Torque3D/Templates/BaseGame/game/data/UI/scripts
Areloch 616d974212 Wipwork for updating the BaseUI
Adds ability to select an actionmap for a GuiInputCtrl which will push it onto the stack, so menus can enact an action map
Update of the MainMenuGUI to fit new style and have the logic needed for KBM and gamepad navigation
Very early wipwork of OptionsMenu overhaul for new standard
2023-12-06 19:50:51 -06:00
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controlsMenu.tscript Key rebinding script fixes 2023-02-25 03:14:30 -07:00
cursors.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guiTreeViewCtrl.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
help.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
menuInputHandling.tscript Adds proper documentation and explains some of the navigation/menu usage behavior via the BaseUI example menus 2022-05-09 16:17:22 -05:00
menuNavigation.tscript Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
messageBoxes.tscript Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
profiles.tscript Wipwork for updating the BaseUI 2023-12-06 19:50:51 -06:00
utility.tscript localization utiity methods 2023-06-22 17:52:32 -05:00