mProvider;
|
|
}
|
|
|
|
MODULE_END;
|
|
|
|
void SFXALProvider::init()
|
|
{
|
|
if( LoadOAL10Library( NULL, &mOpenAL ) != AL_TRUE )
|
|
{
|
|
Con::printf( "SFXALProvider - OpenAL not available." );
|
|
return;
|
|
}
|
|
mALDL = new ALDeviceList( mOpenAL );
|
|
|
|
// Did we get any devices?
|
|
if ( mALDL->GetNumDevices() < 1 )
|
|
{
|
|
Con::printf( "SFXALProvider - No valid devices found!" );
|
|
return;
|
|
}
|
|
|
|
// Cool, loop through them, and caps em
|
|
const char *deviceFormat = "OpenAL v%d.%d %s";
|
|
|
|
char temp[256];
|
|
for( S32 i = 0; i < mALDL->GetNumDevices(); i++ )
|
|
{
|
|
ALDeviceInfo* info = new ALDeviceInfo;
|
|
|
|
info->internalName = String( mALDL->GetInternalDeviceName( i ) );
|
|
info->name = String( mALDL->GetDeviceName( i ) );
|
|
|
|
mDeviceInfo.push_back( info );
|
|
}
|
|
|
|
regProvider( this );
|
|
}
|
|
|
|
SFXALProvider::~SFXALProvider()
|
|
{
|
|
UnloadOAL10Library();
|
|
|
|
if (mALDL)
|
|
delete mALDL;
|
|
}
|
|
|
|
SFXDevice *SFXALProvider::createDevice( const String& deviceName, bool useHardware, S32 maxBuffers )
|
|
{
|
|
ALDeviceInfo *info = dynamic_cast< ALDeviceInfo* >
|
|
( _findDeviceInfo( deviceName) );
|
|
|
|
// Do we find one to create?
|
|
if (info)
|
|
return new SFXALDevice(this, mOpenAL, info->internalName, useHardware, maxBuffers);
|
|
|
|
return NULL;
|
|
}
|