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Torque3D
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Azaezel
6350e4240b
properly determine probehits via sub-zero values form attenuation returns, skip out on blendings entirely when determining we're only applying 1 or fewer probes to a pixel. apply alpha subtraction in either case in keeping with the countdown notion.
2019-03-27 10:25:09 -05:00
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BaseGame
Merge pull request
#2272
from Areloch/CoreModuleification
2018-10-12 00:39:48 -05:00
Full
properly determine probehits via sub-zero values form attenuation returns, skip out on blendings entirely when determining we're only applying 1 or fewer probes to a pixel. apply alpha subtraction in either case in keeping with the countdown notion.
2019-03-27 10:25:09 -05:00
Modules
Moved VR module from core to a regular module, as not all games are necessarily going to use VR.
2018-09-19 16:03:58 -05:00