Torque3D/Engine/source/console/torquescript
marauder2k7 e2c4f88faf plugging moar leaks
Namespace Leaks: these leaks would have been freed on app kill but they were still contaminating the log so free em.
Con::shutdown: gGlobablVars again another leak that would of been freed on app kill
AssetManager onRemove should be clearing its lists
Scripting language needs a free for its strings these destructors free after the rule is executed so the data is cached internally and then freed. This may be needed for other types in the union (should not be used on nodes just raw data)
2025-05-12 11:50:20 +01:00
..
ast.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
astAlloc.cpp Console Refactor 2023-09-13 10:33:20 +02:00
astNodes.cpp ID10T error 2024-07-22 21:12:48 +01:00
bison.bat Update bison.bat 2024-04-15 00:33:04 +01:00
bison.simple Console Refactor 2023-09-13 10:33:20 +02:00
cmdgram.cpp plugging moar leaks 2025-05-12 11:50:20 +01:00
CMDgram.h Error printing 2024-04-24 06:42:25 +01:00
CMDgram.y plugging moar leaks 2025-05-12 11:50:20 +01:00
CMDscan.cpp if statement 2024-06-16 20:01:47 +01:00
CMDscan.l if statement 2024-06-16 20:01:47 +01:00
codeBlock.cpp Console Refactor 2023-09-13 10:33:20 +02:00
codeBlock.h Reintroduce getFileLine for Console Modules 2023-09-27 14:58:44 -05:00
compiledEval.cpp naming 2024-06-18 15:15:25 +01:00
compiler.cpp plugging moar leaks 2025-05-12 11:50:20 +01:00
compiler.h naming 2024-06-18 15:15:25 +01:00
evalState.cpp Console Refactor 2023-09-13 10:33:20 +02:00
evalState.h Console Refactor 2023-09-13 10:33:20 +02:00
generateCompiler.bat update bison flex 2024-04-14 22:17:41 +01:00
optimizer.cpp Console Refactor 2023-09-13 10:33:20 +02:00
parser.cpp Console Refactor 2023-09-13 10:33:20 +02:00
parser.h Console Refactor 2023-09-13 10:33:20 +02:00
runtime.cpp various warnings 2024-07-22 20:59:48 +01:00
runtime.h Console Refactor 2023-09-13 10:33:20 +02:00