mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-24 14:49:27 +00:00
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools |
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| .. | ||
| IODropdownDlg.asset.taml | ||
| IODropdownDlg.ed.gui | ||
| messageBox.ed.tscript | ||
| messageBoxOK.ed.gui | ||
| messageBoxOKBuy.ed.gui | ||
| messageBoxOKCancel.ed.gui | ||
| messageBoxOKCancelDetailsDlg.ed.gui | ||
| messageBoxYesNo.ed.gui | ||
| messageBoxYesNoCancel.ed.gui | ||
| messagePopup.ed.gui | ||
| MessagePopupDlg.asset.taml | ||
| toolsMessageBoxOKBuyDlg.asset.taml | ||
| toolsMessageBoxOKCancelDetailsDlg.asset.taml | ||
| toolsMessageBoxOKCancelDlg.asset.taml | ||
| toolsMessageBoxOKDlg.asset.taml | ||
| toolsMessageBoxYesNoCancelDlg.asset.taml | ||
| toolsMessageBoxYesNoDlg.asset.taml | ||