Torque3D/Templates/BaseGame/game/tools/assetBrowser/scripts/assetBrowser.tscript
Areloch 6487e2eede
Merge pull request #495 from JeffProgrammer/tsneo
TorqueScript Interpreter 2.0
2021-09-09 19:22:15 -05:00

2641 lines
78 KiB
Plaintext

//AssetBrowser.addToolbarButton
function AssetBrowser::addToolbarButton(%this)
{
%button = new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "0";
internalName = AssetBrowserBtn;
Enabled = "1";
isContainer = "0";
Profile = "ToolsGuiButtonProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "180 0";
Extent = "25 19";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
Command = "AssetBrowser.ShowDialog();";
tooltipprofile = "ToolsGuiToolTipProfile";
ToolTip = "Asset Browser";
hovertime = "750";
bitmapAsset = "ToolsModule:menuGrid_n_image";
bitmapMode = "Stretched";
buttonType = "PushButton";
groupNum = "0";
useMouseEvents = "0";
};
ToolsToolbarArray.add(%button);
EWToolsToolbar.setExtent((25 + 8) * (ToolsToolbarArray.getCount()) + 12 SPC "33");
}
//
function AssetBrowser::initialize(%this)
{
// manage preview array
if(!isObject(AssetPreviewArray))
new ArrayObject(AssetPreviewArray);
if(!isObject(%this.dirHandler))
{
%this.dirHandler = makedirectoryHandler(AssetBrowser-->filterTree, "cache,shaderCache", "");
%this.dirHandler.currentAddress = "data/";
}
AssetBrowser-->filterTree.buildIconTable( ":tools/classIcons/Prefab:tools/classIcons/Prefab" @
":tools/classIcons/SimSet:tools/classIcons/SimSet");
%this.isReImportingAsset = false;
%this.coreModulesFilter = false;
%this.toolsModulesFilter = false;
%this.onlyShowModulesWithAssets = false;
%this.folderPanelState = true;
%this.folderPanelSplit = 0;
%this.templateFilesPath = "tools/assetBrowser/scripts/templateFiles/";
//First, build our our list of active modules
%modulesList = ModuleDatabase.findModules(true);
AssetBrowser-->previewSlider.setValue(EditorSettings.value("Assets/Browser/previewTileSize", "1.0"));
AssetBrowser-->filterAssetsButton.setActive(true);
}
function AssetBrowser::onAdd(%this)
{
}
function AssetBrowser::onWake(%this)
{
%this.initialize();
}
function AssetBrowser::onDialogPop(%this)
{
%lastPosExt = AssetBrowserWindow.position SPC AssetBrowserWindow.extent;
EditorSettings.setValue("Assets/Browser/LastPosExt", %lastPosExt);
}
function AssetBrowser::restoreLastPosExt(%this)
{
%lastPosExt = EditorSettings.value("Assets/Browser/LastPosExt", "");
if(%lastPosExt !$= "")
{
AssetBrowserWindow.resize(getWord(%lastPosExt, 0), getWord(%lastPosExt, 1), getWord(%lastPosExt, 2), getWord(%lastPosExt, 3));
}
}
function contentTreeTabBook::onTabSelected(%this, %tabText, %tabIndex)
{
if(%tabText $= "Content")
{
//Force it to navigate to current active directory, which also rebuilds the
//tree
AssetBrowser.dirHandler.navigateTo(AssetBrowser.dirHandler.currentAddress);
}
else
{
AssetBrowser-->filterTree.clear();
AssetBrowser-->filterTree.buildVisibleTree(true);
}
}
//Filters
function AssetBrowser::showFilterPopup(%this)
{
BrowserVisibilityPopup.showPopup(Canvas);
}
function AssetBrowser::viewCoreModulesFilter(%this)
{
%oldVal = EditorSettings.value("Assets/Browser/showCoreModule", false);
%newVal = !%oldVal;
%this.coreModulesFilter = %newVal;
BrowserVisibilityPopup.checkItem(0,%newVal);
EditorSettings.setValue("Assets/Browser/showCoreModule", %newVal);
AssetBrowser.loadDirectories();
}
function AssetBrowser::viewToolsModulesFilter(%this)
{
%oldVal = EditorSettings.value("Assets/Browser/showToolsModule", false);
%newVal = !%oldVal;
%this.toolsModulesFilter = %newVal;
BrowserVisibilityPopup.checkItem(1,%newVal);
EditorSettings.setValue("Assets/Browser/showToolsModule", %newVal);
AssetBrowser.loadDirectories();
}
function AssetBrowser::viewPopulatedModulesFilter(%this)
{
%oldVal = EditorSettings.value("Assets/Browser/showOnlyPopulatedModule", false);
%newVal = !%oldVal;
BrowserVisibilityPopup.checkItem(2,%newVal);
EditorSettings.setValue("Assets/Browser/showOnlyPopulatedModule", %newVal);
AssetBrowser.loadDirectories();
}
function AssetBrowser::toggleShowingFolders(%this)
{
%oldVal = EditorSettings.value("Assets/Browser/showFolders", false);
%newVal = !%oldVal;
BrowserVisibilityPopup.checkItem(4,%newVal);
EditorSettings.setValue("Assets/Browser/showFolders", %newVal);
AssetBrowser.loadDirectories();
}
function AssetBrowser::toggleShowingEmptyFolders(%this)
{
%oldVal = EditorSettings.value("Assets/Browser/showEmptyFolders", false);
%newVal = !%oldVal;
BrowserVisibilityPopup.checkItem(5,%newVal);
EditorSettings.setValue("Assets/Browser/showEmptyFolders", %newVal);
AssetBrowser.refresh();
}
function AssetBrowser::toggleAssetTypeFilter(%this, %assetTypeIdx)
{
%isChecked = AssetTypeListPopup.isItemChecked(%assetTypeIdx);
//Clear existing filters
if(%assetTypeIdx == 0)
{
for(%i=0; %i < AssetFilterTypeList.Count() + 1; %i++)
{
AssetTypeListPopup.checkItem(%i, false);
}
AssetTypeListPopup.checkItem(0, true);
}
else
{
if(%isChecked)
{
%anyOtherFilters = false;
for(%i=1; %i < AssetFilterTypeList.Count() + 1; %i++)
{
if(%assetTypeIdx == %i)
continue;
if(AssetTypeListPopup.isItemChecked(%i))
{
%anyOtherFilters = true;
break;
}
}
}
if(%isChecked && !%anyOtherFilters)
{
for(%i=0; %i < AssetFilterTypeList.Count() + 1; %i++)
{
AssetTypeListPopup.checkItem(%i, false);
}
AssetTypeListPopup.checkItem(0, true);
}
else
{
AssetTypeListPopup.checkItem(0, false);
AssetTypeListPopup.checkItem(%assetTypeIdx, !%isChecked);
}
}
//Update the displayed search text!
//First, clear out the old type search term
for(%i=0; %i < AssetSearchTerms.count(); %i++)
{
%action = AssetSearchTerms.getKey(%i);
if(%action $= "type")
{
AssetSearchTerms.erase(%i);
%i--;
}
}
//Update our search terms
%newSearchPhrase = "";
for(%i=0; %i < AssetFilterTypeList.Count() + 1; %i++)
{
%isChecked = AssetTypeListPopup.isItemChecked(%i);
if(!%isChecked)
continue;
%itemText = AssetTypeListPopup.getItemText(%i);
if(%itemText $= "All")
continue;
AssetSearchTerms.add("type", %itemText);
}
%this.updateSearchTextFromFilter();
%this.rebuildAssetArray();
}
//
function AssetBrowser::selectAsset( %this, %asset )
{
if(AssetBrowser.selectCallback !$= "")
{
// The callback function should be ready to intake the returned material
//eval("materialEd_previewMaterial." @ %propertyField @ " = " @ %value @ ";");
if( AssetBrowser.returnType $= "name" )
{
// TODO!
%name = "";
eval( "" @ AssetBrowser.selectCallback @ "(" @ %name @ ");");
}
else
{
%command = "" @ AssetBrowser.selectCallback @ "(\"" @ %asset @ "\");";
eval(%command);
}
}
else
{
//try just setting the asset
%this.changeAsset();
}
Inspector.refresh();
AssetBrowser.hideDialog();
}
function AssetBrowser::showDialog( %this, %AssetTypeFilter, %selectCallback, %targetObj, %fieldName, %returnType)
{
// Set the select callback
AssetBrowser.selectCallback = %selectCallback;
AssetBrowser.returnType = %returnType;
AssetBrowser.assetTypeFilter = %AssetTypeFilter;
AssetBrowser.fieldTargetObject = %targetObj;
AssetBrowser.fieldTargetName = %fieldName;
Canvas.popDialog(AssetBrowser);
Canvas.pushDialog(AssetBrowser);
AssetBrowser.setVisible(1);
AssetBrowserWindow.setVisible(1);
AssetBrowserWindow.selectWindow();
//If we're special-case filtering(like for selecting a given type), then ignore our normal
//visibility filter
if(%AssetTypeFilter !$= "")
{
AssetBrowser-->filterAssetsButton.setActive(false);
}
else
{
AssetBrowser-->filterAssetsButton.setActive(true);
}
if(%selectCallback $= "")
{
//we're not in selection mode, so just hide the select button
%this-->SelectButton.setHidden(true);
%this.selectMode = 0;
}
else
{
%this-->SelectButton.setHidden(false);
%this.selectMode = 1;
}
AssetBrowser.loadDirectories();
AssetBrowser.restoreLastPosExt();
}
function AssetBrowser::hideDialog( %this )
{
AssetBrowser.setVisible(1);
AssetBrowserWindow.setVisible(1);
Canvas.popDialog(AssetBrowser_addModule);
Canvas.popDialog(ImportAssetWindow);
Canvas.popDialog(AssetBrowser);
}
function AssetBrowser::toggleDialog( %this )
{
if(AssetBrowser.isAwake())
{
AssetBrowser.hideDialog();
}
else
{
AssetBrowser.showDialog();
}
}
function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
{
if(!isObject(%this.previewData))
{
%this.previewData = new ScriptObject();
}
AssetPreviewArray.empty();
%previewImage = "core/art/warnmat";
if(/*%moduleName !$= "" && */ModuleDatabase.findModule(%moduleName, 1) !$= "")
{
%assetDesc = AssetDatabase.acquireAsset(%asset);
%assetName = AssetDatabase.getAssetName(%asset);
%assetType = AssetDatabase.getAssetType(%asset);
}
else
{
//special-case entry
if(getFieldCount(%asset) > 1)
{
%assetType = getField(%asset,0);
%assetName = getField(%asset, 1);
%sdfasdgah = true;
if(%assetType $= "Folder")
{
%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "Datablock")
{
%assetDesc = %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "LooseFile")
{
%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
%fullPath = strreplace(%fullPath, ".", "-");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "Prefab")
{
%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
%fullPath = strreplace(%fullPath, ".", "-");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "Cpp")
{
%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
%fullPath = strreplace(%fullPath, ".", "-");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "tscript")
{
%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
%fullPath = strreplace(%fullPath, ".", "-");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;
}
else if(%assetType $= "Creator")
{
%assetDesc = %assetName;
%assetDesc.assetType = %assetType;
%moduleName = %assetDesc;
}
}
/*%fullPath = %moduleName !$= "" ? %moduleName @ "/" @ %assetName : %assetName;
%fullPath = strreplace(%fullPath, "/", "_");
if(isObject(%fullPath))
%assetDesc = %fullPath;
else
%assetDesc = new ScriptObject(%fullPath);
%assetDesc.dirPath = %moduleName;
%assetDesc.assetName = %assetName;
%assetDesc.description = %moduleName @ "/" @ %assetName;
%assetDesc.assetType = %assetType;*/
//%assetName = %asset;
//%assetType = "Folder";
}
%previewSize = 100 SPC 100;
%previewBounds = 20;
%tooltip = %assetName;
%doubleClickCommand = "AssetBrowser.editAsset( "@%assetDesc@" );";
%textBottomPad = 20;
%previewButton = new GuiIconButtonCtrl()
{
class = "AssetBrowserPreviewButton";
useMouseEvents = true;
iconLocation = "Center";
sizeIconToButton = true;
makeIconSquare = true;
textLocation = "Bottom";
extent = %previewSize.x SPC %previewSize.y + %textBottomPad;
buttonType = "RadioButton";
profile = ToolsGuiDefaultProfile;
};
%previewScaleSize = AssetBrowser-->previewSlider.getValue();
if(%previewScaleSize $= "")
{
%previewScaleSize = 1;
AssetBrowser-->previewSlider.setValue(1);
}
if(%previewScaleSize == 0)
{
%previewButton.iconLocation = "Left";
%previewButton.textLocation = "Right";
%previewButton.setextent(120,20);
}
else
{
%size = %previewSize.x * %previewScaleSize;
%previewButton.setextent(%size,%size + %textBottomPad);
}
//%previewButton.extent = %previewSize.x + %previewBounds SPC %previewSize.y + %previewBounds + 24;
%previewButton.assetName = %assetName;
%previewButton.moduleName = %moduleName;
%previewButton.assetType = %assetType;
//Build out the preview
%buildCommand = %this @ ".build" @ %assetType @ "Preview(\"" @ %assetDesc @ "\"," @ %this.previewData @ ");";
eval(%buildCommand);
//debug dump
%tooltip = %this.previewData.tooltip;
%assetName = %this.previewData.assetName;
%previewImage = %this.previewData.previewImage;
%doubleClickCommand = %this.previewData.doubleClickCommand;
%previewButton.assetName = %assetName;
%previewButton.moduleName = %moduleName;
%previewButton.assetType = %assetType;
%previewButton.bitmapAsset = %this.previewData.previewImage;
%previewButton.profile = "AssetBrowserPreview" @ %previewButton.assetType;
%previewButton.tooltip = %this.previewData.tooltip;
%previewButton.Command = "AssetBrowser.updateSelection( $ThisControl.assetName, $ThisControl.moduleName );";
%previewButton.altCommand = %doubleClickCommand;
%previewButton.text = %this.previewData.assetName;
%previewButton.text.originalAssetName = %this.previewData.assetName;
// add to the gui control array
AssetBrowser-->assetList.add(%previewButton);
// add to the array object for reference later
AssetPreviewArray.add( %previewButton, %this.previewData.previewImage );
}
function AssetBrowser::refresh(%this)
{
if(!%this.dirty)
{
%this.dirty = true;
%this.schedule(1, "doRefresh");
}
}
function AssetBrowser::doRefresh(%this)
{
if(%this.dirty)
{
%this.navigateTo(%this.dirHandler.currentAddress);
//Forces a clean collapse of the tree for any not-really-exposed items
%dataItem = AssetBrowser-->filterTree.findItemByName("data");
AssetBrowser-->filterTree.expandItem(%dataItem, false);
AssetBrowser-->filterTree.expandItem(%dataItem);
%this.dirty = false;
}
}
//
//
/*function AssetPreviewButton::onClick(%this)
{
echo("CLICKED AN ASSET PREVIEW BUTTON");
}
function AssetPreviewButton::onDoubleClick(%this)
{
echo("DOUBLE CLICKED AN ASSET PREVIEW BUTTON");
}*/
//
//
function assetBrowserPreviewSlider::onMouseDragged(%this)
{
EditorSettings.setValue("Assets/Browser/previewTileSize", %this.getValue());
AssetBrowser.refresh();
}
function AssetBrowser::loadDirectories( %this )
{
AssetBrowser-->filterTree.clear();
%dataItem = AssetBrowser-->filterTree.insertItem(0, "Content");
AssetBrowser-->filterTree.collectionsIdx = AssetBrowser-->filterTree.insertItem(1, "Collections");
AssetBrowser-->filterTree.modulesIdx = AssetBrowser-->filterTree.insertItem(1, "Modules");
%dataItem = AssetBrowser-->filterTree.insertItem(AssetBrowser-->filterTree.modulesIdx, "data");
AssetBrowser-->filterTree.tagsIdx = AssetBrowser-->filterTree.insertItem(1, "Tags");
AssetBrowser-->filterTree.creatorIdx = AssetBrowser-->filterTree.insertItem(1, "Creator");
%this.dirHandler.loadFolders("data", %dataItem);
%this.loadCollectionSets();
%this.loadTags();
%this.loadCreatorClasses();
//If set to, show core
if(EditorSettings.value("Assets/Browser/showCoreModule", false) == 1)
{
%coreItem = AssetBrowser-->filterTree.insertItem(AssetBrowser-->filterTree.modulesIdx, "core");
%this.dirHandler.loadFolders("core", %coreItem);
}
//If set to, show tools
if(EditorSettings.value("Assets/Browser/showToolsModule", false) == 1)
{
%toolsItem = AssetBrowser-->filterTree.insertItem(AssetBrowser-->filterTree.modulesIdx, "tools");
%this.dirHandler.loadFolders("tools", %toolsItem);
}
//Add Non-Asset Scripted Objects. Datablock, etc based
/*%category = getWord( %breadcrumbPath, 1 );
%dataGroup = "DataBlockGroup";
if(%dataGroup.getCount() != 0)
{
%scriptedItem = AssetBrowser-->filterTree.insertItem(1, "Scripted");
for ( %i = 0; %i < %dataGroup.getCount(); %i++ )
{
%obj = %dataGroup.getObject(%i);
// echo ("Obj: " @ %obj.getName() @ " - " @ %obj.category );
//if ( %obj.category $= "" && %obj.category == 0 )
// continue;
%dbFilename = %obj.getFileName();
%dbFilePath = filePath(%dbFilename);
if(%breadcrumbPath $= %dbFilePath)
{
//if ( %breadcrumbPath $= "" )
//{
%catItem = AssetBrowser-->filterTree.findItemByName(%obj.category);
if(%catItem == 0)
AssetBrowser-->filterTree.insertItem(%scriptedItem, %obj.category, "scripted");
/*%ctrl = %this.findIconCtrl( %obj.category );
if ( %ctrl == -1 )
{
%this.addFolderIcon( %obj.category );
}*/
//}
/*else if ( %breadcrumbPath $= %obj.category )
{
AssetBrowser-->filterTree.insertItem(%scriptedItem, %obj.getName());
}*/
//}
//}
// }
AssetPreviewArray.empty();
AssetBrowser-->filterTree.buildVisibleTree(true);
//Remove any modules that have no assets if we have that filter on
if(%this.onlyShowModulesWithAssets)
{
%modulesList = ModuleDatabase.findModules();
for(%i=0; %i < getWordCount(%modulesList); %i++)
{
%moduleName = getWord(%modulesList, %i).ModuleId;
%moduleItemId = AssetBrowser-->filterTree.findItemByName(%moduleName);
if(AssetBrowser-->filterTree.isParentItem(%moduleItemId) == false)
AssetBrowser-->filterTree.removeItem(%moduleItemId);
}
}
//special handling for selections
if(AssetBrowser.newModuleId !$= "")
{
AssetBrowser-->filterTree.clearSelection();
%newModuleItem = AssetBrowser-->filterTree.findItemByName(AssetBrowser.newModuleId);
AssetBrowser-->filterTree.selectItem(%newModuleItem);
AssetBrowser.newModuleId = "";
}
//%dataItem = AssetBrowser-->filterTree.findItemByName("data");
//AssetBrowser-->filterTree.expandItem(%dataItem);
AssetBrowser.dirHandler.expandTreeToAddress(AssetBrowser.dirHandler.currentAddress);
%selectedItem = AssetBrowser.dirHandler.getFolderTreeItemFromAddress(AssetBrowser.dirHandler.currentAddress);
AssetBrowser-->filterTree.scrollVisibleByObjectId(%selectedItem);
AssetBrowser-->filterTree.buildVisibleTree(true);
AssetBrowser.refresh();
}
function AssetBrowser::updateSelection( %this, %asset, %moduleName )
{
/*%isAssetBorder = 0;
eval("%isAssetBorder = isObject(AssetBrowser-->"@%asset@"Border);");
if( %isAssetBorder )
{
eval( "AssetBrowser-->"@%asset@"Border.setStateOn(1);");
}
%isAssetBorderPrevious = 0;
eval("%isAssetBorderPrevious = isObject(AssetBrowser-->"@%this.prevSelectedMaterialHL@"Border);");
if( %isAssetBorderPrevious )
{
eval( "AssetBrowser-->"@%this.prevSelectedMaterialHL@"Border.setStateOn(0);");
}*/
//If we had an existing selected assetDef, clear the reference
if(isObject(AssetBrowser.selectedAssetDef))
AssetDatabase.releaseAsset(AssetBrowser.selectedAssetDef.getAssetId());
//AssetBrowser.selectedMaterial = %asset;
AssetBrowser.selectedAsset = %moduleName@":"@%asset;
//If it's got slashes, it's a path so it's actually a folder item, not an asset
if(strstr(%moduleName, "/") != -1)
return;
//Otherwise, it's an asset so we'll select the definition while we're at it
AssetBrowser.selectedAssetDef = AssetDatabase.acquireAsset(AssetBrowser.selectedAsset);
//AssetBrowser.selectedPreviewImagePath = %previewImagePath;
//%this.prevSelectedMaterialHL = %asset;
}
function AssetBrowser::loadCollectionSets(%this)
{
//Process any datablocks and populate their lists categories as tags as well
%collectionsItem = AssetBrowser-->filterTree.collectionsIdx;
%collectionsCount = AssetBrowserCollectionSets.value("CollectionSetCount", 0);
for ( %i = 0; %i < %collectionsCount; %i++ )
{
%collection = AssetBrowserCollectionSets.value("Collection"@%i, "");
%collectionName = getField(%collection, 0);
%collectionTerm = getField(%collection, 1);
AssetBrowser-->filterTree.insertItem(%collectionsItem, %collectionName, %collectionTerm);
}
}
function AssetBrowser::setCollectionSetActive(%this, %collectionSet)
{
AssetBrowserSearchFilter.setText(%collectionSet);
AssetBrowserSearchFilter.onReturn();
}
function AssetBrowser::loadTags(%this)
{
//Process any datablocks and populate their lists categories as tags as well
%dataGroup = "DataBlockGroup";
%tagItem = AssetBrowser-->filterTree.tagsIdx;
for ( %i = 0; %i < %dataGroup.getCount(); %i++ )
{
%obj = %dataGroup.getObject(%i);
// echo ("Obj: " @ %obj.getName() @ " - " @ %obj.category );
if ( %obj.category $= "" && %obj.category == 0 )
continue;
%tagChildItem = AssetBrowser-->filterTree.findChildItemByName(%tagItem, %obj.category);
if(%tagChildItem == 0)
{
//Didn't already exist, so register it in
AssetBrowser-->filterTree.insertItem(%tagItem, %obj.category);
}
}
}
function AssetBrowser::setTagActive(%this, %tag)
{
%found = false;
for(%i=0; %i < AssetSearchTerms.count(); %i++)
{
%action = AssetSearchTerms.getKey(%i);
%word = AssetSearchTerms.getValue(%i);
if(%action $= "tag" && %word $= %tag)
{
//If we found it, we just remove it from our list, toggling it off
AssetSearchTerms.erase(%i);
%found = true;
}
}
//If we didn't find it, we're going to add it into our list
if(!%found)
{
AssetSearchTerms.add("tag", %tag);
}
%this.updateSearchTextFromFilter();
%this.rebuildAssetArray();
}
function AssetBrowser::loadCreatorClasses(%this)
{
// Just so we can recall this method for testing changes
// without restarting.
if ( isObject( %this.creatorClassArray ) )
%this.creatorClassArray.delete();
%this.creatorClassArray = new ArrayObject();
%this.creatorClassArray.caseSensitive = true;
//%this.setListView( true );
%this.beginCreatorGroup( "Environment" );
// Removed Prefab as there doesn't really seem to be a point in creating a blank one
//%this.addCreatorClass( "Prefab", "Prefab" );
%this.addCreatorClass( "SkyBox", "Sky Box" );
%this.addCreatorClass( "CloudLayer", "Cloud Layer" );
%this.addCreatorClass( "BasicClouds", "Basic Clouds" );
%this.addCreatorClass( "ScatterSky", "Scatter Sky" );
%this.addCreatorClass( "Sun", "Basic Sun" );
%this.addCreatorClass( "Lightning" );
%this.addCreatorClass( "WaterBlock", "Water Block" );
%this.addCreatorClass( "SFXEmitter", "Sound Emitter" );
%this.addCreatorClass( "Precipitation" );
%this.addCreatorClass( "ParticleEmitterNode", "Particle Emitter" );
// Legacy features. Users should use Ground Cover and the Forest Editor.
//%this.addCreatorClass( "fxShapeReplicator", "Shape Replicator" );
//%this.addCreatorClass( "fxFoliageReplicator", "Foliage Replicator" );
%this.addCreatorClass( "PointLight", "Point Light" );
%this.addCreatorClass( "SpotLight", "Spot Light" );
%this.addCreatorClass( "GroundCover", "Ground Cover" );
%this.addCreatorClass( "TerrainBlock", "Terrain Block" );
%this.addCreatorClass( "GroundPlane", "Ground Plane" );
%this.addCreatorClass( "WaterPlane", "Water Plane" );
%this.addCreatorClass( "PxCloth", "Cloth" );
%this.addCreatorClass( "ForestWindEmitter", "Wind Emitter" );
%this.addCreatorClass( "DustEmitter", "Dust Emitter" );
%this.addCreatorClass( "DustSimulation", "Dust Simulation" );
%this.addCreatorClass( "DustEffecter", "Dust Effecter" );
%this.endCreatorGroup();
%this.beginCreatorGroup( "Level" );
%this.addCreatorClass("MissionArea", "Mission Area" );
%this.addCreatorClass("Path" );
%this.addCreatorClass("Marker", "Path Node" );
%this.addCreatorClass("Trigger" );
%this.addCreatorClass("PhysicalZone", "Physical Zone" );
%this.addCreatorClass("Camera" );
%this.addCreatorClass( "LevelInfo", "Level Info" );
%this.addCreatorClass( "TimeOfDay", "Time of Day" );
%this.addCreatorClass( "Zone", "Zone" );
%this.addCreatorClass( "Portal", "Zone Portal" );
%this.addCreatorClass( "SpawnSphere", "Player Spawn Sphere"/*, "PlayerDropPoint"*/ );
%this.addCreatorClass( "SpawnSphere", "Observer Spawn Sphere"/*, "ObserverDropPoint"*/ );
%this.addCreatorClass( "SFXSpace", "Sound Space" );
%this.addCreatorClass( "OcclusionVolume", "Occlusion Volume" );
%this.endCreatorGroup();
%this.beginCreatorGroup( "System" );
%this.addCreatorClass( "SimGroup" );
%this.addCreatorClass( "AIPathGroup" );
%this.endCreatorGroup();
%this.beginCreatorGroup( "ExampleObjects" );
%this.addCreatorClass( "RenderObjectExample" );
%this.addCreatorClass( "RenderMeshExample" );
%this.addCreatorClass( "RenderShapeExample" );
%this.endCreatorGroup();
%this.creatorClassArray.sortk();
}
function AssetBrowser::beginCreatorGroup(%this, %group)
{
AssetBrowser-->filterTree.insertItem(AssetBrowser-->filterTree.creatorIdx, %group);
%this.currentCreatorGroup = %group;
}
function AssetBrowser::endCreatorGroup(%this, %group)
{
%this.currentCreatorGroup = "";
}
function AssetBrowser::addCreatorClass(%this, %class, %name, %buildfunc)
{
if( !isClass(%class) )
return;
if ( %name $= "" )
%name = %class;
// TODO
%group = "";
if ( %this.currentCreatorGroup !$= "" && %group $= "" )
%group = %this.currentCreatorGroup;
if ( %class $= "" || %group $= "" )
{
warn( "AssetBrowser::addCreatorClass, invalid parameters!" );
return;
}
if(%buildfunc $= "")
{
%method = "build" @ %buildfunc;
if( !ObjectBuilderGui.isMethod( %method ) )
%method = "build" @ %class;
if( !ObjectBuilderGui.isMethod( %method ) )
%cmd = "return new " @ %class @ "();";
else
%cmd = "ObjectBuilderGui." @ %method @ "();";
%buildfunc = "ObjectBuilderGui.newObjectCallback = \"AssetBrowser.onFinishCreateObject\"; EWCreatorWindow.createObject( \"" @ %cmd @ "\" );";
}
%args = new ScriptObject();
%args.val[0] = %class;
%args.val[1] = %name;
%args.val[2] = %buildfunc;
%this.creatorClassArray.push_back( %group, %args );
}
//
//needs to be deleted with the persistence manager and needs to be blanked out of the matmanager
//also need to update instances... i guess which is the tricky part....
function AssetBrowser::showDeleteDialog( %this )
{
%material = AssetBrowser.selectedAsset;
%secondFilter = "MaterialFilterMappedArray";
%secondFilterName = "Mapped";
for( %i = 0; %i < MaterialFilterUnmappedArray.count(); %i++ )
{
if( MaterialFilterUnmappedArray.getValue(%i) $= %material )
{
%secondFilter = "MaterialFilterUnmappedArray";
%secondFilterName = "Unmapped";
break;
}
}
if( isObject( %material ) )
{
toolsMessageBoxYesNoCancel("Delete Material?",
"Are you sure you want to delete<br><br>" @ %material.getName() @ "<br><br> Material deletion won't take affect until the engine is quit.",
"AssetBrowser.deleteMaterial( " @ %material @ ", " @ %secondFilter @ ", " @ %secondFilterName @" );",
"",
"" );
}
}
function AssetBrowser::deleteMaterial( %this, %materialName, %secondFilter, %secondFilterName )
{
if( !isObject( %materialName ) )
return;
for( %i = 0; %i <= MaterialFilterAllArray.countValue( %materialName ); %i++)
{
%index = MaterialFilterAllArray.getIndexFromValue( %materialName );
MaterialFilterAllArray.erase( %index );
}
MaterialFilterAllArrayCheckbox.setText("All ( " @ MaterialFilterAllArray.count() - 1 @ " ) ");
%checkbox = %secondFilter @ "Checkbox";
for( %k = 0; %k <= %secondFilter.countValue( %materialName ); %k++)
{
%index = %secondFilter.getIndexFromValue( %materialName );
%secondFilter.erase( %index );
}
%checkbox.setText( %secondFilterName @ " ( " @ %secondFilter.count() - 1 @ " ) ");
for( %i = 0; %materialName.getFieldValue("materialTag" @ %i) !$= ""; %i++ )
{
%materialTag = %materialName.getFieldValue("materialTag" @ %i);
for( %j = AssetBrowser.staticFilterObjects; %j < AssetBrowser-->filterArray.getCount() ; %j++ )
{
if( %materialTag $= AssetBrowser-->filterArray.getObject(%j).getObject(0).filter )
{
%count = getWord( AssetBrowser-->filterArray.getObject(%j).getObject(0).getText(), 2 );
%count--;
AssetBrowser-->filterArray.getObject(%j).getObject(0).setText( %materialTag @ " ( "@ %count @ " )");
}
}
}
UnlistedMaterials.add( "unlistedMaterials", %materialName );
if( %materialName.getFilename() !$= "" &&
%materialName.getFilename() !$= "tools/gui/AssetBrowser.ed.gui" &&
%materialName.getFilename() !$= "tools/materialEditor/scripts/materialEditor.ed." @ $TorqueScriptFileExtension )
{
AssetBrowserPerMan.removeObjectFromFile(%materialName);
AssetBrowserPerMan.saveDirty();
}
AssetBrowser.preloadFilter();
}
function AssetBrowser::thumbnailCountUpdate(%this)
{
$Pref::AssetBrowser::ThumbnailCountIndex = AssetBrowser-->materialPreviewCountPopup.getSelected();
AssetBrowser.LoadFilter( AssetBrowser.currentFilter, AssetBrowser.currentStaticFilter );
}
function AssetBrowser::toggleTagFilterPopup(%this)
{
if(TagFilterWindow.visible)
TagFilterWindow.visible = false;
else
TagFilterWindow.visible = true;
return;
%assetQuery = new AssetQuery();
%numAssetsFound = AssetDatabase.findAllAssets(%assetQuery);
for( %i=0; %i < %numAssetsFound; %i++)
{
%assetId = %assetQuery.getAsset(%i);
//first, get the asset's module, as our major categories
%module = AssetDatabase.getAssetModule(%assetId);
%moduleName = %module.moduleId;
//check that we don't re-add it
%moduleItemId = AssetBrowser-->filterTree.findItemByName(%moduleName);
if(%moduleItemId == -1 || %moduleItemId == 0)
%moduleItemId = AssetBrowser-->filterTree.insertItem(1, %module.moduleId, "", "", 1, 2);
//now, add the asset's category
%assetType = AssetDatabase.getAssetCategory(%assetId);
// TODO?
%text = "";
%var = "";
%cmd = "";
%textLength = strlen(%text);
// end todo
%checkBox = new GuiCheckBoxCtrl()
{
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "ToolsGuiCheckBoxListProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "0 0";
Extent = (%textLength * 4) @ " 18";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
Variable = %var;
tooltipprofile = "ToolsGuiToolTipProfile";
hovertime = "1000";
text = %text;
groupNum = "-1";
buttonType = "ToggleButton";
useMouseEvents = "0";
useInactiveState = "0";
Command = %cmd;
};
TagFilterList.add(%checkBox);
}
}
function AssetBrowser::changeAsset(%this)
{
//alright, we've selectd an asset for a field, so time to set it!
if(%this.fieldTargetName $= "")
%cmd = %this.fieldTargetObject @ ".apply(\""@ %this.selectedAsset @ "\");";
else
%cmd = %this.fieldTargetObject @ "." @ %this.fieldTargetName @ "=\"" @ %this.selectedAsset @ "\";";
echo("Changing asset via the " @ %cmd @ " command");
eval(%cmd);
//Flag us as dirty for editing purposes
EWorldEditor.setSceneAsDirty();
}
function AssetBrowser::reImportAsset(%this)
{
//Find out what type it is
%assetDef = AssetDatabase.acquireAsset(EditAssetPopup.assetId);
%assetType = AssetDatabase.getAssetType(EditAssetPopup.assetId);
if(%assetType $= "ShapeAsset" || %assetType $= "ImageAsset" || %assetType $= "SoundAsset")
{
AssetBrowser.isAssetReImport = true;
AssetBrowser.reImportingAssetId = EditAssetPopup.assetId;
%reimportingPath = %assetDef.originalFilePath;
//first, double-check we have an originating file. if we don't then we need to basically go out looking for it
if(!isFile(%assetDef.originalFilePath))
{
//if(%assetType $= "ImageAsset")
// %filters = "";
//TODO
%currentFile = "";
%dlg = new OpenFileDialog()
{
Filters = "(All Files (*.*)|*.*|";
DefaultFile = %currentFile;
ChangePath = false;
MustExist = true;
MultipleFiles = false;
forceRelativePath = false;
};
if ( %dlg.Execute() )
{
%reimportingPath = %dlg.FileName;
}
%dlg.delete();
}
AssetBrowser.onBeginDropFiles();
AssetBrowser.onDropFile(%reimportingPath);
AssetBrowser.onEndDropFiles();
%module = AssetDatabase.getAssetModule(EditAssetPopup.assetId);
//get the selected module data
ImportAssetModuleList.setText(%module.ModuleId);
}
}
//
//
// RMB context popups
function AssetBrowserPreviewButton::onRightClick(%this)
{
AssetBrowser.selectedAssetPreview = %this;
EditAssetPopup.assetId = %this.moduleName @ ":" @ %this.assetName;
EditAssetPopup.assetType = %this.assetType;
%assetType = %this.assetType;
//Do some enabling/disabling of options depending on asset type
EditAssetPopup.enableItem(0, true);
EditAssetPopup.enableItem(7, true);
//Is it an editable type?
if(%assetType $= "ImageAsset" /*|| %assetType $= "GameObjectAsset"*/ || %assetType $= "CppAsset")
{
EditAssetPopup.enableItem(0, false);
}
//Is it an importable type?
if(%assetType $= "GameObjectAsset" || %assetType $= "ComponentAsset" || %assetType $= "GUIAsset" || %assetType $= "LevelAsset"
|| %assetType $= "MaterialAsset" || %assetType $= "ParticleAsset" || %assetType $= "PostEffectAsset" || %assetType $= "ScriptAsset"
|| %assetType $= "StateMachineAsset")
{
EditAssetPopup.enableItem(7, false);
}
if(%assetType $= "LevelAsset")
{
EditLevelAssetPopup.showPopup(Canvas);
}
else if(%assetType $= "Folder")
{
EditFolderPopup.dirPath = %this.moduleName @ "/" @ %this.assetName;
EditFolderPopup.showPopup(Canvas);
}
else if(%assetType $= "TerrainAsset")
{
EditTerrainAssetPopup.showPopup(Canvas);
}
else
{
EditAssetPopup.showPopup(Canvas);
}
if(%assetType $= "Folder")
{
EditAssetPopup.assetId = %this.moduleName @ "/" @ %this.assetName;
}
}
//function AssetListPanel::onRightMouseDown(%this)
function AssetListPanelInputs::onRightMouseDown(%this)
{
AddNewAssetPopup.showPopup(Canvas);
}
function AssetBrowserFilterTree::onRightMouseDown(%this, %itemId)
{
%count = %this.getSelectedItemsCount();
%itemText = %this.getItemText(%itemId);
%parentItem = %this.getParentItem(%itemId);
if(%parentItem == %this.tagsIdx)
{
}
else if(%parentItem == %this.collectionsIdx)
{
EditCollectionSets.showPopup(Canvas);
AssetBrowser.selectedCollectionSet = %itemText;
}
else if(%parentItem == %this.creatorIdx)
{
}
else
{
if( %this.getSelectedItemsCount() > 0 && (%itemText !$= "data" && %itemText !$="core" && %itemText !$= "tools"))
{
//AddNewAssetPopup.showPopup(Canvas);
//We have something clicked, so figure out if it's a sub-filter or a module filter, then push the correct
//popup menu
%parentItem = %this.getParentItem(%itemId);
if(%this.getItemText(%parentItem) $= "data") //if it's a data module, continue
{
//find out if it's a folder or a module!
if(ModuleDatabase.findModule(%itemText))
{
//yep, module, push the all-inclusive popup
EditModulePopup.showPopup(Canvas);
//also set the module value for creation info
AssetBrowser.selectedModule = %itemText;
}
else
{
EditNonModulePopup.showPopup(Canvas);
EditNonModulePopup.targetFolder = %itemText;
}
}
else
{
EditFolderPopup.showPopup(Canvas);
EditFolderPopup.assetType = "Folder";
}
}
else if(%itemText $= "data")
{
AddNewModulePopup.showPopup(Canvas);
}
else if(%itemText $= "tools")
{
AddNewToolPopup.showPopup(Canvas);
}
}
}
//
//
//
function AssetBrowser::openAssetSettings(%this)
{
ESettingsWindow.toggleEditorSettings();
%assetEditIndex = ESettingsWindowList.findTextIndex("Asset Editing");
ESettingsWindowList.setSelectedRow( %assetEditIndex );
}
function AssetBrowser::showVisibiltyOptions(%this)
{
BrowserVisibilityPopup.showPopup(Canvas);
}
function AssetBrowser::saveCurrentFiltersAsCollection(%this)
{
%colSetName = CreateNewCollectionSetCtrl-->collectionSetName.getText();
if(%colSetName $= "")
{
error("Collection Sets require a name!");
}
%collectionsCount = AssetBrowserCollectionSets.value("CollectionSetCount", 0);
%collectionsCount += 1;
AssetBrowserCollectionSets.setValue("CollectionSetCount", %collectionsCount);
%collection = %colSetName TAB AssetBrowserSearchFilter.getText();
AssetBrowserCollectionSets.setValue("Collection"@%collectionsCount-1, %collection);
%success = AssetBrowserCollectionSets.write();
AssetBrowser.loadDirectories();
}
function AssetBrowser::deleteCollectionSet(%this)
{
%collectionsCount = AssetBrowserCollectionSets.value("CollectionSetCount", 0);
%tempCollectionListCount = 0;
%found = false;
for ( %i = 0; %i < %collectionsCount; %i++ )
{
%collection = AssetBrowserCollectionSets.value("Collection"@%i, "");
%collectionName = getField(%collection, 0);
%collectionTerm = getField(%collection, 1);
if(AssetBrowser.selectedCollectionSet !$= %collectionName)
{
%tempCollectionList[%tempCollectionListCount] = %collection;
%tempCollectionListCount++;
}
}
AssetBrowserCollectionSets.setValue("CollectionSetCount", %tempCollectionListCount);
for(%i=0; %i < %collectionsCount; %i++)
{
if(%i < %tempCollectionListCount)
AssetBrowserCollectionSets.setValue("Collection"@%i, %tempCollectionList[%i]);
else
AssetBrowserCollectionSets.remove("Collection"@%i);
}
AssetBrowserCollectionSets.write();
%this.loadDirectories();
}
function AssetBrowser::refreshPreviews(%this)
{
AssetBrowserFilterTree.onSelect(AssetBrowser.selectedItem);
}
function AssetBrowserFilterTree::onSelect(%this, %itemId)
{
if(%itemId == 1)
//can't select root
return;
//process special cases
%parentItem = %this.getParentItem(%itemId);
if(%parentItem == %this.tagsIdx)
{
//we selected a tag, so deal with that
AssetBrowser.setTagActive(%this.getItemText(%itemId));
}
else if(%parentItem == %this.collectionsIdx)
{
//A collection set was selected
AssetBrowser.setCollectionSetActive(%this.getItemValue(%itemId));
}
else if(%parentItem == %this.creatorIdx)
{
%name = %this.getItemText(%itemId);
AssetBrowser.dirHandler.currentAddress = "Creator/" @ %name;
AssetBrowser.rebuildAssetArray();
AssetBrowser.refresh();
}
else
{
//Make sure we have an actual module selected!
%parentId = %this.getParentItem(%itemId);
%name = %this.getItemText(%itemId);
%breadcrumbPath = %this.getItemValue(%itemId);
if(%breadcrumbPath !$= "")
%breadcrumbPath = %breadcrumbPath @ "/" @ %this.getItemText(%itemId);
else
%breadcrumbPath = %this.getItemText(%itemId);
if(%breadcrumbPath $= "")
%breadcrumbPath = AssetBrowser.dirHandler.currentAddress;
AssetBrowser.navigateTo(%breadcrumbPath);
}
}
function AssetBrowserFilterTree::hasAsParent(%this, %itemId, %text)
{
%parentId = %this.getParentItem(%itemId);
while(%parentId != 0)
{
%parentText = %this.getItemText(%parentId);
if(%parentText $= %text)
return true;
%parentId = %this.getParentItem(%parentId);
}
return false;
}
function AssetBrowser::rebuildAssetArray(%this)
{
if(!%this.previewArrayDirty)
{
%this.previewArrayDirty = true;
%this.schedule(16, "doRebuildAssetArray");
}
}
function AssetBrowser::doRebuildAssetArray(%this)
{
if(!%this.previewArrayDirty)
return;
%breadcrumbPath = AssetBrowser.dirHandler.currentAddress;
// we have to empty out the list; so when we create new guicontrols, these dont linger
AssetBrowser-->assetList.deleteAllObjects();
AssetPreviewArray.empty();
if(isObject($AssetBrowser::AssetArray))
$AssetBrowser::AssetArray.delete();
$AssetBrowser::AssetArray = new ArrayObject();
//First, Query for our assets
%assetQuery = new AssetQuery();
%numAssetsFound = AssetDatabase.findAllAssets(%assetQuery);
%finalAssetCount = 0;
//now, we'll iterate through, and find the assets that are in this module, and this category
for( %i=0; %i < %numAssetsFound; %i++)
{
%assetId = %assetQuery.getAsset(%i);
%assetPath = makeRelativePath(AssetDatabase.getAssetFilePath(%assetId));
%assetBasePath = filePath(%assetPath);
//clean up the path
%assetBasePath = strreplace(%assetBasePath, "//", "/");
%searchActive = AssetSearchTerms.count() != 0;
if(%assetBasePath $= %breadcrumbPath || (%searchActive && startsWith(%assetBasePath,%breadcrumbPath)))
{
//first, get the asset's module, as our major categories
%module = AssetDatabase.getAssetModule(%assetId);
%moduleName = %module.moduleId;
//it's good, so test that the category is right!
%assetType = AssetDatabase.getAssetCategory(%assetId);
if(%assetType $= "")
{
%assetType = AssetDatabase.getAssetType(%assetId);
}
/*%validType = false;
if(AssetBrowser.assetTypeFilter $= "")
{
if(AssetTypeListPopup.isItemChecked(0))
{
%validType = true;
}
else
{
for(%f=1; %f < AssetFilterTypeList.Count(); %f++)
{
%isChecked = AssetTypeListPopup.isItemChecked(%f+1);
if(%isChecked)
{
%filterTypeName = AssetFilterTypeList.getKey(%f);
if(%activeTypeFilterList $= "")
%activeTypeFilterList = %filterTypeName;
else
%activeTypeFilterList = %activeTypeFilterList @ ", " @ %filterTypeName;
if(%filterTypeName @ "Asset" $= %assetType)
{
%validType = true;
break;
}
}
}
}
if(!%validType)
continue;
}
else
{
if(%assetType !$= AssetBrowser.assetTypeFilter)
continue;
}*/
//stop adding after previewsPerPage is hit
%assetName = AssetDatabase.getAssetName(%assetId);
if(%searchActive)
{
if(matchesSearch(%assetName, %assetType))
{
$AssetBrowser::AssetArray.add( %moduleName, %assetId);
if(%assetType !$= "Folder")
%finalAssetCount++;
continue;
}
}
else
{
if(AssetBrowser.assetTypeFilter !$= "")
{
if(AssetBrowser.assetTypeFilter $= %assetType)
{
$AssetBrowser::AssetArray.add( %moduleName, %assetId );
if(%assetType !$= "Folder")
%finalAssetCount++;
}
}
else
{
//got it.
$AssetBrowser::AssetArray.add( %moduleName, %assetId );
if(%assetType !$= "Folder")
%finalAssetCount++;
}
}
}
}
//Add folders
if(EditorSettings.value("Assets/Browser/showFolders", true) == true)
{
%folders = getDirectoryList(%breadcrumbPath);
for(%f=0; %f < getFieldCount(%folders); %f++)
{
%folderName = getField(%folders, %f);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(matchesSearch(%folderName, "Folder", ""))
{
$AssetBrowser::AssetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
continue;
}
}
else
{
//got it.
if(%folderName $= "shaderCache" || %folderName $= "cache" || %folderName $= ".git")
continue;
if(!%this.coreModulesFilter && %folderName $= "core" && %breadcrumbPath $= "")
continue;
if(!%this.toolsModulesFilter && %folderName $= "tools" && %breadcrumbPath $= "")
continue;
$AssetBrowser::AssetArray.add( %breadcrumbPath, "Folder" TAB %folderName );
}
}
}
//Add Non-Asset Scripted Objects. Datablock, etc based
if(AssetBrowser.assetTypeFilter $= "" && %breadcrumbPath !$= "" && !startsWith(%breadcrumbPath, "Creator/"))
{
%category = getWord( %breadcrumbPath, 1 );
%dataGroup = "DataBlockGroup";
for ( %i = 0; %i < %dataGroup.getCount(); %i++ )
{
%obj = %dataGroup.getObject(%i);
// echo ("Obj: " @ %obj.getName() @ " - " @ %obj.category );
//if ( %obj.category $= "" && %obj.category == 0 )
// continue;
%dbFilename = %obj.getFileName();
%dbFilePath = filePath(%dbFilename);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(startsWith(%dbFilePath, %breadcrumbPath))
{
%dbName = %obj.getName();
if(matchesSearch(%dbName, "Datablock"))
{
$AssetBrowser::AssetArray.add( %dbFilename, "Datablock" TAB %dbName );
}
}
}
else if(%dbFilePath $= %breadcrumbPath)
{
%dbName = %obj.getName();
$AssetBrowser::AssetArray.add( %dbFilename, "Datablock" TAB %dbName );
/*%catItem = AssetBrowser-->filterTree.findItemByName(%obj.category);
if(%catItem == 0)
AssetBrowser-->filterTree.insertItem(%scriptedItem, %obj.category, "scripted");*/
/*%ctrl = %this.findIconCtrl( %obj.category );
if ( %ctrl == -1 )
{
%this.addFolderIcon( %obj.category );
}*/
}
}
%this.getLooseFilesInDir();
%looseFiles = ABLooseFileArray.count();
for( %i=0; %i < %looseFiles; %i++)
{
%looseFileFullPath = ABLooseFileArray.getKey(%i);
%looseFilePath = filePath(%looseFileFullPath);
%looseFileName = fileName(%looseFileFullPath);
%looseFileExt = fileExt(%looseFileFullPath);
$AssetBrowser::AssetArray.add( %looseFilePath, "LooseFile" TAB %looseFileName );
}
//Prefabs
%expr = "*.prefab";
%fullPrefabPath = findFirstFile( %breadcrumbPath @ "/" @ %expr );
while ( %fullPrefabPath !$= "" )
{
%prefabPath = filePath(%fullPrefabPath);
%prefabName = fileName(%fullPrefabPath);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(startsWith(%prefabPath, %breadcrumbPath))
{
if(matchesSearch(%prefabName, "Prefab"))
{
$AssetBrowser::AssetArray.add( %prefabPath, "Prefab" TAB %prefabName );
}
}
}
else if(%prefabPath $= %breadcrumbPath)
{
$AssetBrowser::AssetArray.add( %prefabPath, "Prefab" TAB %prefabName );
}
%fullPrefabPath = findNextFile( %breadcrumbPath @ "/" @ %expr );
}
//C++ files
%cppPattern = %breadcrumbPath @ "/" @ "*.cpp";
for (%fullCppPath = findFirstFile(%cppPattern); %fullCppPath !$= ""; %fullCppPath = findNextFile(%cppPattern))
{
%cppPath = filePath(%fullCppPath);
%cppName = fileName(%fullCppPath);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(startsWith(%cppPath, %breadcrumbPath))
{
if(matchesSearch(%cppName, "Cpp"))
{
$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
}
}
}
else if(%cppPath $= %breadcrumbPath)
{
$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
}
}
//C++ Header files
%cppPattern = %breadcrumbPath @ "/" @ "*.h";
for (%fullCppPath = findFirstFile(%cppPattern); %fullCppPath !$= ""; %fullCppPath = findNextFile(%cppPattern))
{
%cppPath = filePath(%fullCppPath);
%cppName = fileName(%fullCppPath);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(startsWith(%cppPath, %breadcrumbPath))
{
if(matchesSearch(%cppName, "Cpp"))
{
$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
}
}
}
else if(%cppPath $= %breadcrumbPath)
{
$AssetBrowser::AssetArray.add( %cppPath, "Cpp" TAB %cppName );
}
}
//script files
%tscriptPattern = %breadcrumbPath @ "/" @ "*.tscript";
for (%fullScriptPath = findFirstFile(%tscriptPattern); %fullScriptPath !$= ""; %fullScriptPath = findNextFile(%tscriptPattern))
{
//If it's associated to an asset, we'll want to do extra checks
%assetQuery = new AssetQuery();
%foundAssets = AssetDatabase.findAssetLooseFile(%assetQuery, %fullScriptPath);
if(%foundAssets != 0)
{
%doSkip = false;
%count = %assetQuery.getCount();
for(%i=0; %i < %count; %i++)
{
%assetId = %assetQuery.getAsset(%i);
%foundAssetType = AssetDatabase.getAssetType(%assetId);
if(%foundAssetType !$= "ScriptAsset" && %foundAssetType !$= "GUIAsset")
{
%doSkip = true;
break;
}
}
if(%doSkip)
continue;
}
%tscriptPath = filePath(%fullScriptPath);
%tscriptName = fileName(%fullScriptPath);
%searchActive = AssetSearchTerms.count() != 0;
if(%searchActive)
{
if(startsWith(%tscriptPath, %breadcrumbPath))
{
if(matchesSearch(%tscriptName, "tscript"))
{
$AssetBrowser::AssetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
}
}
}
else if(%tscriptPath $= %breadcrumbPath)
{
$AssetBrowser::AssetArray.add( %tscriptPath, "tscript" TAB %tscriptName );
}
}
}
//If we've selected into the Creator section, we have special handling for that
if(startsWith(%breadcrumbPath, "Creator"))
{
//One of the creator folders was selected
%creatorGroup = AssetBrowserFilterTree.getItemText(AssetBrowserFilterTree.getSelectedItem(0));
for ( %i = 0; %i < AssetBrowser.creatorClassArray.count(); %i++ )
{
%group = AssetBrowser.creatorClassArray.getKey( %i );
if ( %group $= %creatorGroup )
{
%creatorObj = AssetBrowser.creatorClassArray.getValue( %i );
%class = %creatorObj.val[0];
%name = %creatorObj.val[1];
%func = %creatorObj.val[2];
$AssetBrowser::AssetArray.add( %name, "Creator" TAB %creatorObj );
}
}
}
for(%i=0; %i < $AssetBrowser::AssetArray.count(); %i++)
AssetBrowser.buildAssetPreview( $AssetBrowser::AssetArray.getValue(%i), $AssetBrowser::AssetArray.getKey(%i) );
AssetBrowser_FooterText.text = %finalAssetCount @ " Assets";
%activeTypeFilterList = "";
if(AssetBrowser.assetTypeFilter $= "")
{
if(!AssetTypeListPopup.isItemChecked(0))
{
for(%f=1; %f < AssetFilterTypeList.Count(); %f++)
{
%isChecked = AssetTypeListPopup.isItemChecked(%f+1);
if(%isChecked)
{
%filterTypeName = AssetFilterTypeList.getKey(%f);
if(%activeTypeFilterList $= "")
%activeTypeFilterList = %filterTypeName;
else
%activeTypeFilterList = %activeTypeFilterList @ ", " @ %filterTypeName;
}
}
}
}
else
{
%activeTypeFilterList = AssetBrowser.assetTypeFilter;
}
if(%activeTypeFilterList !$= "")
AssetBrowser_FooterText.text = AssetBrowser_FooterText.text @ " | Active Type Filters: " @ %activeTypeFilterList;
%this.previewArrayDirty = false;
}
//
//
// Search
function AssetBrowser::updateSearchTextFromFilter(%this)
{
AssetSearchTerms.sortk();
//Update the displayed search text!
%newSearchPhrase = "";
%currentAction = "";
%actionCount = 0;
for(%i=0; %i < AssetSearchTerms.count(); %i++)
{
%action = AssetSearchTerms.getKey(%i);
%word = AssetSearchTerms.getValue(%i);
if(%action !$= %currentAction)
{
if(%actionCount != 0)
{
if(%action !$= "")
%newSearchPhrase = %newSearchPhrase @ ";" @ %action @ ":" @ %word;
else
%newSearchPhrase = %newSearchPhrase @ ";" @ %word;
}
else
{
if(%action !$= "")
%newSearchPhrase = %action @ ":" @ %word;
else
%newSearchPhrase = %word;
}
%actionCount++;
}
else
{
%newSearchPhrase = %newSearchPhrase @ "," @ %word;
}
%currentAction = %action;
}
AssetBrowserSearchFilter.setText(%newSearchPhrase);
}
function AssetBrowser::processSearchFilter(%this)
{
AssetSearchTerms.empty();
%searchText = AssetBrowserSearchFilter.getText();
%termCount = getTokenCount(%searchText, ";");
for(%s=0; %s < %termCount; %s++)
{
%term = getToken(%searchText, ";", %s);
%phraseCount = getTokenCount(%term, ":");
if(%phraseCount == 2)
{
//action/words split
%action = getToken(%term, ":", 0);
%words = getToken(%term, ":", 1);
}
else
{
%action = "";
%words = getToken(%term, ":", 0);
}
%wordCount = getTokenCount(%words, ",");
for(%w=0; %w < %wordCount; %w++)
{
%word = getToken(%words, ",", %w);
AssetSearchTerms.add(%action, %word);
}
}
}
//Takes an item and compares it against the parsed search language
//This is written to be inclusive, rather than exclusive
function matchesSearch(%assetName, %assetType)
{
if(AssetSearchTerms.count() == 0)
return true;
%matchTags = false;
%matchType = false;
%matchName = false;
%needsTag = false;
%needsType = false;
%needsName = false;
for(%i=0; %i < AssetSearchTerms.count(); %i++)
{
%action = AssetSearchTerms.getKey(%i);
%word = AssetSearchTerms.getValue(%i);
if(%action $= "tag" && %matchTags == false)
{
%needsTag = true;
if(%assetType $= "Datablock")
{
if(%assetName.category $= %word)
%matchTags = true;
}
else
{
if(%assetName.tags !$= %word)
%matchTags = true;
}
}
else if(%action $= "type" && %matchType == false)
{
%needsType = true;
if(%assetType $= %word)
%matchType = true;
}
else if(%action $= "" && %matchName == false)
{
%needsName = true;
if(strstr(strlwr(%assetName), strlwr(%word)) != -1)
%matchName = true;
}
}
if(((%needsTag && %matchTags) || !%needsTag) &&
((%needsType && %matchType) || !%needsType) &&
((%needsName && %matchName) || !%needsName))
return true;
else
return false;
}
//
//
// Search Filters
function AssetBrowserSearchFilterTxt::onWake( %this )
{
/*%filter = %this.treeView.getFilterText();
if( %filter $= "" )
%this.setText( "\c2Filter..." );
else
%this.setText( %filter );*/
}
function AssetBrowserSearchFilterTxt::onGainFirstResponder( %this )
{
%this.selectAllText();
}
// When Enter is pressed in the filter text control, pass along the text of the control
// as the treeview's filter.
function AssetBrowserFolderSearchFilter::onReturn( %this )
{
%text = %this.getText();
if( %text $= "" )
%this.reset();
AssetBrowser.refresh();
}
function AssetBrowserFolderSearchFilter::onEdited(%this)
{
if(AssetBrowserFolderSearchFilter.getText() $= "")
{
AssetBrowser-->folderSearchBtn.setBitmap("tools/gui/images/stencilIcons/zoom.png");
}
else
{
AssetBrowser-->folderSearchBtn.setBitmap("tools/gui/images/stencilIcons/cross.png");
}
}
function AssetBrowserSearchFilter::onEdited(%this)
{
AssetBrowserSearchFilter.updateButton();
}
function AssetBrowserSearchFilter::onReturn( %this )
{
%text = %this.getText();
if( %text $= "" )
%this.reset();
AssetBrowserSearchFilter.updateButton();
AssetBrowser.processSearchFilter();
AssetBrowser.rebuildAssetArray();
}
function AssetBrowserSearchFilter::updateButton(%this)
{
if(%this.getText() $= "")
{
AssetBrowser-->assetSearchBtn.setBitmap("tools/gui/images/stencilIcons/zoom.png");
}
else
{
AssetBrowser-->assetSearchBtn.setBitmap("tools/gui/images/stencilIcons/cross.png");
}
}
function AssetBrowserFolderSearchFilter::reset( %this )
{
%this.setText( "" );
AssetBrowser-->folderSearchBtn.setBitmap("tools/gui/images/stencilIcons/zoom.png");
//AssetBrowser.refresh();
}
function AssetBrowserSearchFilter::reset( %this )
{
%this.setText( "" );
AssetBrowser-->assetSearchBtn.setBitmap("tools/gui/images/stencilIcons/zoom.png");
//AssetBrowser.rebuildAssetArray();
}
function AssetBrowserFolderSearchBtn::onClick( %this )
{
AssetBrowserFolderSearchFilter.reset();
AssetBrowser.refresh();
}
function AssetBrowserAssetSearchBtn::onClick( %this )
{
AssetBrowserSearchFilter.reset();
AssetBrowser.processSearchFilter();
AssetBrowser.rebuildAssetArray();
}
//
//
// Navigation
function AssetBrowser::navigateTo(%this, %address, %historyNav)
{
//Sanitize
if(startsWith(%address, "/"))
%address = strreplace(%address, "/", "");
//Don't bother navigating if it's to the place we already are
if(%this.dirHandler.currentAddress !$= %address)
{
%this.dirHandler.navigateTo(%address, %historyNav);
//%this.updateNavigationBreadcrumb(%address);
%this.lastValidNavPath = %address;
%this-->navPath.setText(%address);
%module = %this.dirHandler.getModuleFromAddress(%address);
if(%module !$= "")
{
//legit module, so set it as current target
%this.SelectedModule = %module.moduleId;
}
if(%this.hasLooseFilesInDir())
{
if(EditorSettings.value("Assets/AutoImportLooseFiles", false) && EditorSettings.value("Assets/AutoImport", false))
{
AssetBrowser.autoImportSimpleLooseFiles();
}
else
{
%this-->AutoImportAssetButton.visible = true;
}
}
else
{
%this-->AutoImportAssetButton.visible = false;
}
}
%this.rebuildAssetArray();
%this.refresh();
}
function AssetBrowser::navigateHistoryForward(%this)
{
%this.dirHandler.navigateHistoryForward();
%this.updateNavigationBreadcrumb();
%address = %this.dirHandler.currentAddress;
%module = AssetBrowser.dirHandler.getModuleFromAddress(%address);
if(%module !$= "")
{
//legit module, so set it as current target
%this.SelectedModule = %module.moduleId;
}
%this.lastValidNavPath = %address;
%this-->navPath.setText(%address);
%this.rebuildAssetArray();
}
function AssetBrowser::navigateHistoryBack(%this)
{
%this.dirHandler.navigateHistoryBack();
%this.updateNavigationBreadcrumb();
%address = %this.dirHandler.currentAddress;
%module = %this.dirHandler.getModuleFromAddress(%address);
if(%module !$= "")
{
//legit module, so set it as current target
%this.SelectedModule = %module.moduleId;
}
%this.lastValidNavPath = %address;
%this-->navPath.setText(%address);
%this.rebuildAssetArray();
}
function AssetBrowser::updateNavigationBreadcrumb(%this, %address)
{
//clear the breadcrumb bar
AssetBrowser_BreadcrumbBar.clear();
//break down the address
%folderCount = getTokenCount(%address, "/");
%rebuiltPath = "";
for(%f=0; %f < %folderCount; %f++)
{
%folderName = getToken(%address, "/", %f);
%rebuiltPath = %f == 0 ? %folderName : %rebuiltPath @ "/" @ %folderName;
%folderNavButton = new GuiButtonCtrl()
{
profile = ToolsGuiButtonProfile;
text = %folderName;
command = "AssetBrowser.navigateTo(\"" @ %rebuiltPath @ "\");";
extent = "100" SPC AssetBrowser_BreadcrumbBar.extent.y;
};
AssetBrowser_BreadcrumbBar.add(%folderNavButton);
if(%f != %folderCount-1)
{
%folderSpacerButton = new GuiBitmapButtonCtrl()
{
profile = ToolsGuiButtonProfile;
bitmapAsset = "ToolsModule:rightArrowWhite_image";
bitmapMode = "Centered";
extent = "25" SPC AssetBrowser_BreadcrumbBar.extent.y;
//command = "AssetBrowser.navigateTo(\"" @ %rebuiltPath @ "\");";
};
AssetBrowser_BreadcrumbBar.add(%folderSpacerButton);
}
}
//refresh the nav buttons to display the history
%backButtonHistory = "";
for(%i=0; %i < AssetBrowser.dirHandler.prevHistoryList.Count(); %i++)
{
%prevAddress = AssetBrowser.dirHandler.prevHistoryList.getKey(%i);
%backButtonHistory = %i==0 ? %prevAddress @ "\n" : %backButtonHistory @ %prevAddress @ "\n";
}
AssetBrowser_NavigateBackBtn.tooltip = %backButtonHistory;
%foreButtonHistory = "";
for(%i=0; %i < AssetBrowser.dirHandler.foreHistoryList.Count(); %i++)
{
%prevAddress = AssetBrowser.dirHandler.foreHistoryList.getKey(%i);
%foreButtonHistory = %i==0 ? %prevAddress @ "\n" : %foreButtonHistory @ %prevAddress @ "\n";
}
AssetBrowser_NavigateForwardBtn.tooltip = %foreButtonHistory;
}
function assetBrowserNavPath::onReturn(%this)
{
%newPath = %this.getText();
if(isDirectory(%newPath))
{
AssetBrowser.lastValidNavPath = %newPath;
AssetBrowser.navigateTo(%newPath);
}
else
{
%this.setText(AssetBrowser.lastValidNavPath);
AssetBrowser.navigateTo(AssetBrowser.lastValidNavPath);
}
}
//
//
//
function AssetBrowser::reloadModules(%this)
{
ModuleDatabase.unloadGroup("Game");
%modulesList = ModuleDatabase.findModules();
%count = getWordCount(%modulesList);
for(%i=0; %i < %count; %i++)
{
%moduleId = getWord(%modulesList, %i).ModuleId;
ModuleDatabase.unloadExplicit(%moduleId);
}
ModuleDatabase.scanModules();
%modulesList = ModuleDatabase.findModules();
%count = getWordCount(%modulesList);
for(%i=0; %i < %count; %i++)
{
%moduleId = getWord(%modulesList, %i).ModuleId;
ModuleDatabase.loadExplicit(%moduleId);
}
//ModuleDatabase.loadGroup("Game");
}
//
//
//
function AssetBrowser::toggleFolderCollapseButton(%this)
{
%this.folderPanelState = !%this.folderPanelState;
//If we're collapsing
if(!%this.folderPanelState)
{
//Store the original
%this.folderPanelSplit = AssetBrowser_MainSplit.splitPoint.x;
//collapse it
AssetBrowser_MainSplit.setSplitPoint(AssetBrowser_MainSplit.splitterSize SPC AssetBrowser_MainSplit.splitPoint.y);
}
else
{
//restore the original
AssetBrowser_MainSplit.setSplitPoint(%this.folderPanelSplit SPC AssetBrowser_MainSplit.splitPoint.y);
}
}
//
//
// Drag n drop
function AssetBrowserPreviewButton::onMouseDragged(%this)
{
%payload = %this.clone();
%payload.position = "0 0";
//%payload.class = "AssetPreviewControl";
%xOffset = getWord( %payload.extent, 0 ) / 2;
%yOffset = getWord( %payload.extent, 1 ) / 2;
// Compute the initial position of the GuiDragAndDrop control on the cavas based on the current
// mouse cursor position.
%cursorpos = Canvas.getCursorPos();
%xPos = getWord( %cursorpos, 0 ) - %xOffset;
%yPos = getWord( %cursorpos, 1 ) - %yOffset;
if(!isObject(EditorDragAndDropLayer))
{
new GuiControl(EditorDragAndDropLayer)
{
position = "0 0";
extent = Canvas.extent;
};
}
// Create the drag control.
%ctrl = new GuiDragAndDropControl()
{
canSaveDynamicFields = "0";
Profile = "GuiSolidDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = %xPos SPC %yPos;
extent = %payload.extent;
MinExtent = "4 4";
canSave = "1";
Visible = "1";
hovertime = "1000";
// Let the GuiDragAndDropControl delete itself on mouse-up. When the drag is aborted,
// this not only deletes the drag control but also our payload.
deleteOnMouseUp = true;
useWholeCanvas = true;
// To differentiate drags, use the namespace hierarchy to classify them.
// This will allow a color swatch drag to tell itself apart from a file drag, for example.
class = "AssetPreviewControlType_AssetDrop";
};
// Add the temporary color swatch to the drag control as the payload.
%ctrl.add( %payload );
// Start drag by adding the drag control to the canvas and then calling startDragging().
//Canvas.getContent().add( %ctrl );
EditorDragAndDropLayer.add(%ctrl);
Canvas.pushDialog(EditorDragAndDropLayer);
%ctrl.startDragging( %xOffset, %yOffset );
Canvas.repaint();
}
function AssetBrowserPreviewButton::onControlDragCancelled(%this)
{
Canvas.popDialog(EditorDragAndDropLayer);
}
function AssetBrowserPreviewButton::onControlDropped( %this, %payload, %position )
{
Canvas.popDialog(EditorDragAndDropLayer);
if( !%payload.parentGroup.isInNamespaceHierarchy( "AssetPreviewControlType_AssetDrop" ) )
return;
// If dropped on same button whence we came from,
// do nothing.
if( %payload.dragSourceControl == %this )
return;
%assetType = %payload.assetType;
%assetName = %payload.assetName;
%moduleName = %payload.moduleName;
%targetAssetName = %this.assetName;
%targetAssetType = %this.assetType;
%targetModuleName = %this.moduleName;
if( %payload.dragSourceControl.class $= "AssetPreviewButton" && %targetAssetType $= "Folder")
{
%destination = %targetModuleName @ "/" @ %targetAssetName;
if(%assetType $= "Folder")
{
%originFolder = %moduleName @ "/" @ %assetName;
%destination = %destination @ "/" @ %assetName;
//Do any cleanup required given the type
if(AssetBrowser.isMethod("moveFolder"))
eval(AssetBrowser @ ".moveFolder(\""@%originFolder@"\",\""@%destination@"\");");
}
else
{
%assetId = %moduleName @ ":" @ %assetName;
%assetDef = AssetDatabase.acquireAsset(%assetId);
%assetType = AssetDatabase.getAssetType(%assetId);
//Do any cleanup required given the type
if(AssetBrowser.isMethod("move"@%assetType))
{
%command = AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %destination @ "\");";
eval(AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %destination @ "\");");
}
}
AssetBrowser.refresh();
}
}
function EWorldEditor::onControlDropped( %this, %payload, %position )
{
Canvas.popDialog(EditorDragAndDropLayer);
// Make sure this is a color swatch drag operation.
if( !%payload.parentGroup.isInNamespaceHierarchy( "AssetPreviewControlType_AssetDrop" ) )
return;
// If dropped on same button whence we came from,
// do nothing.
if( %payload.dragSourceControl == %this )
return;
%assetType = %payload.assetType;
%pos = EWCreatorWindow.getCreateObjectPosition(); //LocalClientConnection.camera.position;
%module = %payload.moduleName;
%asset = %payload.assetName;
if(AssetBrowser.isMethod("on" @ %assetType @ "EditorDropped"))
{
if(%assetType $= "Datablock")
{
%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %asset @ ",\"" @ %position @ "\");";
}
else if(%assetType $= "Prefab")
{
%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(\"" @ %module @ "/" @ %asset @ "\",\"" @ %position @ "\");";
}
else if(%assetType $= "Creator")
{
%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %module @ ",\"" @ %position @ "\");";
}
else
{
%assetDef = AssetDatabase.acquireAsset(%module @ ":" @ %asset);
%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %assetDef @ ",\"" @ %position @ "\");";
}
eval(%buildCommand);
if(EditorSettings.value("AssetManagement/Assets/closeBrowserOnDragAction", false))
{
AssetBrowser.hideDialog();
}
}
EWorldEditor.isDirty = true;
}
function AssetBrowserFilterTree::onControlDropped( %this, %payload, %position )
{
Canvas.popDialog(EditorDragAndDropLayer);
if( !%payload.parentGroup.isInNamespaceHierarchy( "AssetPreviewControlType_AssetDrop" ) )
return;
%assetType = %payload.assetType;
%assetName = %payload.assetName;
%moduleName = %payload.moduleName;
echo("DROPPED A " @ %assetType @ " ON THE ASSET BROWSER NAVIGATION TREE!");
%item = %this.getItemAtPosition(%position);
echo("DROPPED IT ON ITEM " @ %item);
%parent = %this.getParentItem(%item);
if(%item != 1)
{
//we're a folder entry, cool
%path = %this.getItemValue(%item) @ "/" @ %this.getItemText(%item);
echo("DROPPED IT ON PATH " @ %path);
if(%path !$= AssetBrowser.dirHandler.CurrentAddress)
{
//we're trying to move the asset to a different module!
//toolsMessageBoxYesNo( "Move Asset", "Do you wish to move asset " @ %assetName @ " to " @ %path @ "?",
// "AssetBrowser.moveAsset(\""@ %moduleName @ ":" @ %assetName @"\", \""@%path@"\");", "");
if(%assetType $= "Folder")
{
%originFolder = %moduleName @ "/" @ %assetName;
%path = %path @ "/" @ %assetName;
//Do any cleanup required given the type
if(AssetBrowser.isMethod("moveFolder"))
eval(AssetBrowser @ ".moveFolder(\""@%originFolder@"\",\""@%path@"\");");
}
else
{
%assetId = %moduleName @ ":" @ %assetName;
%assetDef = AssetDatabase.acquireAsset(%assetId);
%assetType = AssetDatabase.getAssetType(%assetId);
//Do any cleanup required given the type
if(AssetBrowser.isMethod("move"@%assetType))
{
%command = AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %path @ "\");";
eval(AssetBrowser @ ".move" @ %assetType @ "(" @ %assetDef @ ",\"" @ %path @ "\");");
}
}
}
}
}
function AssetBrowserFilterTree::onDragDropped( %this )
{
%asdgadfhg =true;
}
function AssetBrowser::hasLooseFilesInDir(%this)
{
//First, wipe out any files inside the folder first
%file = findFirstFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*", false);
%aq = new AssetQuery();
while( %file !$= "" )
{
if(!strIsMatchExpr("*.asset.taml", %file) && !strIsMatchExpr("*.taml", %file) && !strIsMatchExpr("*.cached.dts", %file))
{
%assetsFound = AssetDatabase.findAssetLooseFile(%aq, %file);
if(%assetsFound == 0)
{
%ext = fileExt(%file);
if(isShapeFormat(%ext) || isImageFormat(%ext) || isSoundFormat(%ext))
{
%aq.delete();
return true;
}
}
}
%file = findNextFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*" );
}
%aq.delete();
return false;
}
function AssetBrowser::autoImportSimpleLooseFiles(%this)
{
%importer = new AssetImporter();
//First, wipe out any files inside the folder first
%file = findFirstFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*", false);
%aq = new AssetQuery();
while( %file !$= "" )
{
if(!strIsMatchExpr("*.asset.taml", %file) && !strIsMatchExpr("*.taml", %file) && !strIsMatchExpr("*.cached.dts", %file))
{
%assetsFound = AssetDatabase.findAssetLooseFile(%aq, %file);
if(%assetsFound == 0)
{
%ext = fileExt(%file);
if(isShapeFormat(%ext) || isImageFormat(%ext) || isSoundFormat(%ext))
{
%assetId = %importer.autoImportFile(%file);
}
}
}
%file = findNextFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*" );
}
%aq.delete();
%importer.delete();
%this.refresh();
}
function AssetBrowser::getLooseFilesInDir(%this)
{
if(!isObject(ABLooseFileArray))
new ArrayObject(ABLooseFileArray);
ABLooseFileArray.empty();
%showLooseFiles = EditorSettings.value("Assets/Browser/showLooseFiles", false);
if(%showLooseFiles == false)
return;
//First, wipe out any files inside the folder first
%file = findFirstFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*", false);
%aq = new AssetQuery();
while( %file !$= "" )
{
if(!strIsMatchExpr("*.asset.taml", %file) && !strIsMatchExpr("*.taml", %file) && !strIsMatchExpr("*.cached.dts", %file))
{
%assetsFound = AssetDatabase.findAssetLooseFile(%aq, %file);
if(%assetsFound == 0)
{
ABLooseFileArray.add(%file);
}
}
%file = findNextFileMultiExpr( %this.dirHandler.currentAddress @ "/*.*" );
}
%aq.delete();
return false;
}
//
//
function AssetBrowser::importLooseFiles(%this)
{
echo("Adding loose files at directory " @ %this.dirHandler.currentAddress);
LooseFileAuditWindow.showDialog(%this.dirHandler.currentAddress);
}