Torque3D/Engine/source/forest
2023-06-17 11:31:32 -05:00
..
editor add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
glsl Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 2017-07-24 00:40:27 -05:00
hlsl Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 2017-07-24 00:40:27 -05:00
ts Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
forest.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
forest.h uninitialized variables-environment and forrest 2020-05-11 14:56:04 -05:00
forestCell.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
forestCell.h
forestCellBatch.cpp
forestCellBatch.h
forestCollision.cpp uninitialized variables-collision 2020-05-11 14:33:59 -05:00
forestCollision.h uninitialized variables-environment and forrest 2020-05-11 14:56:04 -05:00
forestDataFile.cpp tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
forestDataFile.h
forestItem.cpp fix forest element inspector 2023-06-17 11:31:32 -05:00
forestItem.h code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
forestRender.cpp
forestWindAccumulator.cpp
forestWindAccumulator.h
forestWindEmitter.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
forestWindEmitter.h
forestWindMgr.cpp tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
forestWindMgr.h
windDeformation.cpp
windDeformation.h